From 9d2d437d0e68425efb1eab195019cdc9ea485a20 Mon Sep 17 00:00:00 2001 From: nhmall Date: Thu, 28 Dec 2023 19:25:49 -0500 Subject: [PATCH] follow-up comment bit --- src/do_wear.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/do_wear.c b/src/do_wear.c index eaa5b9322..d9ad3a41e 100644 --- a/src/do_wear.c +++ b/src/do_wear.c @@ -3062,10 +3062,10 @@ destroy_arm(struct obj *atmp) resistedc = FALSE, resistedsuit = FALSE; /* * Note: if the cloak resisted, then the suit or shirt underneath - * wouldn't be impacted either. Likewise, if the suit resisted, - * the shirt underneath wouldn't be impacted. Since there are - * no artifact cloaks or suits right now, this is unlikely - * to come into effect, but should it should behave appropriately. + * wouldn't be impacted either. Likewise, if the suit resisted, the + * shirt underneath wouldn't be impacted. Since there are no artifact + * cloaks or suits right now, this is unlikely to come into effect, + * but it should behave appropriately if/when the situation changes. */ if ((otmp = maybe_destroy_armor(uarmc, atmp, &resistedc)) != 0) {