NOSTATICFN for src/*

This commit is contained in:
nhkeni
2024-03-14 17:41:51 -04:00
parent d523041b60
commit 9c0ed8ae63
111 changed files with 3871 additions and 3879 deletions

View File

@@ -11,22 +11,22 @@
#include "hack.h"
#include "artifact.h"
static boolean unconstrain_map(void);
static void reconstrain_map(void);
static void map_redisplay(void);
static void browse_map(unsigned, const char *);
static void map_monst(struct monst *, boolean);
static void do_dknown_of(struct obj *);
static boolean check_map_spot(coordxy, coordxy, char, unsigned);
static boolean clear_stale_map(char, unsigned);
static void sense_trap(struct trap *, coordxy, coordxy, int);
static int detect_obj_traps(struct obj *, boolean, int);
static void display_trap_map(int);
static int furniture_detect(void);
static void findone(coordxy, coordxy, genericptr_t);
static void openone(coordxy, coordxy, genericptr_t);
static int mfind0(struct monst *, boolean);
static int reveal_terrain_getglyph(coordxy, coordxy, unsigned, int, unsigned);
staticfn boolean unconstrain_map(void);
staticfn void reconstrain_map(void);
staticfn void map_redisplay(void);
staticfn void browse_map(unsigned, const char *);
staticfn void map_monst(struct monst *, boolean);
staticfn void do_dknown_of(struct obj *);
staticfn boolean check_map_spot(coordxy, coordxy, char, unsigned);
staticfn boolean clear_stale_map(char, unsigned);
staticfn void sense_trap(struct trap *, coordxy, coordxy, int);
staticfn int detect_obj_traps(struct obj *, boolean, int);
staticfn void display_trap_map(int);
staticfn int furniture_detect(void);
staticfn void findone(coordxy, coordxy, genericptr_t);
staticfn void openone(coordxy, coordxy, genericptr_t);
staticfn int mfind0(struct monst *, boolean);
staticfn int reveal_terrain_getglyph(coordxy, coordxy, unsigned, int, unsigned);
/* dummytrap: used when detecting traps finds a door or chest trap; the
couple of fields that matter are always re-initialized during use so
@@ -51,7 +51,7 @@ struct found_things {
/* bring hero out from underwater or underground or being engulfed;
return True iff any change occurred */
static boolean
staticfn boolean
unconstrain_map(void)
{
boolean res = u.uinwater || u.uburied || u.uswallow;
@@ -66,7 +66,7 @@ unconstrain_map(void)
}
/* put hero back underwater or underground or engulfed */
static void
staticfn void
reconstrain_map(void)
{
/* if was in water and taken out, put back; bypass set_uinwater() */
@@ -75,7 +75,7 @@ reconstrain_map(void)
u.uswallow = iflags.save_uswallow, iflags.save_uswallow = 0;
}
static void
staticfn void
map_redisplay(void)
{
reconstrain_map();
@@ -87,7 +87,7 @@ map_redisplay(void)
}
/* use getpos()'s 'autodescribe' to view whatever is currently shown on map */
static void
staticfn void
browse_map(unsigned ter_typ, const char *ter_explain)
{
coord dummy_pos; /* don't care whether player actually picks a spot */
@@ -103,7 +103,7 @@ browse_map(unsigned ter_typ, const char *ter_explain)
}
/* extracted from monster_detection() so can be shared by do_vicinity_map() */
static void
staticfn void
map_monst(struct monst *mtmp, boolean showtail)
{
int glyph = (monsym(mtmp->data) == ' ')
@@ -230,7 +230,7 @@ o_material(struct obj *obj, unsigned material)
return (struct obj *) 0;
}
static void
staticfn void
do_dknown_of(struct obj *obj)
{
struct obj *otmp;
@@ -243,7 +243,7 @@ do_dknown_of(struct obj *obj)
}
/* Check whether the location has an outdated object displayed on it. */
static boolean
staticfn boolean
check_map_spot(coordxy x, coordxy y, char oclass, unsigned material)
{
int glyph;
@@ -297,7 +297,7 @@ check_map_spot(coordxy x, coordxy y, char oclass, unsigned material)
* reappear after the detection has completed. Return true if noticeable
* change occurs.
*/
static boolean
staticfn boolean
clear_stale_map(char oclass, unsigned material)
{
coordxy zx, zy;
@@ -844,7 +844,7 @@ monster_detect(struct obj *otmp, /* detecting object (if any) */
return 0;
}
static void
staticfn void
sense_trap(struct trap *trap, coordxy x, coordxy y, int src_cursed)
{
if (Hallucination || src_cursed) {
@@ -886,7 +886,7 @@ sense_trap(struct trap *trap, coordxy x, coordxy y, int src_cursed)
/* check a list of objects for chest traps; return 1 if found at <ux,uy>,
2 if found at some other spot, 3 if both, 0 otherwise; optionally
update the map to show where such traps were found */
static int
staticfn int
detect_obj_traps(
struct obj *objlist,
boolean show_them,
@@ -917,7 +917,7 @@ detect_obj_traps(
return result;
}
static void
staticfn void
display_trap_map(int cursed_src)
{
struct monst *mon;
@@ -1051,7 +1051,7 @@ trap_detect(
return 0;
}
static int
staticfn int
furniture_detect(void)
{
struct monst *mon;
@@ -1563,7 +1563,7 @@ cvt_sdoor_to_door(struct rm *lev)
/* find something at one location; it should find all somethings there
since it is used for magical detection rather than physical searching */
static void
staticfn void
findone(coordxy zx, coordxy zy, genericptr_t whatfound)
{
struct trap *ttmp;
@@ -1624,7 +1624,7 @@ findone(coordxy zx, coordxy zy, genericptr_t whatfound)
}
}
static void
staticfn void
openone(coordxy zx, coordxy zy, genericptr_t num)
{
struct trap *ttmp;
@@ -1831,7 +1831,7 @@ find_trap(struct trap *trap)
}
}
static int
staticfn int
mfind0(struct monst *mtmp, boolean via_warning)
{
coordxy x = mtmp->mx, y = mtmp->my;
@@ -2015,7 +2015,7 @@ premap_detect(void)
}
}
static int
staticfn int
reveal_terrain_getglyph(
coordxy x, coordxy y,
unsigned swallowed,