NOSTATICFN for src/*
This commit is contained in:
52
src/do.c
52
src/do.c
@@ -7,19 +7,19 @@
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#include "hack.h"
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static boolean teleport_sink(void);
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static void dosinkring(struct obj *);
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static int drop(struct obj *);
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static int menudrop_split(struct obj *, long);
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static boolean engulfer_digests_food(struct obj *);
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static boolean danger_uprops(void);
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static int wipeoff(void);
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static int menu_drop(int);
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static boolean u_stuck_cannot_go(const char *);
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static NHFILE *currentlevel_rewrite(void);
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static void familiar_level_msg(void);
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static void final_level(void);
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static void temperature_change_msg(schar);
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staticfn boolean teleport_sink(void);
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staticfn void dosinkring(struct obj *);
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staticfn int drop(struct obj *);
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staticfn int menudrop_split(struct obj *, long);
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staticfn boolean engulfer_digests_food(struct obj *);
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staticfn boolean danger_uprops(void);
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staticfn int wipeoff(void);
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staticfn int menu_drop(int);
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staticfn boolean u_stuck_cannot_go(const char *);
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staticfn NHFILE *currentlevel_rewrite(void);
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staticfn void familiar_level_msg(void);
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staticfn void final_level(void);
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staticfn void temperature_change_msg(schar);
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/* static boolean badspot(coordxy,coordxy); */
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@@ -447,7 +447,7 @@ polymorph_sink(void)
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/* Teleports the sink at the player's position;
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return True if sink teleported. */
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static boolean
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staticfn boolean
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teleport_sink(void)
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{
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coordxy cx, cy;
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@@ -485,7 +485,7 @@ teleport_sink(void)
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}
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/* obj is a ring being dropped over a kitchen sink */
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static void
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staticfn void
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dosinkring(struct obj *obj)
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{
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struct obj *otmp, *otmp2;
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@@ -701,7 +701,7 @@ canletgo(struct obj *obj, const char *word)
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return TRUE;
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}
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static int
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staticfn int
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drop(struct obj *obj)
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{
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if (!obj)
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@@ -834,7 +834,7 @@ dropz(struct obj *obj, boolean with_impact)
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/* when swallowed, move dropped object from OBJ_FREE to u.ustuck's inventory;
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for purple worm, immediately eat any corpse, glob, or special meat item
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from object polymorph; return True if object is used up, False otherwise */
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static boolean
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staticfn boolean
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engulfer_digests_food(struct obj *obj)
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{
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/* animal swallower (purple worn) eats any
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@@ -932,7 +932,7 @@ doddrop(void)
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return result;
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}
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static int /* check callers */
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staticfn int /* check callers */
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menudrop_split(struct obj *otmp, long cnt)
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{
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if (cnt && cnt < otmp->quan) {
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@@ -949,7 +949,7 @@ menudrop_split(struct obj *otmp, long cnt)
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}
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/* Drop things from the hero's inventory, using a menu. */
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static int
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staticfn int
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menu_drop(int retry)
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{
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int n, i, n_dropped = 0;
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@@ -1078,7 +1078,7 @@ menu_drop(int retry)
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return (n_dropped ? ECMD_TIME : ECMD_OK);
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}
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static boolean
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staticfn boolean
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u_stuck_cannot_go(const char *updn)
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{
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if (u.ustuck) {
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@@ -1315,7 +1315,7 @@ doup(void)
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}
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/* check that we can write out the current level */
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static NHFILE *
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staticfn NHFILE *
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currentlevel_rewrite(void)
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{
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NHFILE *nhfp;
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@@ -1415,7 +1415,7 @@ u_collide_m(struct monst *mtmp)
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}
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}
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static void
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staticfn void
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familiar_level_msg(void)
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{
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static const char *const fam_msgs[4] = {
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@@ -1969,7 +1969,7 @@ hellish_smoke_mesg(void)
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}
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/* give a message when the level temperature is different from previous */
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static void
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staticfn void
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temperature_change_msg(schar prev_temperature)
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{
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if (prev_temperature != gl.level.flags.temperature) {
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@@ -1995,7 +1995,7 @@ maybe_lvltport_feedback(void)
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}
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}
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static void
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staticfn void
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final_level(void)
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{
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/* reset monster hostility relative to player */
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@@ -2266,7 +2266,7 @@ zombify_mon(anything *arg, long timeout)
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}
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/* return TRUE if hero properties are dangerous to hero */
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static boolean
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staticfn boolean
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danger_uprops(void)
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{
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return (Stoned || Slimed || Strangled || Sick);
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@@ -2308,7 +2308,7 @@ donull(void)
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return ECMD_TIME; /* Do nothing, but let other things happen */
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}
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static int
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staticfn int
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wipeoff(void)
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{
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unsigned udelta = u.ucreamed;
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