NetHackW: fix rendering of animations

Animations render by changing map state and calling delay.  When we delay,
we must ensure map windoow has been updated to show latest state before
we delay.
This commit is contained in:
Bart House
2021-01-23 12:04:16 -08:00
parent d6b435a1d8
commit a124114bce

View File

@@ -1852,6 +1852,7 @@ void
mswin_delay_output()
{
logDebug("mswin_delay_output()\n");
mswin_map_update(mswin_hwnd_from_winid(WIN_MAP));
Sleep(50);
}