diff --git a/src/sounds.c b/src/sounds.c index fed6b13de..622762ac0 100644 --- a/src/sounds.c +++ b/src/sounds.c @@ -481,7 +481,7 @@ register struct monst *mtmp; /* leader might be poly'd; if he can still speak, give leader speach */ if (mtmp->m_id == quest_status.leader_m_id && msound > MS_ANIMAL) msound = MS_LEADER; - /* make sure its your role's quest quardian; adjust if not */ + /* make sure it's your role's quest quardian; adjust if not */ else if (msound == MS_GUARDIAN && ptr != &mons[urole.guardnum]) msound = mons[genus(monsndx(ptr), 1)].msound; /* some normally non-speaking types can/will speak if hero is similar */