status lines' "End Game"
Change the generic status line location "End Game" to relevant element
name "Earth", "Air", &c. ("Plane of <element>" might be too long if
hungry and encumbered and afflicted by conditions. "Astral Plane" is
already specific so not affected.)
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.275 $ $NHDT-Date: 1552637574 2019/03/15 08:12:54 $
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.276 $ $NHDT-Date: 1552697495 2019/03/16 00:51:35 $
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This fixes36.2 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.1 in April 2018. Please note, however,
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@@ -392,6 +392,8 @@ if steed ate a mimic corpse and began masquerading as something, hero could
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kicking an object stack moves the topmost 1, but range calculation used the
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weight of the whole stack to decide how far it would move, possibly
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yielding "thump" result with no movement despite being a light item
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status lines' dungeon location field in the elemental planes now shows Earth
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or Air or Fire or Water instead of generic End Game
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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