diff --git a/dat/medusa.des b/dat/medusa.des index 3e1a70521..b449a29e2 100644 --- a/dat/medusa.des +++ b/dat/medusa.des @@ -218,7 +218,7 @@ MONSTER:random,random LEVEL:"medusa-3" -FLAGS: noteleport,mazelevel +FLAGS: noteleport,mazelevel,shortsighted INIT_MAP:solidfill,' ' GEOMETRY:center,center # diff --git a/dat/tribute b/dat/tribute index 6a7f63b31..53cfbd985 100644 --- a/dat/tribute +++ b/dat/tribute @@ -573,7 +573,7 @@ according its victims the dignity of hatred. It wouldn't even notice them. # # # -%title Equal Rites (9) +%title Equal Rites (10) # p. 118 (Signet edition; passage starts mid-sentence and ends mid-paragraph) %passage 1 [...] it is well known that a vital ingredient of success is not knowing @@ -650,11 +650,7 @@ rewrite them so that they don't apply to you. [Equal Rites, by Terry Pratchett] %e passage -# pp. 119-120 ("what is happening here?" actually omits "is" but -# must be a typo--fixed here to avoid bug reports; -# 'broomstick' is Esk's disguised wizard's staff; -# passage continues with questions about destination and -# why go overland when the river goes to the same place) +# pp. 119-120 (next passage is a direct continuation of this one) %passage 7 The town was smaller than Ohulan, and very different because it lay on the junction of three trade routes quite apart from the river itself. It was @@ -678,6 +674,13 @@ nevertheless, there were still people misguided enough to endure all this, plus long nights in uncomfortable surroundings, merely to get their hands on perfectly ordinary large boxes of jewels. + [Equal Rites, by Terry Pratchett] +%e passage +# pp. 120-121 (this passage is a direct continuation of preceding one; +# "I said, what is happening here?" actually omits "is" +# but must be a typo--fixed here to avoid bug reports; +# 'broomstick' is Esk's disguised wizard's staff) +%passage 8 So a town like Zemphis was the place where caravans split, mingled and came together again, as dozens of merchants and travellers banded together for protection against the socially disadvantaged on the trails ahead. @@ -704,10 +707,32 @@ He explained about the caravans. The child nodded. "Precisely." +"Where to?" + +"All sorts of places. Sto Lat, Pseudopolis... Ankh-Morpork, of course...." + +"But the river goes there," said Esk, reasonably. "Barges. The Zoons." + +"Ah, yes," said the merchant, "but they charge high prices and they can't +carry everything and, anyway, no one trusts them much." + +"But they're very honest!" + +"Huh, yes," he said. "But you know what they say: never trust an honest +man." He smiled knowingly. + +"Who says that?" + +"They do. You know. People," he said, a certain uneasiness entering his +voice. + +"Oh," said Esk. She thought about it. "They must be very silly," she said +primly. "Thank you, anyway." + [Equal Rites, by Terry Pratchett] %e passage # pp. 127-128 (this time broomstick is Granny's defective witch's broomstick) -%passage 8 +%passage 9 The broomstick lay between two trestles. Granny Weatherwax sat on a rock outcrop while a dwarf half her height, wearing an apron that was a mass of pockets, walked around the broom and occasionally poked it. @@ -759,7 +784,7 @@ back of his skull. [Equal Rites, by Terry Pratchett] %e passage # p. 185 (actually uses four periods to mark a sentence ending in a elipsis) -%passage 9 +%passage 10 There may be universes where librarianship is considered a peaceful sort of occupation, and where the risks are limited to large volumes falling off the shelves on to one's head, but the keeper of a /magic/ library is no job diff --git a/doc/fixes36.1 b/doc/fixes36.1 index 51e27e78d..2602460c0 100644 --- a/doc/fixes36.1 +++ b/doc/fixes36.1 @@ -83,6 +83,20 @@ fix "killing by kicking something weird" when kicking an object causes death guard macros available for mextra fields similar to those for oextra fields compile-time option for an alternate paniclog format for public server use make monsters forget where they stepped when fleeing or teleporting +requiver pickup_thrown objects if quiver is empty +make mimics mimicing walls or trees also block light +stepping onto lava destroyed non-fireproof water walking boots but left other + vulnerable boot types intact +fix death reason when eating tainted glob of (not corpse) +use appropriate place name for drum of earthquake shakes +fix unmapped branch stairs on sokoban level +redraw map when hilite_pile is toggled to display the highlighting +make commands that accept a count prefix for item selection + show "Count:" like command repeating does +make vault guard accept names starting with number +fix weight of containers in special levels +make the raven medusa level shortsighted +fix possible segfault in lev_comp when map was too tall Platform- and/or Interface-Specific Fixes @@ -91,6 +105,8 @@ tty: M-N gave "Unknown command 'M-" with "'." finishing the sentence on the line below it, leaving bogus '.' displayed on the top row of the map tty: specifying all four of role, race, gender, and alignment still prompted for confirmation with "Is this ok?" before starting play +tty: responding with or duing role, race, &c selection + behaved same as to quit; now it will pick [random] instead unix/X11: in top level Makefile, some commented out definitions of VARDATND misspelled pilemark.xbm (as pilemark.xpm) unix/tty: fix compile warning about 'has_colors' for some configurations @@ -112,10 +128,17 @@ General New Features -------------------- naming Sting or Orcrist now breaks illiterate conduct different feedback for reading a scroll of mail created by writing with marker -wizard mode #wizintrinsic reading non-cursed scroll of enchant weapon uncurses welded tin opener if hero has no jumping ability but knows the jumping spell, the #jump command will attempt to cast the spell +allow moving cursor to monsters with 'm' (nearest first) and 'M' (furthest + first) when asked for map location, or to objects with 'o' and 'O' +allow picking a used inventory letter from menu when #adjusting +zapping wand of opening at yourself, unlock carried boxes +dissolve iron bars by force-fighting with wielded potion of acid +poison breath leaves a trail of poison gas +allow knife and stiletto as possible tin opening tools +wizard mode #wizintrinsic command additional tribute passages for The Colour of Magic, The Light Fantastic, Equal Rites, Snuff, and Raising Steam compile-time options SIMPLE_MAIL and SERVER_ADMIN_MSG for public server use diff --git a/include/extern.h b/include/extern.h index 49ed2ec6a..3e58ee565 100644 --- a/include/extern.h +++ b/include/extern.h @@ -1,4 +1,4 @@ -/* NetHack 3.6 extern.h $NHDT-Date: 1451955077 2016/01/05 00:51:17 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.530 $ */ +/* NetHack 3.6 extern.h $NHDT-Date: 1452123455 2016/01/06 23:37:35 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.535 $ */ /* Copyright (c) Steve Creps, 1988. */ /* NetHack may be freely redistributed. See license for details. */ @@ -204,6 +204,7 @@ E int FDECL(isok, (int, int)); E int FDECL(get_adjacent_loc, (const char *, const char *, XCHAR_P, XCHAR_P, coord *)); E const char *FDECL(click_to_cmd, (int, int, int)); +E char FDECL(get_count, (char *, CHAR_P, long, long *)); #ifdef HANGUPHANDLING E void FDECL(hangup, (int)); E void NDECL(end_of_input); @@ -498,6 +499,7 @@ E void FDECL(endmultishot, (BOOLEAN_P)); E void FDECL(hitfloor, (struct obj *)); E void FDECL(hurtle, (int, int, int, BOOLEAN_P)); E void FDECL(mhurtle, (struct monst *, int, int, int)); +E boolean FDECL(throwing_weapon, (struct obj *)); E void FDECL(throwit, (struct obj *, long, BOOLEAN_P)); E int FDECL(omon_adj, (struct monst *, struct obj *, BOOLEAN_P)); E int FDECL(thitmonst, (struct monst *, struct obj *)); @@ -1201,6 +1203,7 @@ E boolean FDECL(bad_location, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P)); E void FDECL(place_lregion, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, d_level *)); +E void NDECL(fixup_special); E void NDECL(fumaroles); E void NDECL(movebubbles); E void NDECL(water_friction); @@ -1498,9 +1501,10 @@ E boolean FDECL(lined_up, (struct monst *)); E struct obj *FDECL(m_carrying, (struct monst *, int)); E void FDECL(m_useupall, (struct monst *, struct obj *)); E void FDECL(m_useup, (struct monst *, struct obj *)); -E void FDECL(m_throw, - (struct monst *, int, int, int, int, int, struct obj *)); -E boolean FDECL(hits_bars, (struct obj **, int, int, int, int)); +E void FDECL(m_throw, (struct monst *, int, int, int, int, int, struct obj *)); +E void FDECL(hit_bars, (struct obj **, int, int, int, int, + BOOLEAN_P, BOOLEAN_P)); +E boolean FDECL(hits_bars, (struct obj **, int, int, int, int, int, int)); /* ### muse.c ### */ diff --git a/include/hack.h b/include/hack.h index 2eae9e6ba..816b7fee0 100644 --- a/include/hack.h +++ b/include/hack.h @@ -29,6 +29,9 @@ #define EXT_ENCUMBER 4 /* Overtaxed */ #define OVERLOADED 5 /* Overloaded */ +/* weight increment of heavy iron ball */ +#define IRON_BALL_W_INCR 160 + /* hunger states - see hu_stat in eat.c */ #define SATIATED 0 #define NOT_HUNGRY 1 diff --git a/include/monst.h b/include/monst.h index 3c88d0172..7196026f9 100644 --- a/include/monst.h +++ b/include/monst.h @@ -159,6 +159,16 @@ struct monst { #define is_vampshifter(mon) \ ((mon)->cham == PM_VAMPIRE || (mon)->cham == PM_VAMPIRE_LORD \ || (mon)->cham == PM_VLAD_THE_IMPALER) + +/* mimic appearances that block vision/light */ +#define is_lightblocker_mappear(mon) \ + (is_obj_mappear(mon, BOULDER) || \ + ((mon)->m_ap_type == M_AP_FURNITURE \ + && ((mon)->mappearance == S_hcdoor \ + || (mon)->mappearance == S_vcdoor \ + || (mon)->mappearance < S_ndoor /* = walls */ \ + || (mon)->mappearance == S_tree))) + #define is_door_mappear(mon) ((mon)->m_ap_type == M_AP_FURNITURE \ && ((mon)->mappearance == S_hcdoor || (mon)->mappearance == S_vcdoor)) #define is_obj_mappear(mon,otyp) ((mon)->m_ap_type == M_AP_OBJECT \ diff --git a/src/apply.c b/src/apply.c index 0af45749a..0136421d3 100644 --- a/src/apply.c +++ b/src/apply.c @@ -773,8 +773,6 @@ beautiful() : "ugly"); } -#define WEAK 3 /* from eat.c */ - static const char look_str[] = "look %s."; STATIC_OVL int diff --git a/src/cmd.c b/src/cmd.c index 191ab71f3..162234a76 100644 --- a/src/cmd.c +++ b/src/cmd.