add MM_NOGRP makemon() flag

add MM_NOGRP makemon() flag as a means of suppressing groups of monsters in
a couple places that warrant it when a specific monster type isn't
specified on the call to makemon()
This commit is contained in:
nhmall
2018-12-07 09:29:01 -05:00
parent 150d01a965
commit a1c1acdd24
4 changed files with 7 additions and 5 deletions

View File

@@ -252,6 +252,9 @@ hero hit by something that causes inventory items to be destroyed with loss of
similar problem with more obvious symptom, an "object lost" panic when
the unholy water was wielded; the fix for that wasn't general enough]
add MM_ASLEEP makemon() flag and honor it when creating group for fill_zoo
add MM_NOGRP makemon() flag as a means of suppressing groups of monsters in
a couple places that warrant it when a specific monster type isn't
specified on the call to makemon()
Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository