NOSTATICFN for src/*
This commit is contained in:
40
src/mhitu.c
40
src/mhitu.c
@@ -8,18 +8,18 @@
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static NEARDATA struct obj *mon_currwep = (struct obj *) 0;
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static void missmu(struct monst *, boolean, struct attack *);
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static void mswings(struct monst *, struct obj *, boolean);
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static void wildmiss(struct monst *, struct attack *);
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static void calc_mattacku_vars(struct monst *, boolean *, boolean *,
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staticfn void missmu(struct monst *, boolean, struct attack *);
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staticfn void mswings(struct monst *, struct obj *, boolean);
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staticfn void wildmiss(struct monst *, struct attack *);
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staticfn void calc_mattacku_vars(struct monst *, boolean *, boolean *,
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boolean *, boolean *);
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static void summonmu(struct monst *, boolean);
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static int hitmu(struct monst *, struct attack *);
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static int gulpmu(struct monst *, struct attack *);
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static int explmu(struct monst *, struct attack *, boolean);
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static void mayberem(struct monst *, const char *, struct obj *,
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staticfn void summonmu(struct monst *, boolean);
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staticfn int hitmu(struct monst *, struct attack *);
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staticfn int gulpmu(struct monst *, struct attack *);
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staticfn int explmu(struct monst *, struct attack *, boolean);
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staticfn void mayberem(struct monst *, const char *, struct obj *,
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const char *);
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static int passiveum(struct permonst *, struct monst *, struct attack *);
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staticfn int passiveum(struct permonst *, struct monst *, struct attack *);
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#define ld() ((yyyymmdd((time_t) 0) - (getyear() * 10000L)) == 0xe5)
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@@ -80,7 +80,7 @@ hitmsg(struct monst *mtmp, struct attack *mattk)
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}
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/* monster missed you */
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static void
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staticfn void
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missmu(struct monst *mtmp, boolean nearmiss, struct attack *mattk)
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{
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gh.hitmsg_mid = 0;
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@@ -125,7 +125,7 @@ mswings_verb(
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}
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/* monster swings obj */
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static void
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staticfn void
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mswings(
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struct monst *mtmp, /* attacker */
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struct obj *otemp, /* attacker's weapon */
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@@ -167,7 +167,7 @@ u_slow_down(void)
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/* monster attacked wrong location due to monster blindness, hero
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invisibility, hero displacement, or hero being underwater */
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static void
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staticfn void
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wildmiss(struct monst *mtmp, struct attack *mattk)
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{
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int compat;
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@@ -405,7 +405,7 @@ getmattk(struct monst *magr, struct monst *mdef,
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}
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/* calc some variables needed for mattacku() */
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static void
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staticfn void
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calc_mattacku_vars(
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struct monst *mtmp,
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boolean *ranged, boolean *range2,
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@@ -877,7 +877,7 @@ mattacku(struct monst *mtmp)
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}
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/* monster summons help for its fight against hero */
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static void
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staticfn void
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summonmu(struct monst *mtmp, boolean youseeit)
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{
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struct permonst *mdat = mtmp->data;
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@@ -1062,7 +1062,7 @@ magic_negation(struct monst *mon)
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* hitmu: monster hits you
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* returns MM_ flags
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*/
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static int
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staticfn int
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hitmu(struct monst *mtmp, struct attack *mattk)
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{
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struct permonst *mdat = mtmp->data;
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@@ -1206,7 +1206,7 @@ gulp_blnd_check(void)
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}
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/* monster swallows you, or damage if u.uswallow */
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static int
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staticfn int
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gulpmu(struct monst *mtmp, struct attack *mattk)
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{
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struct trap *t = t_at(u.ux, u.uy);
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@@ -1498,7 +1498,7 @@ gulpmu(struct monst *mtmp, struct attack *mattk)
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}
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/* monster explodes in your face */
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static int
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staticfn int
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explmu(struct monst *mtmp, struct attack *mattk, boolean ufound)
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{
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boolean kill_agr = TRUE;
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@@ -2195,7 +2195,7 @@ doseduce(struct monst *mon)
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}
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/* 'mon' tries to remove a piece of hero's armor */
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static void
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staticfn void
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mayberem(struct monst *mon,
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const char *seducer, /* only used for alternate message */
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struct obj *obj, const char *str)
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@@ -2248,7 +2248,7 @@ mayberem(struct monst *mon,
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* to know whether hero reverted in order to decide whether passive
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* damage applies.
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*/
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static int
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staticfn int
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passiveum(
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struct permonst *olduasmon,
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struct monst *mtmp,
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