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 cmd.c $NHDT-Date: 1451082253 2015/12/25 22:24:13 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.212 $ */ +/* NetHack 3.6 cmd.c $NHDT-Date: 1452123457 2016/01/06 23:37:37 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.216 $ */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* NetHack may be freely redistributed. See license for details. */ @@ -3864,6 +3864,60 @@ int x, y, mod; return cmd; } +char +get_count(allowchars, inkey, maxcount, count) +char *allowchars; +char inkey; +long maxcount; +long *count; +{ + char qbuf[QBUFSZ]; + int key; + long cnt = 0L; + boolean backspaced = FALSE; + /* this should be done in port code so that we have erase_char + and kill_char available; we can at least fake erase_char */ +#define STANDBY_erase_char '\177' + + for (;;) { + if (inkey) { + key = inkey; + inkey = '\0'; + } else + key = readchar(); + + if (digit(key)) { + cnt = 10L * cnt + (long) (key - '0'); + if (cnt < 0) + cnt = 0; + else if (maxcount > 0 && cnt > maxcount) + cnt = maxcount; + } else if (key == '\b' || key == STANDBY_erase_char) { + cnt = cnt / 10; + backspaced = TRUE; + } else if (key == '\033') { + break; + } else if (!allowchars || index(allowchars, key)) { + *count = cnt; + break; + } + + if (cnt > 9 || backspaced) { + clear_nhwindow(WIN_MESSAGE); + if (backspaced && !cnt) { + Sprintf(qbuf, "Count: "); + } else { + Sprintf(qbuf, "Count: %ld", cnt); + backspaced = FALSE; + } + pline1(qbuf); + mark_synch(); + } + } + return key; +} + + STATIC_OVL char * parse() { @@ -3882,25 +3936,12 @@ parse() #ifdef ALTMETA alt_esc = iflags.altmeta; /* readchar() hack */ #endif - if (!Cmd.num_pad || (foo = readchar()) == 'n') - for (;;) { - foo = readchar(); - if (foo >= '0' && foo <= '9') { - multi = 10 * multi + foo - '0'; - if (multi < 0 || multi >= LARGEST_INT) - multi = LARGEST_INT; - if (multi > 9) { - clear_nhwindow(WIN_MESSAGE); - Sprintf(in_line, "Count: %d", multi); - pline1(in_line); - mark_synch(); - } - last_multi = multi; - if (!multi && foo == '0') - prezero = TRUE; - } else - break; /* not a digit */ - } + if (!Cmd.num_pad || (foo = readchar()) == 'n') { + long tmpmulti = multi; + + foo = get_count(NULL, '\0', LARGEST_INT, &tmpmulti); + last_multi = multi = tmpmulti; + } #ifdef ALTMETA alt_esc = FALSE; /* readchar() reset */ #endif diff --git a/src/display.c b/src/display.c index e75f74d53..333ed4d5b 100644 --- a/src/display.c +++ b/src/display.c @@ -1201,8 +1201,7 @@ set_mimic_blocking() for (mon = fmon; mon; mon = mon->nmon) { if (DEADMONSTER(mon)) continue; - if (mon->minvis && (is_door_mappear(mon) - || is_obj_mappear(mon,BOULDER))) { + if (mon->minvis && is_lightblocker_mappear(mon)) { if (See_invisible) block_point(mon->mx, mon->my); else diff --git a/src/do_name.c b/src/do_name.c index 889609034..da48c07dc 100644 --- a/src/do_name.c +++ b/src/do_name.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 do_name.c $NHDT-Date: 1450178550 2015/12/15 11:22:30 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.80 $ */ +/* NetHack 3.6 do_name.c $NHDT-Date: 1452064740 2016/01/06 07:19:00 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.84 $ */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* NetHack may be freely redistributed. See license for details. */ @@ -6,6 +6,9 @@ STATIC_DCL char *NDECL(nextmbuf); STATIC_DCL void FDECL(getpos_help, (BOOLEAN_P, const char *)); +STATIC_DCL int FDECL(CFDECLSPEC cmp_coord_distu, (const void *, + const void *)); +STATIC_OVL void FDECL(gather_locs, (coord **, int *, BOOLEAN_P)); STATIC_DCL void NDECL(do_mname); STATIC_DCL boolean FDECL(alreadynamed, (struct monst *, char *, char *)); STATIC_DCL void FDECL(do_oname, (struct obj *)); @@ -30,7 +33,7 @@ nextmbuf() /* function for getpos() to highlight desired map locations. * parameter value 0 = initialize, 1 = highlight, 2 = done */ -void FDECL((*getpos_hilitefunc), (int)) = (void FDECL((*), (int))) 0; +static void FDECL((*getpos_hilitefunc), (int)) = (void FDECL((*), (int))) 0; void getpos_sethilite(f) @@ -55,6 +58,8 @@ const char *goal; putstr(tmpwin, 0, "Use [HJKL] to move the cursor 8 units at a time."); putstr(tmpwin, 0, "Or enter a background symbol (ex. <)."); putstr(tmpwin, 0, "Use @ to move the cursor on yourself."); + putstr(tmpwin, 0, "Use m or M to move the cursor to next monster."); + putstr(tmpwin, 0, "Use o or O to move the cursor to next object."); if (getpos_hilitefunc) putstr(tmpwin, 0, "Use $ to display valid locations."); putstr(tmpwin, 0, "Use # to toggle automatic description."); @@ -71,6 +76,80 @@ const char *goal; destroy_nhwindow(tmpwin); } +STATIC_OVL int +cmp_coord_distu(a, b) +const void *a; +const void *b; +{ + const coord *c1 = a; + const coord *c2 = b; + int dx, dy, dist_1, dist_2; + + dx = u.ux - c1->x; + dy = u.uy - c1->y; + dist_1 = dx * dx + dy * dy; + dx = u.ux - c2->x; + dy = u.uy - c2->y; + dist_2 = dx * dx + dy * dy; + + return dist_1 - dist_2; +} + +/* gather locations for monsters or objects shown on the map */ +STATIC_OVL void +gather_locs(arr_p, cnt_p, do_mons) +coord **arr_p; +int *cnt_p; +boolean do_mons; +{ + int x, y, pass, glyph, idx; + + *cnt_p = idx = 0; + for (pass = 0; pass < 2; pass++) { + if (pass) { + /* *cnt_p + 1: always allocate a non-zero amount */ + *arr_p = (coord *) alloc(sizeof (coord) * (*cnt_p + 1)); + if (!*cnt_p) { + /* needed for caller's mon[0].x,.y==u.ux,.uy check */ + (*arr_p)[0].x = (*arr_p)[0].y = 0; + break; + } + } + for (x = 1; x < COLNO; x++) + for (y = 0; y < ROWNO; y++) { + glyph = glyph_at(x, y); + if (do_mons) { + /* unlike '/M', this skips monsters revealed by + * warning glyphs and remembered invisible ones; + * TODO: skip worm tails + */ + if (glyph_is_monster(glyph)) { + if (!pass) { + ++*cnt_p; + } else { + (*arr_p)[idx].x = x; + (*arr_p)[idx].y = y; + ++idx; + } + } + } else { /* objects */ + /* TODO: skip boulders and rocks */ + if (glyph_is_object(glyph)) { + if (!pass) { + ++*cnt_p; + } else { + (*arr_p)[idx].x = x; + (*arr_p)[idx].y = y; + ++idx; + } + } + } + } + } /* pass */ + if (*cnt_p) + qsort(*arr_p, *cnt_p, sizeof (coord), cmp_coord_distu); +} + int getpos(ccp, force, goal) coord *ccp; @@ -85,6 +164,8 @@ const char *goal; static const char pick_chars[] = ".,;:"; const char *cp; boolean hilite_state = FALSE; + coord *monarr = (coord *) 0, *objarr = (coord *) 0; + int moncount = 0, monidx = 0, objcount = 0, objidx = 0; if (!goal) goal = "desired location"; @@ -192,7 +273,7 @@ const char *goal; if (c == '?' || redraw_cmd(c)) { if (c == '?') getpos_help(force, goal); - else /* ^R */ + else /* ^R */ docrt(); /* redraw */ /* update message window to reflect that we're still targetting */ show_goal_msg = TRUE; @@ -217,10 +298,52 @@ const char *goal; cx = u.ux; cy = u.uy; goto nxtc; + } else if (c == 'm' || c == 'M') { + if (!monarr) { + gather_locs(&monarr, &moncount, TRUE); + /* when hero is first element (always, unless unseen), + we want first increment to reach 1 (nearest aside + from hero) or first decrement to reach moncount-1 + (farthest); if hero is not first element, we want + first increment to end up with 0 (nearest monster), + first decrement should still choose moncount-1 */ + monidx = (monarr[0].x == u.ux && monarr[0].y == u.uy) ? 0 + : (c == 'm') ? -1 : 0; + } + if (moncount) { + if (c == 'm') { + monidx = (monidx + 1) % moncount; + } else { + if (--monidx < 0) + monidx = moncount - 1; + } + cx = monarr[monidx].x; + cy = monarr[monidx].y; + goto nxtc; + } + } else if (c == 'o' || c == 'O') { + if (!objarr) { + gather_locs(&objarr, &objcount, FALSE); + /* ready for first increment to change to zero + or first decrement to change to objcount-1 */ + objidx = (c == 'o') ? -1 : 0; + } + if (objcount) { + if (c == 'o') { + objidx = (objidx + 1) % objcount; + } else { + if (--objidx < 0) + objidx = objcount - 1; + } + cx = objarr[objidx].x; + cy = objarr[objidx].y; + goto nxtc; + } } else { if (!index(quitchars, c)) { char matching[MAXPCHARS]; int pass, lo_x, lo_y, hi_x, hi_y, k = 0; + (void) memset((genericptr_t) matching, 0, sizeof matching); for (sidx = 1; sidx < MAXPCHARS; sidx++) if (c == defsyms[sidx].sym || c == (int) showsyms[sidx]) @@ -307,6 +430,10 @@ const char *goal; clear_nhwindow(WIN_MESSAGE); ccp->x = cx; ccp->y = cy; + if (monarr) + free((genericptr_t) monarr); + if (objarr) + free((genericptr_t) objarr); getpos_hilitefunc = (void FDECL((*), (int))) 0; return result; } diff --git a/src/dog.c b/src/dog.c index 361c7de02..a5f8a5a75 100644 --- a/src/dog.c +++ b/src/dog.c @@ -325,7 +325,7 @@ boolean with_you; xyflags = mtmp->mtrack[0].y; xlocale = mtmp->mtrack[1].x; ylocale = mtmp->mtrack[1].y; - memset(mtmp->mtrack, MTSZ, sizeof(coord)); + memset(mtmp->mtrack, 0, sizeof(mtmp->mtrack)); if (mtmp == u.usteed) return; /* don't place steed on the map */ diff --git a/src/dothrow.c b/src/dothrow.c index 8de02854d..fa02a1186 100644 --- a/src/dothrow.c +++ b/src/dothrow.c @@ -16,7 +16,6 @@ STATIC_DCL void FDECL(check_shop_obj, (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P)); STATIC_DCL void FDECL(breakmsg, (struct obj *, BOOLEAN_P)); STATIC_DCL boolean FDECL(toss_up, (struct obj *, BOOLEAN_P)); -STATIC_DCL boolean FDECL(throwing_weapon, (struct obj *)); STATIC_DCL void FDECL(sho_obj_return_to_u, (struct obj * obj)); STATIC_DCL boolean FDECL(mhurtle_step, (genericptr_t, int, int)); @@ -943,7 +942,7 @@ boolean hitsroof; } /* return true for weapon meant to be thrown; excludes ammo */ -STATIC_OVL boolean +boolean throwing_weapon(obj) struct obj *obj; { diff --git a/src/eat.c b/src/eat.c index d041976dd..7591b9cc3 100644 --- a/src/eat.c +++ b/src/eat.c @@ -1431,6 +1431,8 @@ struct obj *otmp; case ELVEN_DAGGER: case ORCISH_DAGGER: case ATHAME: + case KNIFE: + case STILETTO: case CRYSKNIFE: tmp = 3; break; diff --git a/src/hack.c b/src/hack.c index 3f6514678..098546579 100644 --- a/src/hack.c +++ b/src/hack.c @@ -827,6 +827,9 @@ int mode; } else if (mode == TEST_TRAV) { struct obj *obj; + /* never travel through boulders in Sokoban */ + if (Sokoban) return FALSE; + /* don't pick two boulders in a row, unless there's a way thru */ if (sobj_at(BOULDER, ux, uy) && !Sokoban) { if (!Passes_walls @@ -1434,6 +1437,19 @@ domove() } } + if (context.forcefight && levl[x][y].typ == IRONBARS && uwep) { + struct obj *obj = uwep; + if (breaktest(obj)) { + if (obj->quan > 1L) + obj = splitobj(obj, 1L); + else + setuwep((struct obj *)0); + freeinv(obj); + } + hit_bars(&obj, u.ux, u.uy, x, y, TRUE, TRUE); + return; + } + /* specifying 'F' with no monster wastes a turn */ if (context.forcefight /* remembered an 'I' && didn't use a move command */ diff --git a/src/invent.c b/src/invent.c index 3f0c15b85..a79c7d46b 100644 --- a/src/invent.c +++ b/src/invent.c @@ -434,6 +434,7 @@ struct obj *obj; { struct obj *otmp, *prev; int saved_otyp = (int) obj->otyp; /* for panic */ + boolean obj_was_thrown; if (obj->where != OBJ_FREE) panic("addinv: obj not free"); @@ -442,6 +443,7 @@ struct obj *obj; obj->no_charge = 0; /* should not be set in hero's invent */ if (Has_contents(obj)) picked_container(obj); /* clear no_charge */ + obj_was_thrown = obj->was_thrown; obj->was_thrown = 0; /* not meaningful for invent */ addinv_core1(obj); @@ -476,6 +478,10 @@ struct obj *obj; } obj->where = OBJ_INVENT; + /* fill empty quiver if obj was thrown */ + if (flags.pickup_thrown && !uquiver && obj_was_thrown + && (throwing_weapon(obj) || is_ammo(obj))) + setuqwep(obj); added: addinv_core2(obj); carry_obj_effects(obj); /* carrying affects the obj */ @@ -964,8 +970,8 @@ register const char *let, *word; boolean allownone = FALSE; boolean useboulder = FALSE; xchar foox = 0; - long cnt, prevcnt; - boolean prezero; + long cnt; + boolean cntgiven = FALSE; long dummymask; if (*let == ALLOW_COUNT) @@ -1157,9 +1163,7 @@ register const char *let, *word; } for (;;) { cnt = 0; - if (allowcnt == 2) - allowcnt = 1; /* abort previous count */ - prezero = FALSE; + cntgiven = FALSE; if (!buf[0]) { Sprintf(qbuf, "What do you want to %s? [*]", word); } else { @@ -1169,28 +1173,17 @@ register const char *let, *word; ilet = readchar(); else ilet = yn_function(qbuf, (char *) 0, '\0'); - if (digit(ilet) && !allowcnt) { - pline("No count allowed with this command."); - continue; - } - if (ilet == '0') - prezero = TRUE; - while (digit(ilet)) { - if (ilet != '?' && ilet != '*') - savech(ilet); - /* accumulate unless cnt has overflowed */ - if (allowcnt < 3) { - prevcnt = cnt; - cnt = 10L * cnt + (long) (ilet - '0'); - /* signal presence of cnt */ - allowcnt = (cnt >= prevcnt) ? 2 : 3; + if (digit(ilet)) { + long tmpcnt = 0; + if (!allowcnt) { + pline("No count allowed with this command."); + continue; + } + ilet = get_count(NULL, ilet, LARGEST_INT, &tmpcnt); + if (tmpcnt) { + cnt = tmpcnt; + cntgiven = TRUE; } - ilet = readchar(); - } - if (allowcnt == 3) { - /* overflow detected; force cnt to be invalid */ - cnt = -1L; - allowcnt = 2; } if (index(quitchars, ilet)) { if (flags.verbose) @@ -1231,9 +1224,7 @@ register const char *let, *word; continue; if (allowcnt && ctmp >= 0) { cnt = ctmp; - if (!cnt) - prezero = TRUE; - allowcnt = 2; + cntgiven = TRUE; } if (ilet == '\033') { if (flags.verbose) @@ -1261,23 +1252,21 @@ register const char *let, *word; * to your money supply. The LRS is the tax bureau * from Larn. */ - if (allowcnt == 2 && cnt <= 0) { - if (cnt < 0 || !prezero) + if (cntgiven && cnt <= 0) { + if (cnt < 0) pline_The( "LRS would be very interested to know you have that much."); return (struct obj *) 0; } } - if (allowcnt == 2 && !strcmp(word, "throw")) { + if (cntgiven && !strcmp(word, "throw")) { /* permit counts for throwing gold, but don't accept * counts for other things since the throw code will * split off a single item anyway */ - if (ilet != def_oc_syms[COIN_CLASS].sym - && !(otmp && otmp->oclass == COIN_CLASS)) - allowcnt = 1; - if (cnt == 0 && prezero) + if (cnt == 0) return (struct obj *) 0; - if (cnt > 1) { + if (cnt > 1 && (ilet != def_oc_syms[COIN_CLASS].sym + && !(otmp && otmp->oclass == COIN_CLASS))) { You("can only throw one item at a time."); continue; } @@ -1305,7 +1294,7 @@ register const char *let, *word; silly_thing(word, otmp); return (struct obj *) 0; } - if (allowcnt == 2) { /* cnt given */ + if (cntgiven) { if (cnt == 0) return (struct obj *) 0; if (cnt != otmp->quan) { @@ -2193,7 +2182,7 @@ char avoidlet; } end_menu(win, "Inventory letters used:"); - n = select_menu(win, PICK_NONE, &selected); + n = select_menu(win, PICK_ONE, &selected); if (n > 0) { ret = selected[0].item.a_char; free((genericptr_t) selected); diff --git a/src/mkmaze.c b/src/mkmaze.c index f192a3f3c..246dafea4 100644 --- a/src/mkmaze.c +++ b/src/mkmaze.c @@ -19,7 +19,6 @@ STATIC_DCL void FDECL(maze0xy, (coord *)); STATIC_DCL boolean FDECL(put_lregion_here, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, BOOLEAN_P, d_level *)); -STATIC_DCL void NDECL(fixup_special); STATIC_DCL void NDECL(setup_waterlevel); STATIC_DCL void NDECL(unsetup_waterlevel); @@ -362,7 +361,7 @@ d_level *lev; static boolean was_waterlevel; /* ugh... this shouldn't be needed */ /* this is special stuff that the level compiler cannot (yet) handle */ -STATIC_OVL void +void fixup_special() { register lev_region *r = lregions; @@ -577,7 +576,6 @@ register const char *s; if (*protofile) { Strcat(protofile, LEV_EXT); if (load_special(protofile)) { - fixup_special(); /* some levels can end up with monsters on dead mon list, including light source monsters */ dmonsfree(); diff --git a/src/mon.c b/src/mon.c index 40cdb0dca..08333c250 100644 --- a/src/mon.c +++ b/src/mon.c @@ -1653,6 +1653,8 @@ struct permonst *mptr; /* reflects mtmp->data _prior_ to mtmp's death */ remove_monster(mtmp->mx, mtmp->my); if (emits_light(mptr)) del_light_source(LS_MONSTER, monst_to_any(mtmp)); + if (mtmp->m_ap_type) + seemimic(mtmp); newsym(mtmp->mx, mtmp->my); unstuck(mtmp); fill_pit(mtmp->mx, mtmp->my); @@ -2616,8 +2618,7 @@ void seemimic(mtmp) register struct monst *mtmp; { - boolean is_blocker_appear = (is_door_mappear(mtmp) - || is_obj_mappear(mtmp, BOULDER)); + boolean is_blocker_appear = (is_lightblocker_mappear(mtmp)); if (has_mcorpsenm(mtmp)) freemcorpsenm(mtmp); diff --git a/src/monmove.c b/src/monmove.c index cae22b8b5..86432a6c5 100644 --- a/src/monmove.c +++ b/src/monmove.c @@ -272,7 +272,7 @@ boolean fleemsg; mtmp->mflee = 1; } /* ignore recently-stepped spaces when made to flee */ - memset(mtmp->mtrack, MTSZ, sizeof(coord)); + memset(mtmp->mtrack, 0, sizeof(mtmp->mtrack)); } STATIC_OVL void diff --git a/src/mthrowu.c b/src/mthrowu.c index b63a47900..54ef961fd 100644 --- a/src/mthrowu.c +++ b/src/mthrowu.c @@ -318,7 +318,9 @@ struct obj *obj; /* missile (or stack providing it) */ || IS_ROCK(levl[bhitpos.x + dx][bhitpos.y + dy].typ) || closed_door(bhitpos.x + dx, bhitpos.y + dy) || (levl[bhitpos.x + dx][bhitpos.y + dy].typ == IRONBARS - && hits_bars(&singleobj, bhitpos.x, bhitpos.y, 0, 0))) { + && hits_bars(&singleobj, + bhitpos.x, bhitpos.y, + bhitpos.x + dx, bhitpos.y + dy, 0, 0))) { (void) drop_throw(singleobj, 0, bhitpos.x, bhitpos.y); return; } @@ -455,7 +457,10 @@ struct obj *obj; /* missile (or stack providing it) */ || closed_door(bhitpos.x + dx, bhitpos.y + dy) /* missile might hit iron bars */ || (levl[bhitpos.x + dx][bhitpos.y + dy].typ == IRONBARS - && hits_bars(&singleobj, bhitpos.x, bhitpos.y, !rn2(5), 0)) + && hits_bars(&singleobj, + bhitpos.x, bhitpos.y, + bhitpos.x + dx, bhitpos.y + dy, + !rn2(5), 0)) /* Thrown objects "sink" */ || IS_SINK(levl[bhitpos.x][bhitpos.y].typ)) { if (singleobj) /* hits_bars might have destroyed it */ @@ -831,11 +836,45 @@ int type; return (struct obj *) 0; } +void +hit_bars(objp, objx, objy, barsx, barsy, your_fault, from_invent) +struct obj **objp; /* *objp will be set to NULL if object breaks */ +int objx, objy, barsx, barsy; +boolean your_fault, from_invent; +{ + struct obj *otmp = *objp; + int obj_type = otmp->otyp; + boolean unbreakable = (levl[barsx][barsy].wall_info & W_NONDIGGABLE) != 0; + + if (your_fault + ? hero_breaks(otmp, objx, objy, from_invent) + : breaks(otmp, objx, objy)) { + *objp = 0; /* object is now gone */ + /* breakage makes its own noises */ + if (obj_type == POT_ACID) { + if (cansee(barsx, barsy) && !unbreakable) + pline_The("iron bars are dissolved!"); + else + You_hear(Hallucination ? "angry snakes!" : "a hissing noise."); + if (!unbreakable) + dissolve_bars(barsx, barsy); + } + } + else if (obj_type == BOULDER || obj_type == HEAVY_IRON_BALL) + pline("Whang!"); + else if (otmp->oclass == COIN_CLASS + || objects[obj_type].oc_material == GOLD + || objects[obj_type].oc_material == SILVER) + pline("Clink!"); + else + pline("Clonk!"); +} + /* TRUE iff thrown/kicked/rolled object doesn't pass through iron bars */ boolean -hits_bars(obj_p, x, y, always_hit, whodidit) +hits_bars(obj_p, x, y, barsx, barsy, always_hit, whodidit) struct obj **obj_p; /* *obj_p will be set to NULL if object breaks */ -int x, y; +int x, y, barsx, barsy; int always_hit; /* caller can force a hit for items which would fit through */ int whodidit; /* 1==hero, 0=other, -1==just check whether it'll pass thru */ { @@ -885,17 +924,7 @@ int whodidit; /* 1==hero, 0=other, -1==just check whether it'll pass thru */ } if (hits && whodidit != -1) { - if (whodidit ? hero_breaks(otmp, x, y, FALSE) : breaks(otmp, x, y)) - *obj_p = otmp = 0; /* object is now gone */ - /* breakage makes its own noises */ - else if (obj_type == BOULDER || obj_type == HEAVY_IRON_BALL) - pline("Whang!"); - else if (otmp->oclass == COIN_CLASS - || objects[obj_type].oc_material == GOLD - || objects[obj_type].oc_material == SILVER) - pline("Clink!"); - else - pline("Clonk!"); + hit_bars(obj_p, x,y, barsx,barsy, whodidit, FALSE); } return hits; diff --git a/src/music.c b/src/music.c index 89ff06127..73b855bc1 100644 --- a/src/music.c +++ b/src/music.c @@ -426,6 +426,23 @@ int force; } } +const char * +generic_lvl_desc() +{ + if (Is_astralevel(&u.uz)) + return "astral plane"; + else if (In_endgame(&u.uz)) + return "plane"; + else if (Is_sanctum(&u.uz)) + return "sanctum"; + else if (In_sokoban(&u.uz)) + return "puzzle"; + else if (In_V_tower(&u.uz)) + return "tower"; + else + return "dungeon"; +} + /* * The player is trying to extract something from his/her instrument. */ @@ -537,7 +554,8 @@ struct obj *instr; consume_obj_charge(instr, TRUE); You("produce a heavy, thunderous rolling!"); - pline_The("entire dungeon is shaking around you!"); + pline_The("entire %s is shaking around you!", + generic_lvl_desc()); do_earthquake((u.ulevel - 1) / 3 + 1); /* shake up monsters in a much larger radius... */ awaken_monsters(ROWNO * COLNO); diff --git a/src/objnam.c b/src/objnam.c index 339a478a5..8e98e07b8 100644 --- a/src/objnam.c +++ b/src/objnam.