X11 vs S_unexplored
X11 was still initializing a blank map to 'stone' instead of to 'unexplored'. When the core started forcing 'unexplored' as part of cls(), you could see the S_stone background show up and then be overwritten with S_unexplored. Also, X11 is [still] drawing unused column 0. That was also 'stone' but has been changed to 'nothing' so is now blank for both tiles map and text map (regardless of S_unexplored value). The extra useless column doesn't look too bad normally but does if a vertical scroll bar is added to support a clipped map.
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.151 $ $NHDT-Date: 1585993266 2020/04/04 09:41:06 $
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.162 $ $NHDT-Date: 1586119020 2020/04/05 20:37:00 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -158,6 +158,8 @@ fix flipping non-existent stairs and ladders (github #311)
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fix door created into random wall or position opening into solid wall
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'use_inverse' option was accidentally made Windows-only; change it back to
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being more general; change its default to True
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X11: was still initializing map to 'stone' instead of 'unexplored' after they
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became separate glyphs
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Platform- and/or Interface-Specific Fixes
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