pull request #863 - chronicle disclosure
Pull request from entrez: move the 'Major events' listing (subset of #chronicle output) later in final dumplog. Closes #863
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@@ -786,6 +786,7 @@ dump_everything(
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putstr(0, 0, pbuf);
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putstr(0, 0, pbuf);
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putstr(0, 0, "");
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putstr(0, 0, "");
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/* info about current game state */
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dump_map();
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dump_map();
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putstr(0, 0, do_statusline1());
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putstr(0, 0, do_statusline1());
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putstr(0, 0, do_statusline2());
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putstr(0, 0, do_statusline2());
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@@ -793,14 +794,16 @@ dump_everything(
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dump_plines();
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dump_plines();
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putstr(0, 0, "");
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putstr(0, 0, "");
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show_gamelog((how >= PANICKED) ? ENL_GAMEOVERALIVE : ENL_GAMEOVERDEAD);
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putstr(0, 0, "");
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putstr(0, 0, "Inventory:");
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putstr(0, 0, "Inventory:");
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(void) display_inventory((char *) 0, TRUE);
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(void) display_inventory((char *) 0, TRUE);
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container_contents(g.invent, TRUE, TRUE, FALSE);
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container_contents(g.invent, TRUE, TRUE, FALSE);
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enlightenment((BASICENLIGHTENMENT | MAGICENLIGHTENMENT),
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enlightenment((BASICENLIGHTENMENT | MAGICENLIGHTENMENT),
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(how >= PANICKED) ? ENL_GAMEOVERALIVE : ENL_GAMEOVERDEAD);
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(how >= PANICKED) ? ENL_GAMEOVERALIVE : ENL_GAMEOVERDEAD);
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putstr(0, 0, "");
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putstr(0, 0, "");
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/* overview of the game up to this point */
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show_gamelog((how >= PANICKED) ? ENL_GAMEOVERALIVE : ENL_GAMEOVERDEAD);
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putstr(0, 0, "");
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list_vanquished('d', FALSE); /* 'd' => 'y' */
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list_vanquished('d', FALSE); /* 'd' => 'y' */
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putstr(0, 0, "");
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putstr(0, 0, "");
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list_genocided('d', FALSE); /* 'd' => 'y' */
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list_genocided('d', FALSE); /* 'd' => 'y' */
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