Lua: remove dgn_comp, use lua instead

This commit is contained in:
Pasi Kallinen
2019-11-06 18:45:10 +02:00
parent fd55d9118e
commit 9cd9280276
19 changed files with 578 additions and 5139 deletions
-144
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@@ -1,144 +0,0 @@
%{
/* NetHack 3.6 dgn_comp.l $NHDT-Date: 1455415007 2016/02/14 01:56:47 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.13 $ */
/* Copyright (c) 1989 by Jean-Christophe Collet */
/* Copyright (c) 1990 by M. Stephenson */
/* NetHack may be freely redistributed. See license for details. */
#define DGN_COMP
#include "config.h"
#include "dgn_comp.h"
#include "dgn_file.h"
/*
* Most of these don't exist in flex, yywrap is macro and
* yyunput is properly declared in flex.skel.
*/
#if !defined(FLEX_SCANNER) && !defined(FLEXHACK_SCANNER)
int FDECL(yyback, (int *,int));
int NDECL(yylook);
int NDECL(yyinput);
int NDECL(yywrap);
int NDECL(yylex);
/* Traditional lexes let yyunput() and yyoutput() default to int;
* newer ones may declare them as void since they don't return
* values. For even more fun, the lex supplied as part of the
* newer unbundled compiler for SunOS 4.x adds the void declarations
* (under __STDC__ or _cplusplus ifdefs -- otherwise they remain
* int) while the bundled lex and the one with the older unbundled
* compiler do not. To detect this, we need help from outside --
* sys/unix/Makefile.utl.
*
* Digital UNIX is difficult and still has int in spite of all
* other signs.
*/
# if defined(NeXT) || defined(SVR4) || defined(_AIX32)
# define VOIDYYPUT
# endif
# if !defined(VOIDYYPUT) && defined(POSIX_TYPES)
# if !defined(BOS) && !defined(HISX) && !defined(_M_UNIX) && !defined(VMS)
# define VOIDYYPUT
# endif
# endif
# if !defined(VOIDYYPUT) && defined(WEIRD_LEX)
# if defined(SUNOS4) && defined(__STDC__) && (WEIRD_LEX > 1)
# define VOIDYYPUT
# endif
# endif
# if defined(VOIDYYPUT) && defined(__osf__)
# undef VOIDYYPUT
# endif
# ifdef VOIDYYPUT
void FDECL(yyunput, (int));
void FDECL(yyoutput, (int));
# else
int FDECL(yyunput, (int));
int FDECL(yyoutput, (int));
# endif
#else /* !FLEX_SCANNER && !FLEXHACK_SCANNER */
/* most recent flex allows suppressing yyunput() altogether when not needed */
#define YY_NO_UNPUT
#define YY_NO_INPUT
#endif
#if defined(FLEX_SCANNER) || defined(FLEXHACK_SCANNER)
/* older flex wants this */
#define YY_MALLOC_DECL genericptr_t FDECL(malloc, (size_t)); \
genericptr_t FDECL(realloc, (genericptr_t, size_t));
/* newer flex assumes <stdlib.h> so needs this in case it's been suppressed */
YY_MALLOC_DECL
#endif
void FDECL(init_yyin, (FILE *));
void FDECL(init_yyout, (FILE *));
