Most traps now require touching the floor to trigger

It was silly how some clearly mechanical traps didn't consider
flight or levitation when to trigger.  Do those checks in dotrap/mintrap
making hero and monster trap triggering match more closely.
This commit is contained in:
Pasi Kallinen
2022-02-24 18:55:11 +02:00
parent 2777f45bd5
commit 9ae2ec1f98
2 changed files with 64 additions and 19 deletions

View File

@@ -818,6 +818,7 @@ discovering an object on first turn with persistent inventory enabled might
not update inventory info for that item (autopickup a blank scroll
or spellbook and read it as first action; it becomes discovered but
will still be shown as if undiscovered until next inventory update)
most traps now require touching the floor to trigger
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository