From 9fe0a7b8ee69966740d40a2ebd6b2c725d57c20d Mon Sep 17 00:00:00 2001 From: PatR Date: Wed, 30 Nov 2022 12:45:58 -0800 Subject: [PATCH] fixes entry for PR #940 - cursed gold detection Pull request from vultur-cadens: using autodescribe with cursor movement to browse the map during gold detection didn't give any feedback for fake piles of gold that get drawn at trap locations. (After detection finishes, using autodescribe with ; or // reports on such piles normally.) Fixes #940 --- doc/fixes3-7-0.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/doc/fixes3-7-0.txt b/doc/fixes3-7-0.txt index e84f9f305..9ad9daf94 100644 --- a/doc/fixes3-7-0.txt +++ b/doc/fixes3-7-0.txt @@ -1060,6 +1060,8 @@ when hero hears an unseen monster reading a scroll, only describe the monster don't allow monsters to disarm hero with bullwhip if hero is engulfed teleporting an object out of a shop put it on the shop bill instead of dealing with robbery +map browsing during gold detection didn't describe fake gold marking traps + when detection was via cursed scroll Fixes to 3.7.0-x Problems that Were Exposed Via git Repository