/* this doesn't always get put in dgn_comp.h
* (esp. when using older versions of bison)
*/
extern YYSTYPE yylval;
int nh_line_number = 1;
%}
%%
DUNGEON return(A_DUNGEON);
up { yylval.i=1; return(UP_OR_DOWN); }
down { yylval.i=0; return(UP_OR_DOWN); }
ENTRY return(ENTRY);
stair return(STAIR);
no_up return(NO_UP);
no_down return(NO_DOWN);
portal return(PORTAL);
PROTOFILE return(PROTOFILE);
DESCRIPTION return(DESCRIPTION);
LEVELDESC return(LEVELDESC);
ALIGNMENT return(ALIGNMENT);
LEVALIGN return(LEVALIGN);
town { yylval.i=TOWN ; return(DESCRIPTOR); }
hellish { yylval.i=HELLISH ; return(DESCRIPTOR); }
mazelike { yylval.i=MAZELIKE ; return(DESCRIPTOR); }
roguelike { yylval.i=ROGUELIKE ; return(DESCRIPTOR); }
unaligned { yylval.i=D_ALIGN_NONE ; return(DESCRIPTOR); }
noalign { yylval.i=D_ALIGN_NONE ; return(DESCRIPTOR); }
lawful { yylval.i=D_ALIGN_LAWFUL ; return(DESCRIPTOR); }
neutral { yylval.i=D_ALIGN_NEUTRAL ; return(DESCRIPTOR); }
chaotic { yylval.i=D_ALIGN_CHAOTIC ; return(DESCRIPTOR); }
BRANCH return(BRANCH);
CHAINBRANCH return(CHBRANCH);
LEVEL return(LEVEL);
RNDLEVEL return(RNDLEVEL);
CHAINLEVEL return(CHLEVEL);
RNDCHLEVEL return(RNDCHLEVEL);
[-0-9]+ { yylval.i=atoi(yytext); return(INTEGER); }
\"[^"]*\" { yytext[yyleng - 1] = '\0'; /* discard the trailing \" */
yylval.str = dupstr(yytext + 1); /* skip the first \" */
return STRING; }
^#.*\n { nh_line_number++; }
\r?\n { nh_line_number++; }
[ \t]+ ; /* skip trailing tabs & spaces */
. { return yytext[0]; }
%%
/* routine to switch to another input file; needed for flex */
void
init_yyin( input_f )
FILE *input_f;
{
#if defined(FLEX_SCANNER) || defined(FLEXHACK_SCANNER)
if (yyin)
yyrestart(input_f);
else
#endif
yyin = input_f;
}
/* analogous routine (for completeness) */
void
init_yyout( output_f )
FILE *output_f;
{
yyout = output_f;
}
/*dgn_comp.l*/
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@@ -1,678 +0,0 @@
%{
/* NetHack 3.6 dgn_comp.y $NHDT-Date: 1432512785 2015/05/25 00:13:05 $ $NHDT-Branch: master $:$NHDT-Revision: 1.8 $ */
/* Copyright (c) 1989 by Jean-Christophe Collet */
/* Copyright (c) 1990 by M. Stephenson */
/* NetHack may be freely redistributed. See license for details. */
/*
* This file contains the Dungeon Compiler code
*/
/* In case we're using bison in AIX. This definition must be
* placed before any other C-language construct in the file
* excluding comments and preprocessor directives (thanks IBM
* for this wonderful feature...).
*
* Note: some cpps barf on this 'undefined control' (#pragma).
* Addition of the leading space seems to prevent barfage for now,
* and AIX will still see the directive in its non-standard locale.
