fix #H291 - rogue backstab anomaly (trunk only)
From a bug report: rogue's backstab bonus (extra damage when foe is fleeing) doesn't apply when dual-wielding but does apply to thrown weapons--unless both conditions apply. Having it apply to throwing is too powerful. Elbereth makes it trivial to get monsters to flee and a rogue with expert dagger skill can throw up to 4 of those at a time, so a level 30 rogue could get rnd(30) bonus 4 times in a single attack. This makes the backstab bonus only applicable to melee and polearm attacks.
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@@ -219,6 +219,7 @@ when doppelgangers taking on new shape don't specifically pick nasty monster
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or role monster, bias the random form towards humanoid
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salamanders can use green slime corpses to cure themselves of petrification
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feedback about summoned monsters may use singular when it should use plural
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rogue's backstab bonus doesn't apply for throwing attacks
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Platform- and/or Interface-Specific Fixes
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