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 objnam.c $NHDT-Date: 1451683056 2016/01/01 21:17:36 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.162 $ */ +/* NetHack 3.6 objnam.c $NHDT-Date: 1452043772 2016/01/06 01:29:32 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.163 $ */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* NetHack may be freely redistributed. See license for details. */ @@ -1102,6 +1102,8 @@ register struct obj *otmp; || is_flammable(otmp)); } +/* format a corpse name (xname() omits monster type; doname() calls us); + eatcorpse() also uses us for death reason when eating tainted glob */ char * corpse_xname(otmp, adjective, cxn_flags) struct obj *otmp; @@ -1118,10 +1120,14 @@ unsigned cxn_flags; /* bitmask of CXN_xxx values */ /* include "an" for "an ogre corpse */ any_prefix = (cxn_flags & CXN_ARTICLE) != 0, /* leave off suffix (do_name() appends "corpse" itself) */ - omit_corpse = (cxn_flags & CXN_NOCORPSE) != 0, possessive = FALSE; + omit_corpse = (cxn_flags & CXN_NOCORPSE) != 0, + possessive = FALSE, + glob = (otmp->otyp != CORPSE && otmp->globby); const char *mname; - if (omndx == NON_PM) { /* paranoia */ + if (glob) { + mname = OBJ_NAME(objects[otmp->otyp]); /* "glob of " */ + } else if (omndx == NON_PM) { /* paranoia */ mname = "thing"; /* [Possible enhancement: check whether corpse has monster traits attached in order to use priestname() for priests and minions.] */ @@ -1172,7 +1178,9 @@ unsigned cxn_flags; /* bitmask of CXN_xxx values */ any_prefix = FALSE; } - if (!omit_corpse) { + if (glob) { + ; /* omit_corpse doesn't apply; quantity is always 1 */ + } else if (!omit_corpse) { Strcat(nambuf, " corpse"); /* makeplural(nambuf) => append "s" to "corpse" */ if (otmp->quan > 1L && !ignore_quan) { @@ -3525,7 +3533,7 @@ typfnd: } otmp->owt = weight(otmp); if (very && otmp->otyp == HEAVY_IRON_BALL) - otmp->owt += 160; + otmp->owt += IRON_BALL_W_INCR; return otmp; } diff --git a/src/options.c b/src/options.c index 3e923e046..11a26c074 100644 --- a/src/options.c +++ b/src/options.c @@ -3384,6 +3384,7 @@ boolean tinitial, tfrom_file; need_redraw = TRUE; /* darkroom refresh */ } else if ((boolopt[i].addr) == &iflags.use_inverse || (boolopt[i].addr) == &flags.showrace + || (boolopt[i].addr) == &iflags.hilite_pile || (boolopt[i].addr) == &iflags.hilite_pet) { need_redraw = TRUE; #ifdef TEXTCOLOR diff --git a/src/read.c b/src/read.c index 94619ba11..4ba274146 100644 --- a/src/read.c +++ b/src/read.c @@ -2271,7 +2271,7 @@ struct obj *sobj; You("are being punished for your misbehavior!"); if (Punished) { Your("iron ball gets heavier."); - uball->owt += 160 * (1 + sobj->cursed); + uball->owt += IRON_BALL_W_INCR * (1 + sobj->cursed); return; } if (amorphous(youmonst.data) || is_whirly(youmonst.data) diff --git a/src/shk.c b/src/shk.c index ca3893b1f..b2208d399 100644 --- a/src/shk.c +++ b/src/shk.c @@ -3118,8 +3118,6 @@ quit: return 0; } -#define HUNGRY 2 - STATIC_OVL long getprice(obj, shk_buying) register struct obj *obj; diff --git a/src/sp_lev.c b/src/sp_lev.c index 61740b436..c4428d7ad 100644 --- a/src/sp_lev.c +++ b/src/sp_lev.c @@ -1873,11 +1873,12 @@ struct mkroom *croom; } } } else { + struct obj *cobj = container_obj[container_idx - 1]; remove_object(otmp); - if (container_obj[container_idx - 1]) - (void) add_to_container(container_obj[container_idx - 1], - otmp); - else { + if (cobj) { + (void) add_to_container(cobj, otmp); + cobj->owt = weight(cobj); + } else { obj_extract_self(otmp); obfree(otmp, NULL); return; @@ -5863,11 +5864,16 @@ sp_lev *lvl; count_features(); - if (coder->premapped) - sokoban_detect(); if (coder->solidify) solidify_map(); + /* This must be done before sokoban_detect(), + * otherwise branch stairs won't be premapped. */ + fixup_special(); + + if (coder->premapped) + sokoban_detect(); + if (coder->frame) { struct sp_frame *tmpframe; do { diff --git a/src/teleport.c b/src/teleport.c index 47780e7da..43e97da63 100644 --- a/src/teleport.c +++ b/src/teleport.c @@ -980,7 +980,7 @@ register int x, y; } } - memset(mtmp->mtrack, MTSZ, sizeof(coord)); + memset(mtmp->mtrack, 0, sizeof(mtmp->mtrack)); place_monster(mtmp, x, y); /* put monster down */ update_monster_region(mtmp); diff --git a/src/trap.c b/src/trap.c index b5cda7a5b..71700c6c8 100644 --- a/src/trap.c +++ b/src/trap.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 trap.c $NHDT-Date: 1451176031 2015/12/27 00:27:11 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.252 $ */ +/* NetHack 3.6 trap.c $NHDT-Date: 1452039453 2016/01/06 00:17:33 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.253 $ */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* NetHack may be freely redistributed. See license for details. */ @@ -1889,7 +1889,9 @@ int style; if (dist > 0 && isok(bhitpos.x + dx, bhitpos.y + dy) && levl[bhitpos.x + dx][bhitpos.y + dy].typ == IRONBARS) { x2 = bhitpos.x, y2 = bhitpos.y; /* object stops here */ - if (hits_bars(&singleobj, x2, y2, !rn2(20), 0)) { + if (hits_bars(&singleobj, + x2, y2, x2+dx, y2+dy, + !rn2(20), 0)) { if (!singleobj) { used_up = TRUE; launch_drop_spot((struct obj *) 0, 0, 0); @@ -4999,13 +5001,13 @@ lava_effects() && objects[obj->otyp].oc_oprop != FIRE_RES && obj->otyp != SCR_FIRE && obj->otyp != SPE_FIREBALL && !obj_resists(obj, 0, 0)) /* for invocation items */ - obj->in_use = TRUE; + obj->in_use = 1; /* Check whether we should burn away boots *first* so we know whether to * make