*/
#ifdef _AIX
#pragma alloca /* keep leading space! */
#endif
#include "config.h"
#include "date.h"
#include "dgn_file.h"
void FDECL(yyerror, (const char *));
void FDECL(yywarning, (const char *));
int NDECL(yylex);
int NDECL(yyparse);
int FDECL(getchain, (char *));
int NDECL(check_dungeon);
int NDECL(check_branch);
int NDECL(check_level);
void NDECL(init_dungeon);
void NDECL(init_branch);
void NDECL(init_level);
void NDECL(output_dgn);
#define Free(ptr) free((genericptr_t)ptr)
#ifdef AMIGA
# undef printf
#ifndef LATTICE
# define memset(addr,val,len) setmem(addr,len,val)
#endif
#endif
#define ERR (-1)
static struct couple couple;
static struct tmpdungeon tmpdungeon[MAXDUNGEON];
static struct tmplevel tmplevel[LEV_LIMIT];
static struct tmpbranch tmpbranch[BRANCH_LIMIT];
static int in_dungeon = 0, n_dgns = -1, n_levs = -1, n_brs = -1;
extern int fatal_error;
extern const char *fname;
extern FILE *yyin, *yyout; /* from dgn_lex.c */
%}
%union
{
int i;
char* str;
}
%token <i> INTEGER
%token <i> A_DUNGEON BRANCH CHBRANCH LEVEL RNDLEVEL CHLEVEL RNDCHLEVEL
%token <i> UP_OR_DOWN PROTOFILE DESCRIPTION DESCRIPTOR LEVELDESC
%token <i> ALIGNMENT LEVALIGN ENTRY STAIR NO_UP NO_DOWN PORTAL
%token <str> STRING
%type <i> optional_int direction branch_type bones_tag
%start file
%%
file : /* nothing */
| dungeons
{
output_dgn();
}
;
dungeons : dungeon
| dungeons dungeon
;
dungeon : dungeonline
| dungeondesc
| branches
| levels
;
dungeonline : A_DUNGEON ':' STRING bones_tag rcouple optional_int
{
init_dungeon();
Strcpy(tmpdungeon[n_dgns].name, $3);
tmpdungeon[n_dgns].boneschar = (char)$4;
tmpdungeon[n_dgns].lev.base = couple.base;
tmpdungeon[n_dgns].lev.rand = couple.rand;
tmpdungeon[n_dgns].chance = $6;
Free($3);
}
;
optional_int : /* nothing */
{
$$ = 0;
}
| INTEGER
{
$$ = $1;
}
;
dungeondesc : entry
| descriptions
| prototype
;
entry : ENTRY ':' INTEGER
{
tmpdungeon[n_dgns].entry_lev = $3;
}
;
descriptions : desc
;
desc : DESCRIPTION ':' DESCRIPTOR
{
if($<i>3 <= TOWN || $<i>3 >= D_ALIGN_CHAOTIC)
yyerror("Illegal description - ignoring!");
else
tmpdungeon[n_dgns].flags |= $<i>3 ;
}
| ALIGNMENT ':' DESCRIPTOR
{
if($<i>3 && $<i>3 < D_ALIGN_CHAOTIC)
yyerror("Illegal alignment - ignoring!");
else
tmpdungeon[n_dgns].flags |= $<i>3 ;
}
;
prototype : PROTOFILE ':' STRING
{
Strcpy(tmpdungeon[n_dgns].protoname, $3);
Free($3);
}
;
levels : level1
| level2
| levdesc
| chlevel1
| chlevel2
;
level1 : LEVEL ':' STRING bones_tag '@' acouple
{
init_level();
Strcpy(tmplevel[n_levs].name, $3);
tmplevel[n_levs].boneschar = (char)$4;
tmplevel[n_levs].lev.base = couple.base;
tmplevel[n_levs].lev.rand = couple.rand;
tmpdungeon[n_dgns].levels++;
Free($3);
}
| RNDLEVEL ':' STRING bones_tag '@' acouple INTEGER
{
init_level();
Strcpy(tmplevel[n_levs].name, $3);
