fix pull request #521 - valk+warrior alignment
Valkyrie player monster was set to be chaotic even though valk hero is lawful by default and can also be neutral but not chaotic. Change it to be lawful. Warrior quest monsters attending leader were also chaotic; change to lawful to match revised valk. If hero is a neutral valk then both the player monster and warriors get changed to neutral at start of game (and stay that way even if hero changes alignment). The leader defaults to neutral but gets changed to lawful for lawful valk hero. Attentdant quest monsters with the healer leader were lawful but if they gain enough experience they get promoted to healer, so make them neutral like the latter. I've added some miscellaneous comments and done a small amount of reformatting. Comment about alignment changing in bones applies to all roles that can be played with different alignments, not just to valkyries. It isn't new; I just thought that it ought to be mentioned somewhere. Fixes #521
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@@ -537,6 +537,8 @@ allow killing your quest leader to open the quest
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give King Arthur Excalibur
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when moving the cursor to examine the map, have '^' move to next trap even if
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that trap is displayed with some other symbol (web, vibrating square)
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change valkyrie and warrior (valk quest) monsters from chaotic to lawful
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change attendant (healer quest) monster from lawful to neutral
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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