follow-up bits
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@@ -144,7 +144,7 @@ thiefdead(void)
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/* called via (*g.afternmv)() when hero finishes taking off armor that
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was slated to be stolen but the thief died in the interim */
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static int
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unstolenarm(VOID_ARGS)
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unstolenarm(void)
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{
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struct obj *obj;
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@@ -161,7 +161,7 @@ unstolenarm(VOID_ARGS)
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}
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static int
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stealarm(VOID_ARGS)
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stealarm(void)
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{
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register struct monst *mtmp;
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register struct obj *otmp;
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