add option idlecheckpoint
New experimental option This requires platform support to be useful. Currently an implementation for Windows TTY console is included. A Unix TTY implementation should be achievable I would think, but I haven't pursued that, at least not yet (contributions welcome). I'm not sure whether Qt or X11 interfaces offer a similar timeout capability.. How it works: When idlecheckpoint in on, if the wait for a new input is idle for 10 seconds (length of time to waite is controlled by IDLECHECKPOINT_WAIT_TIME #define in hack.h), save_currentstate() is called to bring everything up-to-date should a hangup or crash occur. The input wait then continues/resumes. The save_currentstate() call is only executed once per input request.
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@@ -246,6 +246,8 @@ struct instance_flags {
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* to input becoming taken over);
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* True => enable fuzzer when entering moveloop */
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boolean herecmd_menu; /* use menu when mouseclick on yourself */
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boolean idlecheckpoint; /* platform should perform a checkpoint update
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* if waiting for input longer than 10 seconds */
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boolean invis_goldsym; /* gold symbol is ' '? */
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boolean in_lua; /* executing a lua script */
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boolean lua_testing; /* doing lua tests */
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