tmplevel[n_levs].boneschar = (char)$4;
tmplevel[n_levs].lev.base = couple.base;
tmplevel[n_levs].lev.rand = couple.rand;
tmplevel[n_levs].rndlevs = $7;
tmpdungeon[n_dgns].levels++;
Free($3);
}
;
level2 : LEVEL ':' STRING bones_tag '@' acouple INTEGER
{
init_level();
Strcpy(tmplevel[n_levs].name, $3);
tmplevel[n_levs].boneschar = (char)$4;
tmplevel[n_levs].lev.base = couple.base;
tmplevel[n_levs].lev.rand = couple.rand;
tmplevel[n_levs].chance = $7;
tmpdungeon[n_dgns].levels++;
Free($3);
}
| RNDLEVEL ':' STRING bones_tag '@' acouple INTEGER INTEGER
{
init_level();
Strcpy(tmplevel[n_levs].name, $3);
tmplevel[n_levs].boneschar = (char)$4;
tmplevel[n_levs].lev.base = couple.base;
tmplevel[n_levs].lev.rand = couple.rand;
tmplevel[n_levs].chance = $7;
tmplevel[n_levs].rndlevs = $8;
tmpdungeon[n_dgns].levels++;
Free($3);
}
;
levdesc : LEVELDESC ':' DESCRIPTOR
{
if($<i>3 >= D_ALIGN_CHAOTIC)
yyerror("Illegal description - ignoring!");
else
tmplevel[n_levs].flags |= $<i>3 ;
}
| LEVALIGN ':' DESCRIPTOR
{
if($<i>3 && $<i>3 < D_ALIGN_CHAOTIC)
yyerror("Illegal alignment - ignoring!");
else
tmplevel[n_levs].flags |= $<i>3 ;
}
;
chlevel1 : CHLEVEL ':' STRING bones_tag STRING '+' rcouple
{
init_level();
Strcpy(tmplevel[n_levs].name, $3);
tmplevel[n_levs].boneschar = (char)$4;
tmplevel[n_levs].chain = getchain($5);
tmplevel[n_levs].lev.base = couple.base;
tmplevel[n_levs].lev.rand = couple.rand;
if(!check_level()) n_levs--;
else tmpdungeon[n_dgns].levels++;
Free($3);
Free($5);
}
| RNDCHLEVEL ':' STRING bones_tag STRING '+' rcouple INTEGER
{
init_level();
Strcpy(tmplevel[n_levs].name, $3);
tmplevel[n_levs].boneschar = (char)$4;
tmplevel[n_levs].chain = getchain($5);
tmplevel[n_levs].lev.base = couple.base;
tmplevel[n_levs].lev.rand = couple.rand;
tmplevel[n_levs].rndlevs = $8;
if(!check_level()) n_levs--;
else tmpdungeon[n_dgns].levels++;
Free($3);
Free($5);
}
;
chlevel2 : CHLEVEL ':' STRING bones_tag STRING '+' rcouple INTEGER
{
init_level();
Strcpy(tmplevel[n_levs].name, $3);
tmplevel[n_levs].boneschar = (char)$4;
tmplevel[n_levs].chain = getchain($5);
tmplevel[n_levs].lev.base = couple.base;
tmplevel[n_levs].lev.rand = couple.rand;
tmplevel[n_levs].chance = $8;
if(!check_level()) n_levs--;
else tmpdungeon[n_dgns].levels++;
Free($3);
Free($5);
}
| RNDCHLEVEL ':' STRING bones_tag STRING '+' rcouple INTEGER INTEGER
{
init_level();
Strcpy(tmplevel[n_levs].name, $3);
tmplevel[n_levs].boneschar = (char)$4;
tmplevel[n_levs].chain = getchain($5);
tmplevel[n_levs].lev.base = couple.base;
tmplevel[n_levs].lev.rand = couple.rand;
tmplevel[n_levs].chance = $8;
tmplevel[n_levs].rndlevs = $9;
if(!check_level()) n_levs--;
else tmpdungeon[n_dgns].levels++;
Free($3);
Free($5);
}
;
branches : branch
| chbranch
;
branch : BRANCH ':' STRING '@' acouple branch_type direction
