Make STEED unconditional.

This commit is contained in:
Sean Hunt
2015-02-27 19:33:01 -05:00
parent 264dc66129
commit 9e65758947
62 changed files with 98 additions and 641 deletions
-2
View File
@@ -1148,10 +1148,8 @@ int x, y;
#ifdef CLIPPING
cliparound(u.ux, u.uy);
#endif
#ifdef STEED
/* ridden steed always shares hero's location */
if (u.usteed) u.usteed->mx = u.ux, u.usteed->my = u.uy;
#endif
/* when changing levels, don't leave old position set with
stale values from previous level */
if (!on_level(&u.uz, &u.uz0)) u.ux0 = u.ux, u.uy0 = u.uy;