more not PR #1102 - reveal_terrain() args
From a comment w/ diff in the pull request by entrez, combine the show-full-map flag (available in wizard mode and explore mode) with the bitmask for map-only, map-and-traps, map-and-traps-and-objects flags for #terrain mode (and getpos() help) instead of passing that as a separate argument. No change in behavior unless I messed up.
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@@ -2241,16 +2241,16 @@ doterrain(void)
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switch (which) {
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case 1: /* known map */
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reveal_terrain(0, TER_MAP);
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reveal_terrain(TER_MAP);
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break;
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case 2: /* known map with known traps */
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reveal_terrain(0, TER_MAP | TER_TRP);
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reveal_terrain(TER_MAP | TER_TRP);
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break;
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case 3: /* known map with known traps and objects */
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reveal_terrain(0, TER_MAP | TER_TRP | TER_OBJ);
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reveal_terrain(TER_MAP | TER_TRP | TER_OBJ);
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break;
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case 4: /* full map */
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reveal_terrain(1, TER_MAP);
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reveal_terrain(TER_MAP | TER_FULL);
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break;
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case 5: /* map internals */
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wiz_map_levltyp();
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