{
init_branch();
Strcpy(tmpbranch[n_brs].name, $3);
tmpbranch[n_brs].lev.base = couple.base;
tmpbranch[n_brs].lev.rand = couple.rand;
tmpbranch[n_brs].type = $6;
tmpbranch[n_brs].up = $7;
if(!check_branch()) n_brs--;
else tmpdungeon[n_dgns].branches++;
Free($3);
}
;
chbranch : CHBRANCH ':' STRING STRING '+' rcouple branch_type direction
{
init_branch();
Strcpy(tmpbranch[n_brs].name, $3);
tmpbranch[n_brs].chain = getchain($4);
tmpbranch[n_brs].lev.base = couple.base;
tmpbranch[n_brs].lev.rand = couple.rand;
tmpbranch[n_brs].type = $7;
tmpbranch[n_brs].up = $8;
if(!check_branch()) n_brs--;
else tmpdungeon[n_dgns].branches++;
Free($3);
Free($4);
}
;
branch_type : /* nothing */
{
$$ = TBR_STAIR; /* two way stair */
}
| STAIR
{
$$ = TBR_STAIR; /* two way stair */
}
| NO_UP
{
$$ = TBR_NO_UP; /* no up staircase */
}
| NO_DOWN
{
$$ = TBR_NO_DOWN; /* no down staircase */
}
| PORTAL
{
$$ = TBR_PORTAL; /* portal connection */
}
;
direction : /* nothing */
{
$$ = 0; /* defaults to down */
}
| UP_OR_DOWN
{
$$ = $1;
}
;
bones_tag : STRING
{
char *p = $1;
if (strlen(p) != 1) {
if (strcmp(p, "none") != 0)
yyerror("Bones marker must be a single char, or \"none\"!");
*p = '\0';
}
$$ = *p;
Free(p);
}
;
/*
* acouple rules:
*
* (base, range) where:
*
* base is either a positive or negative integer with a value
* less than or equal to MAXLEVEL.
* base > 0 indicates the base level.
* base < 0 indicates reverse index (-1 == lowest level)
*
* range is the random component.
* if range is zero, there is no random component.
* if range is -1 the dungeon loader will randomize between
* the base and the end of the dungeon.
* during dungeon load, range is always *added* to the base,
* therefore range + base(converted) must not exceed MAXLEVEL.
*/
acouple : '(' INTEGER ',' INTEGER ')'
{
if ($2 < -MAXLEVEL || $2 > MAXLEVEL) {
yyerror("Abs base out of dlevel range - zeroing!");
couple.base = couple.rand = 0;
} else if ($4 < -1 ||
(($2 < 0) ? (MAXLEVEL + $2 + $4 + 1) > MAXLEVEL :
($2 + $4) > MAXLEVEL)) {
yyerror("Abs range out of dlevel range - zeroing!");
couple.base = couple.rand = 0;
} else {
couple.base = $2;
couple.rand = $4;
}
}
;
/*
* rcouple rules:
*
* (base, range) where:
*
* base is either a positive or negative integer with a value
* less than or equal to MAXLEVEL.
* base > 0 indicates a forward index.
* base < 0 indicates a reverse index.
* base == 0 indicates on the parent level.
*
* range is the random component.
* if range is zero, there is no random component.
* during dungeon load, range is always *added* to the base,
* range + base(converted) may be very large. The dungeon
* loader will then correct to "between here and the top/bottom".
*
* There is no practical way of specifying "between here and the
* nth / nth last level".
