fix bz265 - accessibility fix for reluctant pet
Requested by a blind player. The message "Fido moves only reluctantly" didn't convey enough information to be useful. Describe the reason why the move is reluctant: "Fido steps reluctantly over <some object>." If there is a pile, it will describe the top item rather than whichever cursed item the pet doesn't want to step on.
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@@ -75,6 +75,8 @@ teleporting or polymorphing a sink via ring drop shouldn't depend upon being
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change "unlockable chest" to "broken chest" so that it won't be misunderstood
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("capable of being unlocked" vs intended "not capable of being locked")
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use doname instead of xname when using '/' or ';' to look at objects on map
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when a pet moves reluctantly, name the top item of the pile it is reluctant
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to step on if the hero sees or remembers any object(s) at that spot
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Platform- and/or Interface-Specific Fixes
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