some symbol tweaks

A few symbol-related modifications:

- fulfill a request from a blind player to allow them to
  specify a unique/recognizable character for all pets and/or
  the player in the config file for use when using a screen
  reader (S_player_override, S_pet_override). Requires sysconf
  setting ACCESSIBILITY to be set to have an effect, although
  they can still be specified in the config file.

- Config file SYMBOLS entries were not working properly on
  the rogue level. Allow ROGUESYMBOLS as well as SYMBOLS to be
  specified in the config file independently.

- When values are moved into showsyms[], the overriding SYMBOLS
  or ROGUESYMBOLS entry from the config file is used if there is
  one; if there is no overriding value for a particular symbol,
  the loaded symset value is used; if there is no symset entry
  loaded for the symbol then a default symbol is used.
This commit is contained in:
nhmall
2019-10-27 23:12:11 -04:00
parent 4f94bcaa8b
commit a399151d01
16 changed files with 306 additions and 127 deletions
+11 -4
View File
@@ -24,7 +24,7 @@
.ds vr "NetHack 3.6 .ds vr "NetHack 3.6
.ds f0 "\*(vr .ds f0 "\*(vr
.ds f1 .ds f1
.ds f2 "October 1, 2019 .ds f2 "October 27, 2019
. .
.\" A note on some special characters: .\" A note on some special characters:
.\" \(lq = left double quote .\" \(lq = left double quote
@@ -2731,7 +2731,7 @@ See the \(lqConfiguring Message Types\(rq section.
.lp MENUCOLOR .lp MENUCOLOR
Highlight menu lines with different colors. Highlight menu lines with different colors.
See the \(lqConfiguring Menu Colors\(rq section. See the \(lqConfiguring Menu Colors\(rq section.
.lp SYMBOLS .lp SYMBOLS, ROGUESYMBOLS
Override one or more symbols in the symbols files. Override one or more symbols in the symbols files.
See the \(lqModifying NetHack Symbols\(rq section. See the \(lqModifying NetHack Symbols\(rq section.
.pg .pg
@@ -4375,8 +4375,8 @@ Set the name of the symbol set that you want to load.
Set the name of the symbol set that you want to load for display Set the name of the symbol set that you want to load for display
on the rogue level. on the rogue level.
.pg .pg
You can also override one or more symbols using the SYMBOLS config You can also override one or more symbols using the SYMBOLS and
file option. Symbols are specified as name:value pairs. ROGUESYMBOLS config file options. Symbols are specified as name:value pairs.
Note that Note that
NetHack escape-processes the value string in conventional C fashion. NetHack escape-processes the value string in conventional C fashion.
This means that \\ is a prefix to take the following character literally. This means that \\ is a prefix to take the following character literally.
@@ -4570,6 +4570,8 @@ X S_xorn (xorn)
Y S_yeti (apelike creature) Y S_yeti (apelike creature)
Z S_zombie (zombie) Z S_zombie (zombie)
z S_zruty (zruty) z S_zruty (zruty)
S_pet_override (pet override if sysconf accessibility is set)
S_player_override (player override if sysconf accessibility is set)
.\"TABLE_END Do not delete this line. .\"TABLE_END Do not delete this line.
.TE .TE
.pg .pg
@@ -4612,7 +4614,12 @@ configuration file will cause the game to run in a manner accessible
to the blind. to the blind.
After you have gained some experience with the game After you have gained some experience with the game
and with editing files, you may want to alter settings via \fBSYMBOLS=\fP and with editing files, you may want to alter settings via \fBSYMBOLS=\fP
and \fBROGUESYMBOLS=\fP
in your configuration file to better suit your preferences. in your configuration file to better suit your preferences.
See the previous section for the special symbols S_pet_override
to force a consistent symbol for all pets and and
S_player_override to force a unique symbol for the player character
if \fBaccessibility\fP is enabled in the sysconf file.
The most crucial settings to make the game accessible are: The most crucial settings to make the game accessible are:
.pg .pg
.lp symset:NHAccess .lp symset:NHAccess
+16 -8
View File
@@ -45,7 +45,7 @@
%.au %.au
\author{Original version - Eric S. Raymond\\ \author{Original version - Eric S. Raymond\\
(Edited and expanded for 3.6 by Mike Stephenson and others)} (Edited and expanded for 3.6 by Mike Stephenson and others)}
\date{October 1, 2019} \date{October 22, 2019}
\maketitle \maketitle
@@ -3000,7 +3000,7 @@ See the ``Configuring Message Types`` section.
Highlight menu lines with different colors. Highlight menu lines with different colors.
See the ``Configuring Menu Colors`` section. See the ``Configuring Menu Colors`` section.
%.lp %.lp
\item[\bb{SYMBOLS}] \item[\bb{SYMBOLS},\bb{ROGUESYMBOLS}]
Override one or more symbols in the symbols files. Override one or more symbols in the symbols files.
