fix up several death messages
<Someone> reported several incorrect death messages 1) "petrified by deliberately gazing at Medusa's hideous countenance" is too long and won't fit on the tombstone. I reworded it, which also better reflects that Medusa's gaze is really an active attack. 2) "killed by war hammer named Mjollnir" for partly identified Mjollnir now says "killed by a war hammer named Mjollnir". 3) "using a magical horn on himself" was missing the "killed by" prefix 4) there were supposedly cases the the a/an article was missing after being killed by a monster. I didn't see where this was occuring (eg AoLS resets killer_format before it returns), but now done_in_by always resets killer_format, which should address any such cases.
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@@ -190,6 +190,7 @@ register struct monst *mtmp;
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You("die...");
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mark_synch(); /* flush buffered screen output */
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buf[0] = '\0';
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killer_format = KILLED_BY_AN;
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/* "killed by the high priest of Crom" is okay, "killed by the high
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priest" alone isn't */
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if ((mtmp->data->geno & G_UNIQ) != 0 && !(mtmp->data == &mons[PM_HIGH_PRIEST] && !mtmp->ispriest)) {
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