*/
rcouple : '(' INTEGER ',' INTEGER ')'
{
if ($2 < -MAXLEVEL || $2 > MAXLEVEL) {
yyerror("Rel base out of dlevel range - zeroing!");
couple.base = couple.rand = 0;
} else {
couple.base = $2;
couple.rand = $4;
}
}
;
%%
void
init_dungeon()
{
if(++n_dgns > MAXDUNGEON) {
(void) fprintf(stderr, "FATAL - Too many dungeons (limit: %d).\n",
MAXDUNGEON);
(void) fprintf(stderr, "To increase the limit edit MAXDUNGEON in global.h\n");
exit(EXIT_FAILURE);
}
in_dungeon = 1;
tmpdungeon[n_dgns].lev.base = 0;
tmpdungeon[n_dgns].lev.rand = 0;
tmpdungeon[n_dgns].chance = 100;
Strcpy(tmpdungeon[n_dgns].name, "");
Strcpy(tmpdungeon[n_dgns].protoname, "");
tmpdungeon[n_dgns].flags = 0;
tmpdungeon[n_dgns].levels = 0;
tmpdungeon[n_dgns].branches = 0;
tmpdungeon[n_dgns].entry_lev = 0;
}
void
init_level()
{
if(++n_levs > LEV_LIMIT) {
yyerror("FATAL - Too many special levels defined.");
exit(EXIT_FAILURE);
}
tmplevel[n_levs].lev.base = 0;
tmplevel[n_levs].lev.rand = 0;
tmplevel[n_levs].chance = 100;
tmplevel[n_levs].rndlevs = 0;
tmplevel[n_levs].flags = 0;
Strcpy(tmplevel[n_levs].name, "");
tmplevel[n_levs].chain = -1;
}
void
init_branch()
{
if(++n_brs > BRANCH_LIMIT) {
yyerror("FATAL - Too many special levels defined.");
exit(EXIT_FAILURE);
}
tmpbranch[n_brs].lev.base = 0;
tmpbranch[n_brs].lev.rand = 0;
Strcpy(tmpbranch[n_brs].name, "");
tmpbranch[n_brs].chain = -1;
}
int
getchain(s)
char *s;
{
int i;
if(strlen(s)) {
for(i = n_levs - tmpdungeon[n_dgns].levels + 1; i <= n_levs; i++)
if(!strcmp(tmplevel[i].name, s)) return i;
yyerror("Can't locate the specified chain level.");
return(-2);
}
return(-1);
}
/*
* Consistancy checking routines:
*
* - A dungeon must have a unique name.
* - A dungeon must have a originating "branch" command
* (except, of course, for the first dungeon).
* - A dungeon must have a proper depth (at least (1, 0)).
*/
int
check_dungeon()
{
int i;
for(i = 0; i < n_dgns; i++)
if(!strcmp(tmpdungeon[i].name, tmpdungeon[n_dgns].name)) {
yyerror("Duplicate dungeon name.");
return(0);
}
if(n_dgns)
for(i = 0; i < n_brs - tmpdungeon[n_dgns].branches; i++) {
if(!strcmp(tmpbranch[i].name, tmpdungeon[n_dgns].name)) break;
if(i >= n_brs - tmpdungeon[n_dgns].branches) {
yyerror("Dungeon cannot be reached.");
return(0);
}
}
if(tmpdungeon[n_dgns].lev.base <= 0 ||
tmpdungeon[n_dgns].lev.rand < 0) {
yyerror("Invalid dungeon depth specified.");
return(0);
}
return(1); /* OK */
}
/*
* - A level must have a unique level name.
* - If chained, the level used as reference for the chain
* must be in this dungeon, must be previously defined, and
* the level chained from must be "non-probabilistic" (ie.
* have a 100% chance of existing).
*/
int
check_level()
{
int i;
if(!in_dungeon) {
yyerror("Level defined outside of dungeon.");
return(0);
}
for(i = 0; i < n_levs; i++)
if(!strcmp(tmplevel[i].name, tmplevel[n_levs].name)) {
yyerror("Duplicate level name.");
return(0);
}
if(tmplevel[i].chain == -2) {
yyerror("Invaild level chain reference.");
return(0);
} else if(tmplevel[i].chain != -1) { /* there is a chain */
/* KMH -- tmplevel[tmpbranch[i].chain].chance was in error */
if(tmplevel[tmplevel[i].chain].chance != 100) {
yyerror("Level cannot chain from a probabilistic level.");
return(0);
} else if(tmplevel[i].chain == n_levs) {
yyerror("A level cannot chain to itself!");
return(0);
}
}
return(1); /* OK */
}
/*
* - A branch may not branch backwards - to avoid branch loops.
* - A branch name must be unique.
* (ie. You can only have one entry point to each dungeon).
* - If chained, the level used as reference for the chain
* must be in this dungeon, must be previously defined, and
* the level chained from must be "non-probabilistic" (ie.
* have a 100% chance of existing).