See the ``Modifying {\it NetHack\/} Symbols'' section. See the ``Modifying {\it NetHack\/} Symbols'' section.
%.pg %.pg
@@ -4870,11 +4870,12 @@ Set the name of the symbol set that you want to load for display
on the rogue level. on the rogue level.
\elist \elist
You can also override one or more symbols using the {\it SYMBOLS\/} config You can also override one or more symbols using the {\it SYMBOLS\/} and
file option. Symbols are specified as {\it name:value\/} pairs. Note that {\it ROGUESYMBOLS\/} config file options. Symbols are specified as
{\it NetHack\/} escape-processes the {\it value\/} string in conventional C {\it name:value\/} pairs. Note that {\it NetHack\/} escape-processes
fashion. This means that `\verb+\+' is a prefix to take the following the {\it value\/} string in conventional C fashion. This means that `\verb+\+'
character literally. Thus `\verb+\+' needs to be represented as `\verb+\\+'. is a prefix to take the following character literally. Thus `\verb+\+' needs
to be represented as `\verb+\\+'.
The special prefix The special prefix
`\verb+\m+' switches on the meta bit in the symbol value, and the `\verb+\m+' switches on the meta bit in the symbol value, and the
`{\tt \^{}}' prefix causes the following character to be treated as a control `{\tt \^{}}' prefix causes the following character to be treated as a control
@@ -5060,7 +5061,9 @@ Default & Symbol Name & Description\\
\verb@X@ & S\verb+_+xorn & (xorn)\\ \verb@X@ & S\verb+_+xorn & (xorn)\\
\verb@Y@ & S\verb+_+yeti & (apelike creature)\\ \verb@Y@ & S\verb+_+yeti & (apelike creature)\\
\verb@Z@ & S\verb+_+zombie & (zombie)\\ \verb@Z@ & S\verb+_+zombie & (zombie)\\
\verb@z@ & S\verb+_+zruty & (zruty) \verb@z@ & S\verb+_+zruty & (zruty)\\
\verb@ @ & S\verb+_+pet\verb+_+override & (pet override if sysconf accessibility is set)\\
\verb@ @ & S\verb+_+player\verb+_+override & (player override if sysconf accessibility is set)
\end{longtable}% \end{longtable}%
} }
@@ -5105,7 +5108,12 @@ is a symset called {\it NHAccess\/}. Selecting that symset in your
configuration file will cause the game to run in a manner accessible configuration file will cause the game to run in a manner accessible
to the blind. After you have gained some experience with the game to the blind. After you have gained some experience with the game
and with editing files, you may want to alter settings via {\it SYMBOLS=\/} and with editing files, you may want to alter settings via {\it SYMBOLS=\/}
and {\it ROGUESYMBOLS=\/}
in your configuration file to better suit your preferences. in your configuration file to better suit your preferences.
See the previous section for the special symbols S\verb+_+pet\verb+_+override
to force a consistent symbol for all pets and S\verb+_+player\verb+_+override
to force a unique symbol for the player character if {\it accessibility\/}
is enabled in the {\it sysconf\/} file.
The most crucial settings to make the game accessible are: The most crucial settings to make the game accessible are:
%.pg %.pg
\blist{} \blist{}
+3
View File
@@ -379,6 +379,9 @@ curses+'perm_invent': since persistent inventory is narrow, strip off "a",
curses+'curses': change the curses map display to use new symbol set 'curses' curses+'curses': change the curses map display to use new symbol set 'curses'
instead of hard-coded values; it attempts to show IBMgraphics-style instead of hard-coded values; it attempts to show IBMgraphics-style
map using DECgraphics characters; DECgraphics can also be used as-is map using DECgraphics characters; DECgraphics can also be used as-is
fulfill a request from a blind player to have a unique overriding SYMBOL for pets
and for the player
ROGUESYMBOLS can be overridden in config files like SYMBOLS can
NetHack Community Patches (or Variation) Included NetHack Community Patches (or Variation) Included
+10 -6
View File
@@ -584,15 +584,19 @@ E int FDECL(def_char_to_monclass, (CHAR_P));
#if !defined(MAKEDEFS_C) && !defined(LEV_LEX_C) #if !defined(MAKEDEFS_C) && !defined(LEV_LEX_C)
