follow-up for gw.were_changes
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@@ -328,7 +328,6 @@ moveloop_core(void)
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if (gw.were_changes) {
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if (gw.were_changes) {
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/* update innate intrinsics (mainly Drain_resistance) */
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/* update innate intrinsics (mainly Drain_resistance) */
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set_uasmon();
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set_uasmon();
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gw.were_changes = 0L;
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}
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}
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mkot_trap_warn();
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mkot_trap_warn();
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dosounds();
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dosounds();
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@@ -120,6 +120,8 @@ set_uasmon(void)
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if (VIA_WINDOWPORT())
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if (VIA_WINDOWPORT())
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status_initialize(REASSESS_ONLY);
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status_initialize(REASSESS_ONLY);
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#endif
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#endif
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/* we can reset this now, having just done what it is meant to trigger */
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gw.were_changes = 0L;
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}
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}
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/* Levitation overrides Flying; set or clear BFlying|I_SPECIAL */
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/* Levitation overrides Flying; set or clear BFlying|I_SPECIAL */
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