ensure that the 'safe' objects remain safe
since Elbereth doesn't work if you're not on the square anymore, we need to make sure that critters are discouraged from grabbing the sokoban prize or the castle wand. also, fix up the level compiler makefiles so that uncommenting the YACC/LEX definitions (presuming you have the right tools installed) works properly.
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@@ -1,4 +1,4 @@
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# NetHack 3.5 castle.des $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$
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# NetHack 3.5 castle.des $NHDT-Date: 1430348677 2015/04/29 23:04:37 $ $NHDT-Branch: derek-elbereth $:$NHDT-Revision: 1.8 $
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# NetHack 3.5 castle.des $Date: 2009/05/06 10:44:18 $ $Revision: 1.5 $
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# SCCS Id: @(#)castle.des 3.5 2002/05/02
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# Copyright (c) 1989 by Jean-Christophe Collet
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@@ -143,6 +143,7 @@ OBJECT:('/',"wishing")
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}
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# Prevent monsters from eating it. (@'s never eat objects)
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ENGRAVING:$place[0],burn,"Elbereth"
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OBJECT:('?',"scare monster"),$place[0],cursed
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# The treasure of the lord
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OBJECT:('(',"chest"),(37,08)
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# Traps
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@@ -1,4 +1,4 @@
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# NetHack 3.5 sokoban.des $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$
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# NetHack 3.5 sokoban.des $NHDT-Date: 1430348694 2015/04/29 23:04:54 $ $NHDT-Branch: derek-elbereth $:$NHDT-Revision: 1.11 $
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# NetHack 3.5 sokoban.des $Date: 2009/05/06 10:44:24 $ $Revision: 1.5 $
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# SCCS Id: @(#)sokoban.des 3.5 1999/03/15
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# Copyright (c) 1998-1999 by Kevin Hugo
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@@ -535,6 +535,7 @@ IF [50%] {
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OBJECT:('"',"amulet of reflection"),$place[0]
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}
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ENGRAVING:$place[0],burn,"Elbereth"
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OBJECT:('?', "scare monster"),$place[0],cursed
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MAZE:"soko1-2",' '
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@@ -635,3 +636,4 @@ IF [50%] {
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OBJECT:('"',"amulet of reflection"),$place[0]
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}
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ENGRAVING:$place[0],burn,"Elbereth"
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OBJECT:('?', "scare monster"),$place[0],cursed
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