fix #H4062, pt 2 - zaps at edge on Plane of Air
Pt 1 was about the wrong message delivered when a high priest rejects being given a name by the player, and was fixed weeks ago. Pt 2 is about zaps on the Elemental Plane of Air which reach the edge of the map not having their temporary display effect removed after "the <zap> vanishes in the aether". There was a 'goto' in use which bypassed the tmp_at(DISP_END) call. I guess Dijkstra earns an "I told you so" here.
This commit is contained in:
@@ -180,6 +180,8 @@ non-item-using monsters who happened to be carrying scroll or wand of fire or
|
||||
when looting multiple containers, add 'n' for "loot next container", change
|
||||
'q' and ESC from "done with this container" to "done looting"
|
||||
change looting to choose ":iobrs nq" action from a menu for menustyle:Partial
|
||||
wand/spell/breath zaps that reached the edge of the level on the Plane of Air
|
||||
and "vanished into the aether" left temporary display effects on screen
|
||||
|
||||
|
||||
Platform- and/or Interface-Specific Fixes
|
||||
|
||||
Reference in New Issue
Block a user