redundant "you finish disrobing" messages
Just From a bug report: getting interrupted and then resuming would sometimes produce two instances of the "You finish" message (and evidently consumed an extra turn in the process). I think this is an old problem and that it's just coincidence that it showed up right after the patch dealing with avoidance of stale context for 'A'; the interruption has to occur when there is just one turn left in removing the final item so doesn't happen very often.
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@@ -91,6 +91,7 @@ trapped monster repeatedly switched between ranged and hand-to-hand weapon
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silver items such as wands avoided all the silver checks in hmon_hitmon()
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resuming an interrupted 'A' command could cause crash if pending worn item(s)
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were stolen or destroyed
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resuming interrupted 'A' sometimes ended with "You finished disrobing" twice
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when you're asleep you shouldn't "notice" monsters that have become undetected
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must be able to reach floor in order to use stethoscope on corpse or statue
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