E void FDECL(switch_symbols, (int)); E void FDECL(switch_symbols, (int));
E void FDECL(assign_graphics, (int)); E void FDECL(assign_graphics, (int));
E void NDECL(init_r_symbols);
E void NDECL(init_symbols); E void NDECL(init_symbols);
E void NDECL(update_bouldersym);
E void NDECL(init_showsyms); E void NDECL(init_showsyms);
E void NDECL(init_l_symbols); E void NDECL(init_primary_symbols);
E void NDECL(init_rogue_symbols);
E void NDECL(init_ov_primary_symbols);
E void NDECL(init_ov_rogue_symbols);
E void FDECL(clear_symsetentry, (int, BOOLEAN_P)); E void FDECL(clear_symsetentry, (int, BOOLEAN_P));
E void FDECL(update_l_symset, (struct symparse *, int)); E void FDECL(update_primary_symset, (struct symparse *, int));
E void FDECL(update_r_symset, (struct symparse *, int)); E void FDECL(update_rogue_symset, (struct symparse *, int));
E void FDECL(update_ov_primary_symset, (struct symparse *, int));
E void FDECL(update_ov_rogue_symset, (struct symparse *, int));
E boolean FDECL(cursed_object_at, (int, int)); E boolean FDECL(cursed_object_at, (int, int));
E nhsym FDECL(get_othersym, (int, int));
/* ### dungeon.c ### */ /* ### dungeon.c ### */
@@ -1781,7 +1785,7 @@ E int FDECL(add_autopickup_exception, (const char *));
E void NDECL(free_autopickup_exceptions); E void NDECL(free_autopickup_exceptions);
E int FDECL(load_symset, (const char *, int)); E int FDECL(load_symset, (const char *, int));
E void NDECL(free_symsets); E void NDECL(free_symsets);
E boolean FDECL(parsesymbols, (char *)); E boolean FDECL(parsesymbols, (char *, int));
E struct symparse *FDECL(match_sym, (char *)); E struct symparse *FDECL(match_sym, (char *));
E void NDECL(set_playmode); E void NDECL(set_playmode);
E int FDECL(sym_val, (const char *)); E int FDECL(sym_val, (const char *));
+7 -3
View File
@@ -266,7 +266,9 @@ struct symparse {
/* misc symbol definitions */ /* misc symbol definitions */
#define SYM_BOULDER 0 #define SYM_BOULDER 0
#define SYM_INVISIBLE 1 #define SYM_INVISIBLE 1
#define MAXOTHER 2 #define SYM_PET_OVERRIDE 2
#define SYM_PLAYER_OVERRIDE 3
#define MAXOTHER 4
/* linked list of symsets and their characteristics */ /* linked list of symsets and their characteristics */
struct symsetentry { struct symsetentry {
@@ -306,8 +308,10 @@ extern const struct symdef defsyms[MAXPCHARS]; /* defaults */
extern const struct symdef def_warnsyms[WARNCOUNT]; extern const struct symdef def_warnsyms[WARNCOUNT];
extern int currentgraphics; /* from drawing.c */ extern int currentgraphics; /* from drawing.c */
extern nhsym showsyms[]; extern nhsym showsyms[];
extern nhsym l_syms[]; extern nhsym primary_syms[];
extern nhsym r_syms[]; extern nhsym rogue_syms[];
extern nhsym ov_primary_syms[];
extern nhsym ov_rogue_syms[];
extern struct symsetentry symset[NUM_GRAPHICS]; /* from drawing.c */ extern struct symsetentry symset[NUM_GRAPHICS]; /* from drawing.c */
#define SYMHANDLING(ht) (symset[currentgraphics].handling == (ht)) #define SYMHANDLING(ht) (symset[currentgraphics].handling == (ht))
+3
View File
@@ -41,6 +41,9 @@ struct sysopt {
char *greppath; char *greppath;
int panictrace_gdb; int panictrace_gdb;
int panictrace_libc; int panictrace_libc;
/* enable accessibility options */
int accessibility;
}; };
extern struct sysopt sysopt; extern struct sysopt sysopt;
+4 -3
View File
@@ -600,13 +600,13 @@ int class; /* an object class, 0 for all */
} }
/* Special boulder symbol check - does the class symbol happen /* Special boulder symbol check - does the class symbol happen
* to match iflags.bouldersym which is a user-defined? * to match showsyms[SYM_BOULDER + SYM_OFF_X] which is user-defined.
* If so, that means we aren't sure what they really wanted to * If so, that means we aren't sure what they really wanted to
* detect. Rather than trump anything, show both possibilities. * detect. Rather than trump anything, show both possibilities.
* We can exclude checking the buried obj chain for boulders below. * We can exclude checking the buried obj chain for boulders below.