the player sink into the lava. Assumption: water walking only * comes from boots. */ - if (Wwalking && uarmf && is_organic(uarmf) && !uarmf->oerodeproof) { + if (uarmf && is_organic(uarmf) && !uarmf->oerodeproof) { obj = uarmf; pline("%s into flame!", Yobjnam2(obj, "burst")); iflags.in_lava_effects++; /* (see above) */ @@ -5119,6 +5121,9 @@ sink_into_lava() You("sink below the surface and die."); burn_away_slime(); /* add insult to injury? */ done(DISSOLVED); + /* can only get here via life-saving; try to get away from lava */ + u.utrap = 0; + (void) safe_teleds(TRUE); } else if (!u.umoved) { /* can't fully turn into slime while in lava, but might not have it be burned away until you've come awfully close */ diff --git a/src/vault.c b/src/vault.c index 3d40f990b..365f06cc9 100644 --- a/src/vault.c +++ b/src/vault.c @@ -380,7 +380,7 @@ invault() getlin(Deaf ? "You are required to sign in with your name. -" : "\"Hello stranger, who are you?\" -", buf); (void) mungspaces(buf); - } while (!letter(buf[0]) && --trycount > 0); + } while (!buf[0] && --trycount > 0); if (u.ualign.type == A_LAWFUL /* ignore trailing text, in case player includes rank */ diff --git a/src/vision.c b/src/vision.c index 77475af96..2dcc85b8b 100644 --- a/src/vision.c +++ b/src/vision.c @@ -175,9 +175,9 @@ register struct rm *lev; if (obj->otyp == BOULDER) return 1; - /* Mimics mimicing a door or boulder block light. */ + /* Mimics mimicing a door or boulder or ... block light. */ if ((mon = m_at(x, y)) && (!mon->minvis || See_invisible) - && (is_door_mappear(mon) || is_obj_mappear(mon,BOULDER))) + && is_lightblocker_mappear(mon)) return 1; return 0; diff --git a/src/weapon.c b/src/weapon.c index cc14f35ec..cdbd440db 100644 --- a/src/weapon.c +++ b/src/weapon.c @@ -304,12 +304,12 @@ struct monst *mon; if (ptr == &mons[PM_SHADE] && !shade_glare(otmp)) tmp = 0; - /* "very heavy iron ball"; weight increase is in increments of 160 */ + /* "very heavy iron ball"; weight increase is in increments */ if (otyp == HEAVY_IRON_BALL && tmp > 0) { int wt = (int) objects[HEAVY_IRON_BALL].oc_weight; if ((int) otmp->owt > wt) { - wt = ((int) otmp->owt - wt) / 160; + wt = ((int) otmp->owt - wt) / IRON_BALL_W_INCR; tmp += rnd(4 * wt); if (tmp > 25) tmp = 25; /* objects[].oc_wldam */ diff --git a/src/zap.c b/src/zap.c index 677921c2e..0749c8dbf 100644 --- a/src/zap.c +++ b/src/zap.c @@ -2368,7 +2368,13 @@ boolean ordinary; } if (u.utrap) { /* escape web or bear trap */ (void) openholdingtrap(&youmonst, &learn_it); - } else { /* trigger previously escaped trapdoor */ + } else { + struct obj *otmp; + /* unlock carried boxes */ + for (otmp = invent; otmp; otmp = otmp->nobj) + if (Is_box(otmp)) + (void) boxlock(otmp, obj); + /* trigger previously escaped trapdoor */ (void) openfallingtrap(&youmonst, TRUE, &learn_it); } break; @@ -3097,6 +3103,7 @@ struct obj **pobj; /* object tossed/used, set to NULL /* iron bars will block anything big enough */ if ((weapon == THROWN_WEAPON || weapon == KICKED_WEAPON) && typ == IRONBARS && hits_bars(pobj, x - ddx, y - ddy, + bhitpos.x, bhitpos.y, point_blank ? 0 : !rn2(5), 1)) { /* caveat: obj might now be null... */ obj = *pobj; @@ -4305,6 +4312,10 @@ short exploding_wand_typ; } break; /* ZT_COLD */ + case ZT_POISON_GAS: + (void) create_gas_cloud(x, y, 1, 8); + break; + case ZT_ACID: if (lev->typ == IRONBARS) { if ((lev->wall_info & W_NONDIGGABLE) != 0) { diff --git a/util/lev_main.c b/util/lev_main.c index d3350e178..c95441bce 100644 --- a/util/lev_main.c +++ b/util/lev_main.c @@ -1351,7 +1351,7 @@ sp_lev *sp; register char *s1, *s2; int max_len = 0; int max_hig = 0; - char *tmpmap[ROWNO]; + char *tmpmap[MAP_Y_LIM+1]; int dx, dy; char *mbuf; @@ -1378,6 +1378,8 @@ sp_lev *sp; /* Then parse it now */ while (map && *map) { + if (max_hig > MAP_Y_LIM) + break; tmpmap[max_hig] = (char *) alloc(max_len); s1 = index(map, '\n'); if (s1) { diff --git a/win/tty/wintty.c b/win/tty/wintty.c index 96cc9b1ee..58dee65a3 100644 --- a/win/tty/wintty.c +++ b/win/tty/wintty.c @@ -441,7 +441,8 @@ makepicks: Strcpy(pbuf, "Pick a role or profession"); end_menu(win, pbuf); n = select_menu(win, PICK_ONE, &selected); - choice = (n == 1) ? selected[0].item.a_int : ROLE_NONE; + choice = (n == 1) ? selected[0].item.a_int + : (n == 0) ? ROLE_RANDOM : ROLE_NONE; if (selected) free((genericptr_t) selected), selected = 0; destroy_nhwindow(win); @@ -526,7 +527,7 @@ makepicks: end_menu(win, pbuf); n = select_menu(win, PICK_ONE, &selected); choice = (n == 1) ? selected[0].item.a_int - : ROLE_NONE; + : (n == 0) ? ROLE_RANDOM : ROLE_NONE; if (selected) free((genericptr_t) selected), selected = 0; destroy_nhwindow(win); @@ -615,7 +616,7 @@ makepicks: end_menu(win, pbuf); n = select_menu(win, PICK_ONE, &selected); choice = (n == 1) ? selected[0].item.a_int - : ROLE_NONE; + : (n == 0) ? ROLE_RANDOM : ROLE_NONE; if (selected) free((genericptr_t) selected), selected = 0; destroy_nhwindow(win); @@ -700,7 +701,7 @@ makepicks: end_menu(win, pbuf); n = select_menu(win, PICK_ONE, &selected); choice = (n == 1) ? selected[0].item.a_int - : ROLE_NONE; + : (n == 0) ? ROLE_RANDOM : ROLE_NONE; if (selected) free((genericptr_t) selected), selected = 0; destroy_nhwindow(win);