pull request #345 - theme room dimensions
"When a room is created and passed down to a contents function in Lua, the width and height properties of that room are computed by subtracting lx from hx and ly from hy, which means e.g. a room which is 8 floor squares wide and 5 tall appears to the contents function as having a width of 7 and height of 4. This patch fixes that off-by-one." I don't understand the details here: should a room's dimensions include its boundary walls or just the inner amount? This change didn't seem to cause any problems so I've put it in. Closes #345
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 sp_lev.c $NHDT-Date: 1599434249 2020/09/06 23:17:29 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.202 $ */
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/* NetHack 3.7 sp_lev.c $NHDT-Date: 1600909016 2020/09/24 00:56:56 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.203 $ */
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/* Copyright (c) 1989 by Jean-Christophe Collet */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -3844,7 +3844,8 @@ lua_State *L;
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lua_getfield(L, 1, "contents");
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if (lua_type(L, -1) == LUA_TFUNCTION) {
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lua_remove(L, -2);
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l_push_wid_hei_table(L, tmpcr->hx - tmpcr->lx, tmpcr->hy - tmpcr->ly);
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l_push_wid_hei_table(L, 1 + tmpcr->hx - tmpcr->lx,
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1 + tmpcr->hy - tmpcr->ly);
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lua_call(L, 1, 0);
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} else
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lua_pop(L, 1);
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