*/ */
sym = class ? def_oc_syms[class].sym : 0; sym = class ? def_oc_syms[class].sym : 0;
if (sym && iflags.bouldersym && sym == iflags.bouldersym) if (sym && showsyms[SYM_BOULDER + SYM_OFF_X] && sym == showsyms[SYM_BOULDER + SYM_OFF_X])
boulder = ROCK_CLASS; boulder = ROCK_CLASS;
if (Hallucination || (Confusion && class == SCROLL_CLASS)) if (Hallucination || (Confusion && class == SCROLL_CLASS))
@@ -1208,7 +1208,8 @@ struct obj **optr;
ret = object_detect((struct obj *) 0, class); ret = object_detect((struct obj *) 0, class);
else if ((class = def_char_to_monclass(ch)) != MAXMCLASSES) else if ((class = def_char_to_monclass(ch)) != MAXMCLASSES)
ret = monster_detect((struct obj *) 0, class); ret = monster_detect((struct obj *) 0, class);
else if (iflags.bouldersym && (ch == iflags.bouldersym)) else if (showsyms[SYM_BOULDER + SYM_OFF_X]
&& (ch == showsyms[SYM_BOULDER + SYM_OFF_X]))
ret = object_detect((struct obj *) 0, ROCK_CLASS); ret = object_detect((struct obj *) 0, ROCK_CLASS);
else else
switch (ch) { switch (ch) {
+117 -71
View File
@@ -22,13 +22,14 @@ struct symsetentry symset[NUM_GRAPHICS];
int currentgraphics = 0; int currentgraphics = 0;
nhsym showsyms[SYM_MAX] = DUMMY; /* symbols to be displayed */ nhsym showsyms[SYM_MAX] = DUMMY; /* symbols to be displayed */
nhsym l_syms[SYM_MAX] = DUMMY; /* loaded symbols */ nhsym primary_syms[SYM_MAX] = DUMMY; /* primary symbols */
nhsym r_syms[SYM_MAX] = DUMMY; /* rogue symbols */ nhsym rogue_syms[SYM_MAX] = DUMMY; /* rogue symbols */
nhsym ov_primary_syms[SYM_MAX] = DUMMY; /* overides via config SYMBOL */
nhsym ov_rogue_syms[SYM_MAX] = DUMMY; /* overides via config ROGUESYMBOL */
nhsym warnsyms[WARNCOUNT] = DUMMY; /* the current warning display symbols */ nhsym warnsyms[WARNCOUNT] = DUMMY; /* the current warning display symbols */
const char invisexplain[] = "remembered, unseen, creature", const char invisexplain[] = "remembered, unseen, creature",
altinvisexplain[] = "unseen creature"; /* for clairvoyance */ altinvisexplain[] = "unseen creature"; /* for clairvoyance */
/* Default object class symbols. See objclass.h. /* Default object class symbols. See objclass.h.
* {symbol, name, explain} * {symbol, name, explain}
* name: used in object_detect(). * name: used in object_detect().
@@ -306,7 +307,7 @@ char ch;
* init_symbols() * init_symbols()
* Sets the current display symbols, the * Sets the current display symbols, the
* loadable symbols to the default NetHack * loadable symbols to the default NetHack
* symbols, including the r_syms rogue level * symbols, including the rogue_syms rogue level
* symbols. This would typically be done * symbols. This would typically be done
* immediately after execution begins. Any * immediately after execution begins. Any
* previously loaded external symbol sets are * previously loaded external symbol sets are
@@ -322,8 +323,8 @@ char ch;
* *
* If (arg != 0), which is the normal expected * If (arg != 0), which is the normal expected
* usage, then showsyms are taken from the * usage, then showsyms are taken from the
* adjustable display symbols found in l_syms. * adjustable display symbols found in primary_syms.
* l_syms may have been loaded from an external * primary_syms may have been loaded from an external
* symbol file by config file options or interactively * symbol file by config file options or interactively
* in the Options menu. * in the Options menu.
* *
@@ -333,37 +334,33 @@ char ch;
* out of other {rogue} level display modes. * out of other {rogue} level display modes.
* *
* If arg is ROGUESET, this places the rogue level * If arg is ROGUESET, this places the rogue level
* symbols from r_syms into showsyms. * symbols from rogue_syms into showsyms.
* *
* If arg is PRIMARY, this places the symbols * If arg is PRIMARY, this places the symbols
* from l_monsyms into showsyms. * from l_monsyms into showsyms.
* *
* update_l_symset() * update_primary_symset()
* Update a member of the loadable (l_*) symbol set. * Update a member of the primary(primary_*) symbol set.
* *
* update_r_symset() * update_rogue_symset()
* Update a member of the rogue (r_*) symbol set. * Update a member of the rogue (rogue_*) symbol set.
*
* update_ov_primary_symset()
* Update a member of the overrides for primary symbol set.
*
* update_ov_rogue_symset()
* Update a member of the overrides for rogue symbol set.
