From 9a26f9d37d9ac057accb8a8283c2681a2c9f5f5d Mon Sep 17 00:00:00 2001 From: nhmall Date: Sun, 11 Jan 2026 21:28:15 -0500 Subject: [PATCH] new typo fix --- src/worm.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/worm.c b/src/worm.c index d687389da..a74b81ac8 100644 --- a/src/worm.c +++ b/src/worm.c @@ -31,7 +31,7 @@ staticfn struct wseg *create_worm_tail(int); /* may return NULL */ * If wormno == 0 this does not mean that the monster is not a worm, * it just means that the monster does not have a long worm tail. * - * The actual segments of a worm are not full0blown monst structs. + * The actual segments of a worm are not full-blown monst structs. * They are small wseg structs, and their position in the levels.monsters[][] * array is held by the monst struct of the head of the worm. This makes * things like probing and hit point bookkeeping much easier.