Make STEED unconditional.

This commit is contained in:
Sean Hunt
2015-02-27 19:33:01 -05:00
parent 264dc66129
commit 9e65758947
62 changed files with 98 additions and 641 deletions
-3
View File
@@ -81,9 +81,6 @@ struct conditionals {
{ OBJ_GLYPH, LEATHER_JACKET, "T-shirt" },
{ OBJ_GLYPH, LOCK_PICK, "credit card" },
{ OBJ_GLYPH, MAGIC_LAMP, "expensive camera" },
#endif
#ifndef STEED
{ OBJ_GLYPH, TOWEL, "saddle" },
#endif
/* allow slime mold to look like slice of pizza, since we
* don't know what a slime mold should look like when renamed anyway