* *
*/ */
void void
init_symbols() init_symbols()
{ {
init_l_symbols(); init_ov_primary_symbols();
init_ov_rogue_symbols();
init_primary_symbols();
init_showsyms(); init_showsyms();
init_r_symbols(); init_rogue_symbols();
}
void
update_bouldersym()
{
nhsym boulder = (nhsym) iflags.bouldersym;
if (!boulder)
boulder = def_oc_syms[ROCK_CLASS].sym; /* (nhsym) ROCK_SYM */
showsyms[SYM_BOULDER + SYM_OFF_X] = boulder;
l_syms[SYM_BOULDER + SYM_OFF_X] = boulder;
r_syms[SYM_BOULDER + SYM_OFF_X] = boulder;
} }
void void
@@ -379,44 +376,78 @@ init_showsyms()
showsyms[i + SYM_OFF_M] = def_monsyms[i].sym; showsyms[i + SYM_OFF_M] = def_monsyms[i].sym;
for (i = 0; i < WARNCOUNT; i++) for (i = 0; i < WARNCOUNT; i++)
showsyms[i + SYM_OFF_W] = def_warnsyms[i].sym; showsyms[i + SYM_OFF_W] = def_warnsyms[i].sym;
for (i = 0; i < MAXOTHER; i++) { for (i = 0; i < MAXOTHER; i++)
if (i == SYM_BOULDER) showsyms[i + SYM_OFF_X] = get_othersym(i, PRIMARY);
showsyms[i + SYM_OFF_X] = iflags.bouldersym
? iflags.bouldersym
: def_oc_syms[ROCK_CLASS].sym;
else if (i == SYM_INVISIBLE)
showsyms[i + SYM_OFF_X] = DEF_INVISIBLE;
}
} }
/* initialize defaults for the loadable symset */ /* initialize defaults for the overrides to the rogue symset */
void void
init_l_symbols() init_ov_rogue_symbols()
{
register int i;
for (i = 0; i < SYM_MAX; i++)
ov_rogue_syms[i] = (nhsym) 0;
}
/* initialize defaults for the overrides to the primary symset */
void
init_ov_primary_symbols()
{
register int i;
for (i = 0; i < SYM_MAX; i++)
ov_primary_syms[i] = (nhsym) 0;
}
nhsym
get_othersym(idx, which_set)
int idx, which_set;
{
nhsym sym = (nhsym) 0;
int oidx = idx + SYM_OFF_X;
if (which_set == ROGUESET)
sym = ov_rogue_syms[oidx] ? ov_rogue_syms[oidx]
: rogue_syms[oidx];
else
sym = ov_primary_syms[oidx] ? ov_primary_syms[oidx]
: primary_syms[oidx];
if (!sym) {
switch(idx) {
case SYM_BOULDER:
sym = def_oc_syms[ROCK_CLASS].sym;
break;
case SYM_INVISIBLE:
sym = DEF_INVISIBLE;
break;
}
}
return sym;
}
/* initialize defaults for the primary symset */
void
init_primary_symbols()
{ {
register int i; register int i;
for (i = 0; i < MAXPCHARS; i++) for (i = 0; i < MAXPCHARS; i++)
l_syms[i + SYM_OFF_P] = defsyms[i].sym; primary_syms[i + SYM_OFF_P] = defsyms[i].sym;
for (i = 0; i < MAXOCLASSES; i++) for (i = 0; i < MAXOCLASSES; i++)
l_syms[i + SYM_OFF_O] = def_oc_syms[i].sym; primary_syms[i + SYM_OFF_O] = def_oc_syms[i].sym;
for (i = 0; i < MAXMCLASSES; i++) for (i = 0; i < MAXMCLASSES; i++)
l_syms[i + SYM_OFF_M] = def_monsyms[i].sym; primary_syms[i + SYM_OFF_M] = def_monsyms[i].sym;
for (i = 0; i < WARNCOUNT; i++) for (i = 0; i < WARNCOUNT; i++)
l_syms[i + SYM_OFF_W] = def_warnsyms[i].sym; primary_syms[i + SYM_OFF_W] = def_warnsyms[i].sym;
for (i = 0; i < MAXOTHER; i++) { for (i = 0; i < MAXOTHER; i++)
if (i == SYM_BOULDER) primary_syms[i + SYM_OFF_X] = get_othersym(i, PRIMARY);
l_syms[i + SYM_OFF_X] = iflags.bouldersym
? iflags.bouldersym
: def_oc_syms[ROCK_CLASS].sym;
else if (i == SYM_INVISIBLE)
l_syms[i + SYM_OFF_X] = DEF_INVISIBLE;
}
clear_symsetentry(PRIMARY, FALSE); clear_symsetentry(PRIMARY, FALSE);
} }
/* initialize defaults for the rogue symset */
void void
init_r_symbols() init_rogue_symbols()
{ {
register int i; register int i;
@@ -424,24 +455,18 @@ init_r_symbols()
later by the roguesymbols option */ later by the roguesymbols option */
for (i = 0; i < MAXPCHARS; i++) for (i = 0; i < MAXPCHARS; i++)
r_syms[i + SYM_OFF_P] = defsyms[i].sym; rogue_syms[i + SYM_OFF_P] = defsyms[i].sym;
