diff --git a/src/zap.c b/src/zap.c index d53468fe3..5a5a67c34 100644 --- a/src/zap.c +++ b/src/zap.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 zap.c $NHDT-Date: 1542798627 2018/11/21 11:10:27 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.289 $ */ +/* NetHack 3.6 zap.c $NHDT-Date: 1543744276 2018/12/02 09:51:16 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.299 $ */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /*-Copyright (c) Robert Patrick Rankin, 2013. */ /* NetHack may be freely redistributed. See license for details. */ @@ -433,7 +433,8 @@ struct obj *otmp; dmg = spell_damage_bonus(dmg); if (resists_drli(mtmp)) { shieldeff(mtmp->mx, mtmp->my); - } else if (!resist(mtmp, otmp->oclass, dmg, NOTELL) && !DEADMONSTER(mtmp)) { + } else if (!resist(mtmp, otmp->oclass, dmg, NOTELL) + && !DEADMONSTER(mtmp)) { mtmp->mhp -= dmg; mtmp->mhpmax -= dmg; /* die if already level 0, regardless of hit points */ @@ -782,7 +783,7 @@ boolean by_hero; if ((mons[montype].mlet == S_EEL && !IS_POOL(levl[x][y].typ)) || (mons[montype].mlet == S_TROLL && uwep && uwep->oartifact == ART_TROLLSBANE)) { - if (by_hero && cansee(x,y)) + if (by_hero && cansee(x, y)) pline("%s twitches feebly.", upstart(corpse_xname(corpse, (const char *) 0, CXN_PFX_THE))); return (struct monst *) 0; @@ -1831,10 +1832,9 @@ struct obj *obj, *otmp; * from its inventory as a result of the change. * If the items fall to the floor, they are not * subject to direct subsequent polymorphing - * themselves on that same zap. This makes it - * consistent with items that remain in the - * monster's inventory. They are not polymorphed - * either. + * themselves on that same zap. This makes it + * consistent with items that remain in the monster's + * inventory. They are not polymorphed either. * UNDEAD_TURNING - When an undead creature gets killed via * undead turning, prevent its corpse from being * immediately revived by the same effect.