Rolling boulder traps and pacifism

If you stepped on an unknown rolling boulder trap, and that rolling boulder
hit a monster and killed it, you would be called a killer.  This makes
playing a pacifism conduct game rather difficult.
- track boulders from unknown rolling boulder traps, and don't charge/credit
hero if they kill monsters. This is done by temporarily setting otrapped on
such boulders.
- boulders from known traps are still charged/credited to the hero
- fix a couple places in ohitmon where is_poisonable wasn't checked along
with opoisoned.
This commit is contained in:
cohrs
2002-03-29 17:56:13 +00:00
parent 72048905ad
commit a1d3c539a9
6 changed files with 32 additions and 9 deletions

View File

@@ -1000,17 +1000,19 @@ glovecheck: (void) rust_dmg(uarmg, "gauntlets", 1, TRUE, &youmonst);
fill_pit(u.ux, u.uy);
break;
case ROLLING_BOULDER_TRAP:
case ROLLING_BOULDER_TRAP: {
int style = ROLL | (trap->tseen ? LAUNCH_KNOWN : 0);
seetrap(trap);
pline("Click! You trigger a rolling boulder trap!");
if(!launch_obj(BOULDER, trap->launch.x, trap->launch.y,
trap->launch2.x,trap->launch2.y, ROLL)) {
trap->launch2.x, trap->launch2.y, style)) {
deltrap(trap);
newsym(u.ux,u.uy); /* get rid of trap symbol */
pline("Fortunately for you, no boulder was released.");
}
break;
}
case MAGIC_PORTAL:
seetrap(trap);
domagicportal(trap);
@@ -1194,6 +1196,11 @@ int style;
dx = sgn(x2 - x1);
dy = sgn(y2 - y1);
switch (style) {
case ROLL|LAUNCH_KNOWN:
/* use otrapped as a flag to ohitmon */
singleobj->otrapped = 1;
style &= ~LAUNCH_KNOWN;
/* fall through */
case ROLL:
delaycnt = 2;
/* fall through */
@@ -1223,6 +1230,7 @@ int style;
if (rn2(3)) {
pline("%s snatches the boulder.",
Monnam(mtmp));
singleobj->otrapped = 0;
(void) mpickobj(mtmp, singleobj);
used_up = TRUE;
break;
@@ -1242,7 +1250,7 @@ int style;
}
if (style == ROLL) {
if (down_gate(bhitpos.x, bhitpos.y) != -1) {
if (ship_object(singleobj, bhitpos.x, bhitpos.y, FALSE)){
if(ship_object(singleobj, bhitpos.x, bhitpos.y, FALSE)){
used_up = TRUE;
break;
}
@@ -1258,6 +1266,7 @@ int style;
deltrap(t);
del_engr_at(bhitpos.x,bhitpos.y);
place_object(singleobj, bhitpos.x, bhitpos.y);
singleobj->otrapped = 0;
fracture_rock(singleobj);
scatter(bhitpos.x,bhitpos.y, 4,
MAY_DESTROY|MAY_HIT|MAY_FRACTURE|VIS_EFFECTS,
@@ -1273,6 +1282,7 @@ int style;
pline("Suddenly the rolling boulder disappears!");
else
You_hear("a rumbling stop abruptly.");
singleobj->otrapped = 0;
if (t->ttyp == TELEP_TRAP)
rloco(singleobj);
else {
@@ -1304,6 +1314,9 @@ int style;
You_hear("a loud crash%s!",
cansee(bhitpos.x, bhitpos.y) ? bmsg : "");
obj_extract_self(otmp2);
/* pass off the otrapped flag to the next boulder */
otmp2->otrapped = singleobj->otrapped;
singleobj->otrapped = 0;
place_object(singleobj, bhitpos.x, bhitpos.y);
singleobj = otmp2;
otmp2 = (struct obj *)0;
@@ -1319,6 +1332,7 @@ int style;
}
tmp_at(DISP_END, 0);
if (!used_up) {
singleobj->otrapped = 0;
place_object(singleobj, x2,y2);
newsym(x2,y2);
return 1;