r_syms[S_vodoor] = r_syms[S_hodoor] = r_syms[S_ndoor] = '+'; rogue_syms[S_vodoor] = rogue_syms[S_hodoor] = rogue_syms[S_ndoor] = '+';
r_syms[S_upstair] = r_syms[S_dnstair] = '%'; rogue_syms[S_upstair] = rogue_syms[S_dnstair] = '%';
for (i = 0; i < MAXOCLASSES; i++) for (i = 0; i < MAXOCLASSES; i++)
r_syms[i + SYM_OFF_O] = def_r_oc_syms[i]; rogue_syms[i + SYM_OFF_O] = def_r_oc_syms[i];
for (i = 0; i < MAXMCLASSES; i++) for (i = 0; i < MAXMCLASSES; i++)
r_syms[i + SYM_OFF_M] = def_monsyms[i].sym; rogue_syms[i + SYM_OFF_M] = def_monsyms[i].sym;
for (i = 0; i < WARNCOUNT; i++) for (i = 0; i < WARNCOUNT; i++)
r_syms[i + SYM_OFF_W] = def_warnsyms[i].sym; rogue_syms[i + SYM_OFF_W] = def_warnsyms[i].sym;
for (i = 0; i < MAXOTHER; i++) { for (i = 0; i < MAXOTHER; i++)
if (i == SYM_BOULDER) rogue_syms[i + SYM_OFF_X] = get_othersym(i, ROGUESET);
r_syms[i + SYM_OFF_X] = iflags.bouldersym
? iflags.bouldersym
: def_oc_syms[ROCK_CLASS].sym;
else if (i == SYM_INVISIBLE)
r_syms[i + SYM_OFF_X] = DEF_INVISIBLE;
}
clear_symsetentry(ROGUESET, FALSE); clear_symsetentry(ROGUESET, FALSE);
/* default on Rogue level is no color /* default on Rogue level is no color
@@ -461,7 +486,8 @@ int whichset;
/* Adjust graphics display characters on Rogue levels */ /* Adjust graphics display characters on Rogue levels */
for (i = 0; i < SYM_MAX; i++) for (i = 0; i < SYM_MAX; i++)
showsyms[i] = r_syms[i]; showsyms[i] = ov_rogue_syms[i] ? ov_rogue_syms[i]
: rogue_syms[i];
#if defined(MSDOS) && defined(USE_TILES) #if defined(MSDOS) && defined(USE_TILES)
if (iflags.grmode) if (iflags.grmode)
@@ -473,7 +499,8 @@ int whichset;
case PRIMARY: case PRIMARY:
default: default:
for (i = 0; i < SYM_MAX; i++) for (i = 0; i < SYM_MAX; i++)
showsyms[i] = l_syms[i]; showsyms[i] = ov_primary_syms[i] ? ov_primary_syms[i]
: primary_syms[i];
#if defined(MSDOS) && defined(USE_TILES) #if defined(MSDOS) && defined(USE_TILES)
if (iflags.grmode) if (iflags.grmode)
@@ -492,7 +519,8 @@ int nondefault;
if (nondefault) { if (nondefault) {
for (i = 0; i < SYM_MAX; i++) for (i = 0; i < SYM_MAX; i++)
showsyms[i] = l_syms[i]; showsyms[i] = ov_primary_syms[i] ? ov_primary_syms[i]
: primary_syms[i];
#ifdef PC9800 #ifdef PC9800
if (SYMHANDLING(H_IBM) && ibmgraphics_mode_callback) if (SYMHANDLING(H_IBM) && ibmgraphics_mode_callback)
(*ibmgraphics_mode_callback)(); (*ibmgraphics_mode_callback)();
@@ -513,25 +541,41 @@ int nondefault;
# endif # endif
#endif #endif
} else { } else {
init_l_symbols(); init_primary_symbols();
init_showsyms(); init_showsyms();
} }
} }
void void
update_l_symset(symp, val) update_ov_primary_symset(symp, val)
struct symparse *symp; struct symparse *symp;
int val; int val;
{ {
l_syms[symp->idx] = val; ov_primary_syms[symp->idx] = val;
} }
void void
update_r_symset(symp, val) update_ov_rogue_symset(symp, val)
struct symparse *symp; struct symparse *symp;
int val; int val;
{ {
r_syms[symp->idx] = val; ov_rogue_syms[symp->idx] = val;
}
void
update_primary_symset(symp, val)
struct symparse *symp;
int val;
{
primary_syms[symp->idx] = val;
}
void
update_rogue_symset(symp, val)
struct symparse *symp;
int val;
{
rogue_syms[symp->idx] = val;
} }
void void
@@ -772,6 +816,8 @@ struct symparse loadsyms[] = {
{ SYM_MON, S_MIMIC_DEF + SYM_OFF_M, "S_mimic_def" }, { SYM_MON, S_MIMIC_DEF + SYM_OFF_M, "S_mimic_def" },
{ SYM_OTH, SYM_BOULDER + SYM_OFF_X, "S_boulder" }, { SYM_OTH, SYM_BOULDER + SYM_OFF_X, "S_boulder" },
{ SYM_OTH, SYM_INVISIBLE + SYM_OFF_X, "S_invisible" }, { SYM_OTH, SYM_INVISIBLE + SYM_OFF_X, "S_invisible" },
{ SYM_OTH, SYM_PET_OVERRIDE + SYM_OFF_X, "S_pet_override" },
