NOSTATICFN for src/*

This commit is contained in:
nhkeni
2024-03-14 17:41:51 -04:00
parent d523041b60
commit 9c0ed8ae63
111 changed files with 3871 additions and 3879 deletions

View File

@@ -12,30 +12,30 @@ extern int dotrow; /* shared with save */
#endif
#ifdef ZEROCOMP
static void zerocomp_minit(void);
static void zerocomp_mread(int, genericptr_t, unsigned int);
static int zerocomp_mgetc(void);
staticfn void zerocomp_minit(void);
staticfn void zerocomp_mread(int, genericptr_t, unsigned int);
staticfn int zerocomp_mgetc(void);
#endif
static void find_lev_obj(void);
static void restlevchn(NHFILE *);
static void restdamage(NHFILE *);
static void restobj(NHFILE *, struct obj *);
static struct obj *restobjchn(NHFILE *, boolean);
static void restmon(NHFILE *, struct monst *);
static struct monst *restmonchn(NHFILE *);
static struct fruit *loadfruitchn(NHFILE *);
static void freefruitchn(struct fruit *);
static void ghostfruit(struct obj *);
static boolean restgamestate(NHFILE *);
static void restlevelstate(void);
static int restlevelfile(xint8);
static void rest_bubbles(NHFILE *);
static void restore_gamelog(NHFILE *);
static void restore_msghistory(NHFILE *);
static void reset_oattached_mids(boolean);
static void rest_levl(NHFILE *, boolean);
static void rest_stairs(NHFILE *);
staticfn void find_lev_obj(void);
staticfn void restlevchn(NHFILE *);
staticfn void restdamage(NHFILE *);
staticfn void restobj(NHFILE *, struct obj *);
staticfn struct obj *restobjchn(NHFILE *, boolean);
staticfn void restmon(NHFILE *, struct monst *);
staticfn struct monst *restmonchn(NHFILE *);
staticfn struct fruit *loadfruitchn(NHFILE *);
staticfn void freefruitchn(struct fruit *);
staticfn void ghostfruit(struct obj *);
staticfn boolean restgamestate(NHFILE *);
staticfn void restlevelstate(void);
staticfn int restlevelfile(xint8);
staticfn void rest_bubbles(NHFILE *);
staticfn void restore_gamelog(NHFILE *);
staticfn void restore_msghistory(NHFILE *);
staticfn void reset_oattached_mids(boolean);
staticfn void rest_levl(NHFILE *, boolean);
staticfn void rest_stairs(NHFILE *);
/*
* Save a mapping of IDs from ghost levels to the current level. This
@@ -50,8 +50,8 @@ struct bucket {
} map[N_PER_BUCKET];
};
static void clear_id_mapping(void);
static void add_id_mapping(unsigned, unsigned);
staticfn void clear_id_mapping(void);
staticfn void add_id_mapping(unsigned, unsigned);
#ifdef AMII_GRAPHICS
void amii_setpens(int); /* use colors from save file */
@@ -68,7 +68,7 @@ extern int amii_numcolors;
#define Mread(fd,adr,siz) mread((fd), (genericptr_t) (adr), (unsigned) (siz))
/* Recalculate gl.level.objects[x][y], since this info was not saved. */
static void
staticfn void
find_lev_obj(void)
{
struct obj *fobjtmp = (struct obj *) 0;
@@ -125,7 +125,7 @@ inven_inuse(boolean quietly)
}
}
static void
staticfn void
restlevchn(NHFILE *nhfp)
{
int cnt = 0;
@@ -151,7 +151,7 @@ restlevchn(NHFILE *nhfp)
}
}
static void
staticfn void
restdamage(NHFILE *nhfp)
{
unsigned int dmgcount = 0;
@@ -179,7 +179,7 @@ restdamage(NHFILE *nhfp)
}
/* restore one object */
static void
staticfn void
restobj(NHFILE *nhfp, struct obj *otmp)
{
int buflen = 0;
@@ -234,7 +234,7 @@ restobj(NHFILE *nhfp, struct obj *otmp)
}
}
static struct obj *
staticfn struct obj *
restobjchn(NHFILE *nhfp, boolean frozen)
{
struct obj *otmp, *otmp2 = 0;
@@ -303,7 +303,7 @@ restobjchn(NHFILE *nhfp, boolean frozen)
}
/* restore one monster */
static void
staticfn void
restmon(NHFILE *nhfp, struct monst *mtmp)
{
int buflen = 0;
@@ -373,7 +373,7 @@ restmon(NHFILE *nhfp, struct monst *mtmp)
} /* mextra */
}
static struct monst *
staticfn struct monst *
restmonchn(NHFILE *nhfp)
{
struct monst *mtmp, *mtmp2 = 0;
@@ -451,7 +451,7 @@ restmonchn(NHFILE *nhfp)
return first;
}
static struct fruit *
staticfn struct fruit *
loadfruitchn(NHFILE *nhfp)
{
struct fruit *flist, *fnext;
@@ -471,7 +471,7 @@ loadfruitchn(NHFILE *nhfp)
return flist;
}
static void
staticfn void
freefruitchn(struct fruit *flist)
{
struct fruit *fnext;
@@ -483,7 +483,7 @@ freefruitchn(struct fruit *flist)
}
}
static void
staticfn void
ghostfruit(struct obj *otmp)
{
struct fruit *oldf;
@@ -504,8 +504,7 @@ ghostfruit(struct obj *otmp)
#define SYSOPT_CHECK_SAVE_UID TRUE
#endif
static
boolean
staticfn boolean
restgamestate(NHFILE *nhfp)
{
struct flag newgameflags;
@@ -700,7 +699,7 @@ restgamestate(NHFILE *nhfp)
/* update game state pointers to those valid for the current level (so we
don't dereference a wild u.ustuck when saving game state, for instance) */
static void
staticfn void
restlevelstate(void)
{
/*
@@ -711,7 +710,7 @@ restlevelstate(void)
}
/*ARGSUSED*/
static int
staticfn int
restlevelfile(xint8 ltmp)
{
char whynot[BUFSZ];
@@ -882,7 +881,7 @@ dorecover(NHFILE *nhfp)
return 1;
}
static void
staticfn void
rest_stairs(NHFILE *nhfp)
{
int buflen = 0;
@@ -937,7 +936,7 @@ restcemetery(NHFILE *nhfp, struct cemetery **cemeteryaddr)
}
/*ARGSUSED*/
static void
staticfn void
rest_levl(
NHFILE *nhfp,
#ifdef RLECOMP
@@ -1249,7 +1248,7 @@ get_plname_from_file(NHFILE *nhfp, char *plbuf)
}
/* restore Plane of Water's air bubbles and Plane of Air's clouds */
static void
staticfn void
rest_bubbles(NHFILE *nhfp)
{
xint8 bbubbly;
@@ -1265,7 +1264,7 @@ rest_bubbles(NHFILE *nhfp)
restore_waterlevel(nhfp);
}
static void
staticfn void
restore_gamelog(NHFILE *nhfp)
{
int slen = 0;
@@ -1288,7 +1287,7 @@ restore_gamelog(NHFILE *nhfp)
}
}
static void
staticfn void
restore_msghistory(NHFILE *nhfp)
{
int msgsize = 0, msgcount = 0;
@@ -1313,7 +1312,7 @@ restore_msghistory(NHFILE *nhfp)
}
/* Clear all structures for object and monster ID mapping. */
static void
staticfn void
clear_id_mapping(void)
{
struct bucket *curr;
@@ -1326,7 +1325,7 @@ clear_id_mapping(void)
}
/* Add a mapping to the ID map. */
static void
staticfn void
add_id_mapping(unsigned int gid, unsigned int nid)
{
int idx;
@@ -1376,7 +1375,7 @@ lookup_id_mapping(unsigned int gid, unsigned int *nidp)
return FALSE;
}
static void
staticfn void
reset_oattached_mids(boolean ghostly)
{
struct obj *otmp;