add an mgflags parameter to mapglyph() to alter how it behaves internally
avoid a recent save-value,call,restore-value kludge by adding an mgflags parameter to mapglyph() to control its behavior Changes to be committed: modified: doc/window.doc modified: include/extern.h modified: include/hack.h modified: src/detect.c modified: src/mapglyph.c modified: src/pager.c modified: sys/amiga/winfuncs.c modified: sys/wince/mhmap.c modified: win/Qt/qt_win.cpp modified: win/Qt4/qt4map.cpp modified: win/X11/winmap.c modified: win/curses/cursdial.c modified: win/curses/cursinvt.c modified: win/curses/cursmain.c modified: win/gem/wingem.c modified: win/tty/wintty.c modified: win/win32/mhmap.c modified: win/win32/mswproc.c
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@@ -1934,7 +1934,7 @@ dump_map()
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glyph = reveal_terrain_getglyph(x, y, FALSE, u.uswallow,
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default_glyph, subset);
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(void) mapglyph(glyph, &ch, &color, &special, x, y);
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(void) mapglyph(glyph, &ch, &color, &special, x, y, 0);
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buf[x - 1] = ch;
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if (ch != ' ') {
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blankrow = FALSE;
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