compile NetHack-3.7 without makedefs-generated .h files

This evolves and hopefully eases the game-build requirements by
removing game-compile dependencies on any header files generated
by the makedefs utility, including:

date.h dependency and its inclusion is removed and comparable functionality
is produced at runtime via new file src/date.c.

pm.h dependency and its inclusion is removed and comparable functionality is
produced by moving the monster definitions from monst.c into new header
file called monsters.h and altering them slightly. The former pm.h header
file #define PM_ values are now replaced with appropriate emitted enum
entries during the compiler preprocessing.

onames.h dependency and	its inclusion is removed and comparable functionality
is produced by moving the object definitions from objects.c into new header
file called objects.h and altering them slightly. The former onames.h header
file #define values are now replaced with appropriate emitted enum entries
during the compiler preprocessing.

artilist.h has been slightly altered, and the former onames.h artifact-related
header file #define ART_ values are now replaced with appropriate emitted enum
entries during the compiler preprocessing.

makedefs can still produce date.h (makedefs -v), pm.h (makedefs -p), and
onames.h (makedefs -o) for reference purposes. They won't be used during
the compiler.

The other uses for makedefs remain. They are used to prepare external
file content that the game utilizes, not prerequisite code for the
compile:
    makedefs -d    (database)
    makedefs -r    (rumors)
    makedefs -h    (oracles)
    makedefs -s    (epitaphs, engravings, bogusmons)

date.c

Pull the code for date/time stamping from mdlib.c into date.c.
Set date.o to be dependent on source files, header files, and .o files
so that date.o is rebuilt from date.c when any of those changes, thus
ensuring an accurate date/time stamp. It also includes git sha
functionality formerly done by makedefs writing #define directives
into include/date.h. For unix it passes the git info on
the compile line for date.c (via sys/unix/hints/linux.2020, macOS.2020)

nethack --dumpenums (optional, but on by default)

Allow developer to obtain some internal enum values from NetHack
without having to resort to an external utility such as
makedefs.

Uncomment #define NODUMPENUMS in config.h to disable this.

The updates to sys/windows/Makefile.gcc have not been tested yet.
This commit is contained in:
nhmall
2021-08-17 14:43:29 -04:00
parent 61b6bab292
commit 9bb96322a8
50 changed files with 5745 additions and 4936 deletions

View File

@@ -1018,13 +1018,15 @@ in the future to make it possible to replace this on a per window-port basis.
VII. Conventions
init_nhwindows() is expected to display a gee-whiz banner window, including
the Copyright message. It is recommended that the COPYRIGHT_BANNER_A,
COPYRIGHT_BANNER_B, COPYRIGHT_BANNER_C, and COPYRIGHT_BANNER_D macros from
patchlevel.h and date.h be used for constructing the Copyright message.
the Copyright message. It is recommended that the COPYRIGHT_BANNER_A macro
from patchlevel.h, COPYRIGHT_BANNER_B from patchlevel.h,
nomakedefs.copyright_banner_c internal global variable, and
COPYRIGHT_BANNER_D macros from patchlevel.h be used for constructing the
Copyright message.
COPYRIGHT_BANNER_A is a quoted string that has NetHack copyright declaration,
COPYRIGHT_BANNER_B is a quoted string that states who the copyright belongs to,
COPYRIGHT_BANNER_C is a quoted string generated by makedefs that includes
version and build information, and
nomakedefs.copyright_banner_c is a quoted string produced at runtime that
includes version and build information, and
COPYRIGHT_BANNER_D simply says "See License for details."
Be sure to #include "patchlevel.h" and date.h to define these macros. Using
the macros will prevent having to update the Copyright information in each