*/
int
check_branch()
{
int i;
if(!in_dungeon) {
yyerror("Branch defined outside of dungeon.");
return(0);
}
for(i = 0; i < n_dgns; i++)
if(!strcmp(tmpdungeon[i].name, tmpbranch[n_brs].name)) {
yyerror("Reverse branching not allowed.");
return(0);
}
if(tmpbranch[i].chain == -2) {
yyerror("Invaild branch chain reference.");
return(0);
} else if(tmpbranch[i].chain != -1) { /* it is chained */
if(tmplevel[tmpbranch[i].chain].chance != 100) {
yyerror("Branch cannot chain from a probabilistic level.");
return(0);
}
}
return(1); /* OK */
}
/*
* Output the dungon definition into a file.
*
* The file will have the following format:
*
* [ nethack version ID ]
* [ number of dungeons ]
* [ first dungeon struct ]
* [ levels for the first dungeon ]
* ...
* [ branches for the first dungeon ]
* ...
* [ second dungeon struct ]
* ...
*/
void
output_dgn()
{
int nd, cl = 0, nl = 0,
cb = 0, nb = 0;
static struct version_info version_data = {
VERSION_NUMBER, VERSION_FEATURES,
VERSION_SANITY1, VERSION_SANITY2, VERSION_SANITY3
};
if(++n_dgns <= 0) {
yyerror("FATAL - no dungeons were defined.");
exit(EXIT_FAILURE);
}
if (fwrite((char *)&version_data, sizeof version_data, 1, yyout) != 1) {
yyerror("FATAL - output failure.");
exit(EXIT_FAILURE);
}
(void) fwrite((char *)&n_dgns, sizeof(int), 1, yyout);
for (nd = 0; nd < n_dgns; nd++) {
(void) fwrite((char *)&tmpdungeon[nd], sizeof(struct tmpdungeon),
1, yyout);
nl += tmpdungeon[nd].levels;
for(; cl < nl; cl++)
(void) fwrite((char *)&tmplevel[cl], sizeof(struct tmplevel),
1, yyout);
nb += tmpdungeon[nd].branches;
for(; cb < nb; cb++)
(void) fwrite((char *)&tmpbranch[cb], sizeof(struct tmpbranch),
1, yyout);
}
/* apparently necessary for Think C 5.x, otherwise harmless */
(void) fflush(yyout);
}
/*dgn_comp.y*/
-193
View File
@@ -1,193 +0,0 @@
/* NetHack 3.6 dgn_main.c $NHDT-Date: 1432512785 2015/05/25 00:13:05 $ $NHDT-Branch: master $:$NHDT-Revision: 1.11 $ */
/* Copyright (c) 1989 by Jean-Christophe Collet */
/* Copyright (c) 1990 by M. Stephenson */
/* NetHack may be freely redistributed. See license for details. */
/*
* This file contains the main function for the parser
* and some useful functions needed by yacc
*/
#include "config.h"
#include "dlb.h"
/* Macintosh-specific code */
#if defined(__APPLE__) && defined(__MACH__)
/* MacOS X has Unix-style files and processes */
#undef MAC
#endif
#ifdef MAC
#if defined(__SC__) || defined(__MRC__)
#define MPWTOOL
#include <CursorCtl.h>
#else
/* put dungeon file in library location */
#define PREFIX ":lib:"
#endif
#endif
#ifndef MPWTOOL
#define SpinCursor(x)
#endif
#define MAX_ERRORS 25
extern int NDECL(yyparse);
extern int nh_line_number;
const char *fname = "(stdin)";
int fatal_error = 0;
int FDECL(main, (int, char **));
void FDECL(yyerror, (const char *));
void FDECL(yywarning, (const char *));
int NDECL(yywrap);
void FDECL(init_yyin, (FILE *));
void FDECL(init_yyout, (FILE *));
#ifdef AZTEC_36
FILE *FDECL(freopen, (char *, char *, FILE *));
#endif
#define Fprintf (void) fprintf
#if defined(__BORLANDC__) && !defined(_WIN32)
