From a bug report: monsters hit by polymorph

magic while wearing dragon scales/scale mail were being turned
into random monsters instead of into dragons.

Also

Two items from <Someone>'s list.

Files patched:
  include/obj.h
  src/mon.c, muse.c, worn.c, zap.c
This commit is contained in:
nethack.allison
2002-01-09 13:10:13 +00:00
parent ef26fdaeb4
commit 9b7d9f29b5
6 changed files with 71 additions and 13 deletions

View File

@@ -369,6 +369,10 @@ rocks/gems shouldn't be hard to throw by hand because they are ammo
avoid all cases where splitting an object would result in two objects being
quivered, wielded or otherwise having its owornflag set
allow 'a' prompt when dropping many objects in shop for credit (Wingnut)
monsters who get polymorphed while wearing dragon armor turn into dragons
shape changers can't be killed by system shock when hit by polymorph
Chromatic Dragon has silver scales too (she reflects)
being killed when wishing for an artifact should retain that item in bones data
Platform- and/or Interface-Specific Fixes