NOSTATICFN for src/*
This commit is contained in:
20
src/ball.c
20
src/ball.c
@@ -8,11 +8,11 @@
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#include "hack.h"
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static int bc_order(void);
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static void litter(void);
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static void placebc_core(void);
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static void unplacebc_core(void);
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static boolean check_restriction(int);
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staticfn int bc_order(void);
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staticfn void litter(void);
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staticfn void placebc_core(void);
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staticfn void unplacebc_core(void);
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staticfn boolean check_restriction(int);
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static int bcrestriction = 0;
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#ifdef BREADCRUMBS
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@@ -116,7 +116,7 @@ ballfall(void)
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*
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* Should not be called while swallowed except on waterlevel.
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*/
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static void
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staticfn void
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placebc_core(void)
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{
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if (!uchain || !uball) {
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@@ -143,7 +143,7 @@ placebc_core(void)
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bcrestriction = 0;
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}
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static void
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staticfn void
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unplacebc_core(void)
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{
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if (u.uswallow) {
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@@ -176,7 +176,7 @@ unplacebc_core(void)
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u.bc_felt = 0; /* feel nothing */
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}
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static boolean
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staticfn boolean
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check_restriction(int restriction)
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{
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boolean ret = FALSE;
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@@ -350,7 +350,7 @@ Lift_covet_and_placebc(int pin, char *funcnm, int linenum)
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* Return the stacking of the hero's ball & chain. This assumes that the
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* hero is being punished.
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*/
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static int
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staticfn int
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bc_order(void)
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{
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struct obj *obj;
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@@ -964,7 +964,7 @@ drop_ball(coordxy x, coordxy y)
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RESTORE_WARNING_FORMAT_NONLITERAL
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/* ball&chain cause hero to randomly lose stuff from inventory */
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static void
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staticfn void
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litter(void)
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{
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struct obj *otmp, *nextobj = 0;
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