{ SYM_OTH, SYM_PLAYER_OVERRIDE + SYM_OFF_X, "S_player_override" },
{ 0, 0, (const char *) 0 } /* fence post */ { 0, 0, (const char *) 0 } /* fence post */
}; };
+20 -6
View File
@@ -2540,10 +2540,18 @@ char *origbuf;
if (sysopt.greppath) if (sysopt.greppath)
free((genericptr_t) sysopt.greppath); free((genericptr_t) sysopt.greppath);
sysopt.greppath = dupstr(bufp); sysopt.greppath = dupstr(bufp);
} else if (src == SET_IN_SYS
&& match_varname(buf, "ACCESSIBILITY", 19)) {
n = atoi(bufp);
if (n < 0 || n > 1) {
config_error_add("Illegal value in ACCESSIBILITY (not 0,1).");
return FALSE;
}
sysopt.accessibility = n;
#endif /* SYSCF */ #endif /* SYSCF */
} else if (match_varname(buf, "BOULDER", 3)) { } else if (match_varname(buf, "BOULDER", 3)) {
(void) get_uchars(bufp, &iflags.bouldersym, TRUE, 1, (void) get_uchars(bufp, &ov_primary_syms[SYM_BOULDER + SYM_OFF_X], TRUE, 1,
"BOULDER"); "BOULDER");
} else if (match_varname(buf, "MENUCOLOR", 9)) { } else if (match_varname(buf, "MENUCOLOR", 9)) {
if (!add_menu_coloring(bufp)) if (!add_menu_coloring(bufp))
@@ -2557,8 +2565,14 @@ char *origbuf;
(void) get_uchars(bufp, translate, FALSE, WARNCOUNT, (void) get_uchars(bufp, translate, FALSE, WARNCOUNT,
"WARNINGS"); "WARNINGS");
assign_warnings(translate); assign_warnings(translate);
} else if (match_varname(buf, "ROGUESYMBOLS", 4)) {
if (!parsesymbols(bufp, ROGUESET)) {
config_error_add("Error in ROGUESYMBOLS definition '%s'", bufp);
retval = FALSE;
}
switch_symbols(TRUE);
} else if (match_varname(buf, "SYMBOLS", 4)) { } else if (match_varname(buf, "SYMBOLS", 4)) {
if (!parsesymbols(bufp)) { if (!parsesymbols(bufp, PRIMARY)) {
config_error_add("Error in SYMBOLS definition '%s'", bufp); config_error_add("Error in SYMBOLS definition '%s'", bufp);
retval = FALSE; retval = FALSE;
} }
@@ -3338,9 +3352,9 @@ int which_set;
chosen_symset_start = TRUE; chosen_symset_start = TRUE;
/* these init_*() functions clear symset fields too */ /* these init_*() functions clear symset fields too */
if (which_set == ROGUESET) if (which_set == ROGUESET)
init_r_symbols(); init_rogue_symbols();
else if (which_set == PRIMARY) else if (which_set == PRIMARY)
init_l_symbols(); init_primary_symbols();
} }
break; break;
case 1: case 1:
@@ -3393,9 +3407,9 @@ int which_set;
val = sym_val(bufp); val = sym_val(bufp);
if (chosen_symset_start) { if (chosen_symset_start) {
if (which_set == PRIMARY) { if (which_set == PRIMARY) {
update_l_symset(symp, val); update_primary_symset(symp, val);
} else if (which_set == ROGUESET) { } else if (which_set == ROGUESET) {
update_r_symset(symp, val); update_rogue_symset(symp, val);
} }
} }
} }
+20 -6
View File
@@ -66,11 +66,12 @@ unsigned *ospecial;
{ {
register int offset, idx; register int offset, idx;
int color = NO_COLOR; int color = NO_COLOR;
nhsym ch; nhsym ch, ovsym;
unsigned special = 0; unsigned special = 0;
/* condense multiple tests in macro version down to single */ /* condense multiple tests in macro version down to single */
boolean has_rogue_ibm_graphics = HAS_ROGUE_IBM_GRAPHICS; boolean has_rogue_ibm_graphics = HAS_ROGUE_IBM_GRAPHICS,
boolean has_rogue_color = (has_rogue_ibm_graphics is_you = (x == u.ux && y == u.uy),
has_rogue_color = (has_rogue_ibm_graphics
&& symset[currentgraphics].nocolor == 0); && symset[currentgraphics].nocolor == 0);
/* /*
@@ -206,7 +207,7 @@ unsigned *ospecial;
} else { /* a monster */ } else { /* a monster */
idx = mons[glyph].mlet + SYM_OFF_M; idx = mons[glyph].mlet + SYM_OFF_M;
if (has_rogue_color && iflags.use_color) { if (has_rogue_color && iflags.use_color) {
