remove some trailing whitespace

This commit is contained in:
nhmall
2020-11-25 07:23:23 -05:00
parent 7e87abb66f
commit 9ea45d7a1f
12 changed files with 166 additions and 167 deletions

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@@ -14,7 +14,7 @@ new machine. The basic steps in porting the program are:
have the files in the top directory since you're reading this
one. :-)
If you will be cross-compiling for your target platform on
If you will be cross-compiling for your target platform on
a different platform, you may want to read Cross-compiling
in the Top folder as well.
@@ -185,7 +185,7 @@ line options to produce several output files that are required for:
(a) additional build steps to follow, including some header
files: pm.h, onames.h, date.h.
(b) creation of files, containing information required by,
or about the game during its execution, that are stored in a
or about the game during its execution, that are stored in a
portable, platform-independent way, that need to be inserted
into the final game package.
@@ -205,7 +205,7 @@ utilities, and so forth. Those produce output files for use during the game and
need to be included in the packaging of the game.
4.3. Lua
Compile and link into a library, or obtain a prebuilt Lua library for
your platform. Place the Lua source into lib/lua-5.4.1 (or other folder
representing an appropriate Lua version); place the compiled Lua library into
@@ -244,7 +244,7 @@ text by makedefs during the build process, have been replaced by Lua versions
and are inserted into the game package for processing by the embedded Lua
interpreter during game execution.
5.2 Level Compiler
5.2 Level Compiler
There is no longer a build-time level compiler. Instead, the level
descriptions have been converted to Lua and are inserted into the game package