Added building of special and quest levels in xcode build.

This commit is contained in:
Bart House
2018-11-19 14:11:39 -08:00
parent d1b6581c08
commit 9f525b3241

View File

@@ -206,7 +206,7 @@
3189577D21A1FDA400FB2ABE /* CopyFiles */ = {
isa = PBXCopyFilesBuildPhase;
buildActionMask = 2147483647;
dstPath = /usr/share/man/man1/;
dstPath = /usr/share/man/man1;
dstSubfolderSpec = 0;
files = (
);
@@ -714,12 +714,12 @@
3189577B21A1FDA400FB2ABE /* Sources */,
3189577C21A1FDA400FB2ABE /* Frameworks */,
3189577D21A1FDA400FB2ABE /* CopyFiles */,
319B338E21A32B0800B78702 /* Build options */,
317E7C4B21A35F0500F6E4E5 /* Copy makedefs */,
319CBA3821A3458100150830 /* Build data */,
317E7C4521A3548F00F6E4E5 /* Build rumors */,
317E7C4621A355E700F6E4E5 /* Build quest.dat */,
317E7C4721A357F700F6E4E5 /* Build oracles */,
317E7C4821A358AE00F6E4E5 /* Build engrave, epitaph and bogusmon */,
317E7C4E21A3697300F6E4E5 /* Build options */,
317E7C4F21A36A5700F6E4E5 /* Build engrave, epitaph and bogusmon */,
);
buildRules = (
);
@@ -737,6 +737,9 @@
31B8A41A21A2669A0055BD01 /* Sources */,
31B8A41B21A2669A0055BD01 /* Frameworks */,
31B8A41C21A2669A0055BD01 /* CopyFiles */,
317E7C4C21A3625000F6E4E5 /* Copy lev_comp */,
317E7C4A21A35E9400F6E4E5 /* Build special levels */,
317E7C4D21A3649B00F6E4E5 /* Build quest levels */,
);
buildRules = (
);
@@ -895,7 +898,7 @@
shellPath = /bin/sh;
shellScript = "cd ${NH_DAT_DIR}\n${NH_UTIL_DIR}/makedefs -q\n\n";
};
317E7C4721A357F700F6E4E5 /* Build oracles */ = {
317E7C4A21A35E9400F6E4E5 /* Build special levels */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
@@ -903,20 +906,102 @@
inputFileListPaths = (
);
inputPaths = (
"$(NH_DAT_DIR)/oracles.txt",
"$(NH_UTIL_DIR)/makedefs",
"$(NH_UTIL_DIR)/lev_comp",
"$(NH_DAT_DIR)/bigroom.des",
"$(NH_DAT_DIR)/castle.des",
"$(NH_DAT_DIR)/endgame.des",
"$(NH_DAT_DIR)/knox.des",
"$(NH_DAT_DIR)/medusa.des",
"$(NH_DAT_DIR)/mines.des",
"$(NH_DAT_DIR)/oracle.des",
"$(NH_DAT_DIR)/sokoban.des",
"$(NH_DAT_DIR)/tower.des",
"$(NH_DAT_DIR)/yendor.des",
);
name = "Build oracles";
name = "Build special levels";
outputFileListPaths = (
);
outputPaths = (
"$(NH_DAT_DIR)/oracles",
"$(NH_DAT_DIR)/spec_levs",
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "cd ${NH_DAT_DIR}\n${NH_UTIL_DIR}/makedefs -h\n";
shellScript = "cd ${NH_DAT_DIR}\n${NH_UTIL_DIR}/lev_comp bigroom.des\n${NH_UTIL_DIR}/lev_comp castle.des\n${NH_UTIL_DIR}/lev_comp endgame.des\n${NH_UTIL_DIR}/lev_comp gehennom.des\n${NH_UTIL_DIR}/lev_comp knox.des\n${NH_UTIL_DIR}/lev_comp medusa.des\n${NH_UTIL_DIR}/lev_comp mines.des\n${NH_UTIL_DIR}/lev_comp oracle.des\n${NH_UTIL_DIR}/lev_comp sokoban.des\n${NH_UTIL_DIR}/lev_comp tower.des\n${NH_UTIL_DIR}/lev_comp yendor.des\ntouch spec_levs\n";
};
317E7C4821A358AE00F6E4E5 /* Build engrave, epitaph and bogusmon */ = {
317E7C4B21A35F0500F6E4E5 /* Copy makedefs */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputFileListPaths = (
);
inputPaths = (
"$(BUILT_PRODUCTS_DIR)/makedefs",
);
name = "Copy makedefs";
outputFileListPaths = (
);
outputPaths = (
"$(NH_UTIL_DIR)/makedefs",
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "cp ${BUILT_PRODUCTS_DIR}/makedefs ${NH_UTIL_DIR}/makedefs\n";
};
317E7C4C21A3625000F6E4E5 /* Copy lev_comp */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputFileListPaths = (
);
inputPaths = (
"$(BUILT_PRODUCTS_DIR)/lev_comp",
);
name = "Copy lev_comp";
outputFileListPaths = (
);
outputPaths = (
"$(NH_UTIL_DIR)/lev_comp",
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "cp ${BUILT_PRODUCTS_DIR}/lev_comp ${NH_UTIL_DIR}/lev_comp\n";
};
317E7C4D21A3649B00F6E4E5 /* Build quest levels */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputFileListPaths = (
);
inputPaths = (
"$(NH_UTIL_DIR)/lev_comp",
"$(NH_DAT_DIR)/Arch.des",
"$(NH_DAT_DIR)/Barb.des",
"$(NH_DAT_DIR)/Caveman.des",
"$(NH_DAT_DIR)/Healer.des",
"$(NH_DAT_DIR)/Knight.des",
"$(NH_DAT_DIR)/Monk.des",
"$(NH_DAT_DIR)/Priest.des",
"$(NH_DAT_DIR)/Ranger.des",
"$(NH_DAT_DIR)/Rogue.des",
"$(NH_DAT_DIR)/Samurai.des",
"$(NH_DAT_DIR)/Tourist.des",
"$(NH_DAT_DIR)/Valkyrie.des",
"$(NH_DAT_DIR)/Wizard.des",
);
name = "Build quest levels";
outputFileListPaths = (
);
outputPaths = (
"$(NH_DAT_DIR)/quest_levs",
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "cd ${NH_DAT_DIR}\n${NH_UTIL_DIR}/lev_comp Arch.des\n${NH_UTIL_DIR}/lev_comp Barb.des\n${NH_UTIL_DIR}/lev_comp Caveman.des\n${NH_UTIL_DIR}/lev_comp Healer.des\n${NH_UTIL_DIR}/lev_comp Knight.des\n${NH_UTIL_DIR}/lev_comp Monk.des\n${NH_UTIL_DIR}/lev_comp Priest.des\n${NH_UTIL_DIR}/lev_comp Ranger.des\n${NH_UTIL_DIR}/lev_comp Rogue.des\n${NH_UTIL_DIR}/lev_comp Samurai.des\n${NH_UTIL_DIR}/lev_comp Tourist.des\n${NH_UTIL_DIR}/lev_comp Valkyrie.des\n${NH_UTIL_DIR}/lev_comp Wizard.des\ntouch quest_levs\n";
};
317E7C4E21A3697300F6E4E5 /* Build options */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
@@ -925,6 +1010,26 @@
);
inputPaths = (
"$(NH_UTIL_DIR)/makedefs",
);
name = "Build options";
outputFileListPaths = (
);
outputPaths = (
"$(NH_UTIL_DIR)/options",
"$(NH_INC_DIR)/date.h",
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "cd ${NH_DAT_DIR}\n${NH_UTIL_DIR}/makedefs -v\n";
};
317E7C4F21A36A5700F6E4E5 /* Build engrave, epitaph and bogusmon */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputFileListPaths = (
);
inputPaths = (
"$(NH_DAT_DIR)/engrave.txt",
"$(NH_DAT_DIR)/epitaph.txt",
"$(NH_DAT_DIR)/bogusmon.txt",
@@ -939,29 +1044,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "cd ${NH_DAT_DIR}\n${NH_UTIL_DIR}/makedefs -h\n";
};
319B338E21A32B0800B78702 /* Build options */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputFileListPaths = (
);
inputPaths = (
"$(BUILT_PRODUCTS_DIR)/makedefs",
);
name = "Build options";
outputFileListPaths = (
);
outputPaths = (
"$(NH_UTIL_DIR)/makedefs",
"$(NH_INC_DIR)/date.h",
"$(NH_DAT_DIR)/options",
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "# Type a script or drag a script file from your workspace to insert its path\ncd ${NH_UTIL_DIR}\n\ncp ${BUILT_PRODUCTS_DIR}/makedefs .\n\n# Make dat/options\n# This also will generate include/date.h\n\n./makedefs -v\n";
shellScript = "cd ${NH_DAT_DIR}\n${NH_UTIL_DIR}/makedefs -s\n";
};
319CBA3821A3458100150830 /* Build data */ = {
isa = PBXShellScriptBuildPhase;
@@ -982,7 +1065,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "# make data from data.base\ncd ${NH_DAT_DIR}\n\n${NH_UTIL_DIR}/makedefs -d\n";
shellScript = "# make data from data.base\ncd ${NH_DAT_DIR}\n${NH_UTIL_DIR}/makedefs -d\n";
};
/* End PBXShellScriptBuildPhase section */