extern unsigned _stklen = STKSIZ;
#endif
int
main(argc, argv)
int argc;
char **argv;
{
char infile[64], outfile[64], basename[64];
FILE *fin, *fout;
int i, len;
boolean errors_encountered = FALSE;
#if defined(MAC) && (defined(THINK_C) || defined(__MWERKS__))
char *mark;
static char *mac_argv[] = { "dgn_comp", /* dummy argv[0] */
":dat:dungeon.pdf" };
argc = SIZE(mac_argv);
argv = mac_argv;
#endif
Strcpy(infile, "(stdin)");
fin = stdin;
Strcpy(outfile, "(stdout)");
fout = stdout;
if (argc == 1) { /* Read standard input */
init_yyin(fin);
init_yyout(fout);
(void) yyparse();
if (fatal_error > 0)
errors_encountered = TRUE;
} else { /* Otherwise every argument is a filename */
for (i = 1; i < argc; i++) {
fname = strcpy(infile, argv[i]);
/* the input file had better be a .pdf file */
len = strlen(fname) - 4; /* length excluding suffix */
if (len < 0 || strncmp(".pdf", fname + len, 4)) {
Fprintf(stderr, "Error - file name \"%s\" in wrong format.\n",
fname);
errors_encountered = TRUE;
continue;
}
/* build output file name */
#if defined(MAC) && (defined(THINK_C) || defined(__MWERKS__))
/* extract basename from path to infile */
mark = strrchr(infile, ':');
strcpy(basename, mark ? mark + 1 : infile);
mark = strchr(basename, '.');
if (mark)
*mark = '\0';
#else
/* Use the whole name - strip off the last 3 or 4 chars. */
#ifdef VMS /* avoid possible interaction with logical name */
len++; /* retain "." as trailing punctuation */
#endif
(void) strncpy(basename, infile, len);
basename[len] = '\0';
#endif
outfile[0] = '\0';
#ifdef PREFIX
(void) strcat(outfile, PREFIX);
#endif
(void) strcat(outfile, basename);
fin = freopen(infile, "r", stdin);
if (!fin) {
Fprintf(stderr, "Can't open %s for input.\n", infile);
perror(infile);
errors_encountered = TRUE;
continue;
}
fout = freopen(outfile, WRBMODE, stdout);
if (!fout) {
Fprintf(stderr, "Can't open %s for output.\n", outfile);
perror(outfile);
errors_encountered = TRUE;
continue;
}
init_yyin(fin);
init_yyout(fout);
(void) yyparse();
nh_line_number = 1;
if (fatal_error > 0) {
errors_encountered = TRUE;
fatal_error = 0;
}
}
}
if (fout && fclose(fout) < 0) {
Fprintf(stderr, "Can't finish output file.");
perror(outfile);
errors_encountered = TRUE;
}
exit(errors_encountered ? EXIT_FAILURE : EXIT_SUCCESS);
/*NOTREACHED*/
return 0;
}
/*
* Each time the parser detects an error, it uses this function.
* Here we take count of the errors. To continue farther than
* MAX_ERRORS wouldn't be reasonable.
*/
void
yyerror(s)
const char *s;
{
(void) fprintf(stderr, "%s : line %d : %s\n", fname, nh_line_number, s);
if (++fatal_error > MAX_ERRORS) {
(void) fprintf(stderr, "Too many errors, good bye!\n");
exit(EXIT_FAILURE);
}
}
/*
* Just display a warning (that is : a non fatal error)
*/
void
yywarning(s)
const char *s;
{
(void) fprintf(stderr, "%s : line %d : WARNING : %s\n", fname,
nh_line_number, s);
}
int
yywrap()
{
SpinCursor(3); /* Don't know if this is a good place to put it ?
Is it called for our grammar ?
Often enough ?
Too often ? -- h+ */
return 1;
}
/*dgn_main.c*/