This commit is contained in:
nhmall
2015-03-28 11:23:47 -04:00
2 changed files with 4 additions and 6 deletions
+2 -1
View File
@@ -2891,6 +2891,7 @@ do_break_wand(obj)
boolean fillmsg = FALSE; boolean fillmsg = FALSE;
int expltype = EXPL_MAGICAL; int expltype = EXPL_MAGICAL;
char confirm[QBUFSZ], buf[BUFSZ]; char confirm[QBUFSZ], buf[BUFSZ];
boolean is_fragile = (!strcmp(OBJ_DESCR(objects[obj->otyp]), "balsa"));
if (yn(safe_qbuf(confirm, "Are you really sure you want to break ", "?", if (yn(safe_qbuf(confirm, "Are you really sure you want to break ", "?",
obj, yname, ysimple_name, "the wand")) == 'n') obj, yname, ysimple_name, "the wand")) == 'n')
@@ -2899,7 +2900,7 @@ do_break_wand(obj)
if (nohands(youmonst.data)) { if (nohands(youmonst.data)) {
You_cant("break %s without hands!", yname(obj)); You_cant("break %s without hands!", yname(obj));
return 0; return 0;
} else if (ACURR(A_STR) < 10) { } else if (ACURR(A_STR) < (is_fragile ? 5 : 10)) {
You("don't have the strength to break %s!", yname(obj)); You("don't have the strength to break %s!", yname(obj));
return 0; return 0;
} }
+2 -5
View File
@@ -1498,6 +1498,7 @@ doloot() /* loot a container on the floor or loot saddle from mon. */
char qbuf[BUFSZ]; char qbuf[BUFSZ];
int prev_inquiry = 0; int prev_inquiry = 0;
boolean prev_loot = FALSE; boolean prev_loot = FALSE;
int num_conts;
if (check_capacity((char *)0)) { if (check_capacity((char *)0)) {
/* "Can't do that while carrying so much stuff." */ /* "Can't do that while carrying so much stuff." */
@@ -1518,15 +1519,11 @@ doloot() /* loot a container on the floor or loot saddle from mon. */
lootcont: lootcont:
if (container_at(cc.x, cc.y, FALSE)) { if ((num_conts = container_at(cc.x, cc.y, TRUE)) > 0) {
boolean anyfound = FALSE; boolean anyfound = FALSE;
int num_conts = 0;
if (!able_to_loot(cc.x, cc.y, TRUE)) return 0; if (!able_to_loot(cc.x, cc.y, TRUE)) return 0;
for (cobj = level.objects[cc.x][cc.y]; cobj; cobj = cobj->nexthere)
if (Is_container(cobj)) num_conts++;
if (num_conts > 1) { if (num_conts > 1) {
/* use a menu to loot many containers */ /* use a menu to loot many containers */
int n, i; int n, i;