Make STEED unconditional.

This commit is contained in:
Sean Hunt
2015-02-27 19:33:01 -05:00
parent 264dc66129
commit 9e65758947
62 changed files with 98 additions and 641 deletions
+1 -3
View File
@@ -1126,11 +1126,9 @@ see_monsters()
warn_obj_cnt = new_warn_obj_cnt;
}
#ifdef STEED
/* when mounted, hero's location gets caught by monster loop */
if (!u.usteed)
#endif
newsym(u.ux, u.uy);
newsym(u.ux, u.uy);
}
/*