if (x == u.ux && y == u.uy) if (is_you)
/* actually player should be yellow-on-gray if in corridor */ /* actually player should be yellow-on-gray if in corridor */
color = CLR_YELLOW; color = CLR_YELLOW;
else else
@@ -215,13 +216,26 @@ unsigned *ospecial;
mon_color(glyph); mon_color(glyph);
#ifdef TEXTCOLOR #ifdef TEXTCOLOR
/* special case the hero for `showrace' option */ /* special case the hero for `showrace' option */
if (iflags.use_color && x == u.ux && y == u.uy if (iflags.use_color && is_you && flags.showrace && !Upolyd)
&& flags.showrace && !Upolyd)
color = HI_DOMESTIC; color = HI_DOMESTIC;
#endif #endif
} }
} }
/* These were requested by a blind player to enhance screen reader use */
if (sysopt.accessibility == 1) {
ovsym = Is_rogue_level(&u.uz)
? ov_rogue_syms[SYM_PET_OVERRIDE + SYM_OFF_X]
: ov_primary_syms[SYM_PET_OVERRIDE + SYM_OFF_X];
if (ovsym && (special & MG_PET))
idx = SYM_PET_OVERRIDE + SYM_OFF_X;
ovsym = Is_rogue_level(&u.uz)
? ov_rogue_syms[SYM_PLAYER_OVERRIDE + SYM_OFF_X]
: ov_primary_syms[SYM_PLAYER_OVERRIDE + SYM_OFF_X];
if (ovsym && is_you)
idx = SYM_PLAYER_OVERRIDE + SYM_OFF_X;
}
ch = showsyms[idx]; ch = showsyms[idx];
#ifdef TEXTCOLOR #ifdef TEXTCOLOR
/* Turn off color if no color defined, or rogue level w/o PC graphics. */ /* Turn off color if no color defined, or rogue level w/o PC graphics. */
+32 -15
View File
@@ -751,11 +751,12 @@ initoptions_init()
flags.initrole = flags.initrace = flags.initgend = flags.initalign flags.initrole = flags.initrace = flags.initgend = flags.initalign
= ROLE_NONE; = ROLE_NONE;
init_ov_primary_symbols();
init_ov_rogue_symbols();
/* Set the default monster and object class symbols. */ /* Set the default monster and object class symbols. */
init_symbols(); init_symbols();
for (i = 0; i < WARNCOUNT; i++) for (i = 0; i < WARNCOUNT; i++)
warnsyms[i] = def_warnsyms[i].sym; warnsyms[i] = def_warnsyms[i].sym;
iflags.bouldersym = 0;
/* for "special achievement" tracking (see obj.h, /* for "special achievement" tracking (see obj.h,
create_object(sp_lev.c), addinv_core1(invent.c) */ create_object(sp_lev.c), addinv_core1(invent.c) */
@@ -773,7 +774,7 @@ initoptions_init()
for (i = 0; i < NUM_DISCLOSURE_OPTIONS; i++) for (i = 0; i < NUM_DISCLOSURE_OPTIONS; i++)
flags.end_disclose[i] = DISCLOSE_PROMPT_DEFAULT_NO; flags.end_disclose[i] = DISCLOSE_PROMPT_DEFAULT_NO;
switch_symbols(FALSE); /* set default characters */ switch_symbols(FALSE); /* set default characters */
init_r_symbols(); init_rogue_symbols();
#if defined(UNIX) && defined(TTY_GRAPHICS) #if defined(UNIX) && defined(TTY_GRAPHICS)
/* /*
* Set defaults for some options depending on what we can * Set defaults for some options depending on what we can
@@ -837,6 +838,7 @@ initoptions_init()
void void
initoptions_finish() initoptions_finish()
{ {
nhsym sym = 0;
#ifndef MAC #ifndef MAC
char *opts = getenv("NETHACKOPTIONS"); char *opts = getenv("NETHACKOPTIONS");
@@ -880,8 +882,10 @@ initoptions_finish()
*/ */
obj_descr[SLIME_MOLD].oc_name = "fruit"; obj_descr[SLIME_MOLD].oc_name = "fruit";
if (iflags.bouldersym) sym = get_othersym(SYM_BOULDER,
update_bouldersym(); Is_rogue_level(&u.uz) ? ROGUESET : PRIMARY);
if (sym)
showsyms[SYM_BOULDER + SYM_OFF_X] = sym;
reglyph_darkroom(); reglyph_darkroom();
#ifdef STATUS_HILITES #ifdef STATUS_HILITES
@@ -2754,12 +2758,16 @@ boolean tinitial, tfrom_file;
/* /*
* Override the default boulder symbol. * Override the default boulder symbol.
*/ */
iflags.bouldersym = (uchar) opts[0]; ov_primary_syms[SYM_BOULDER + SYM_OFF_X] = (nhsym) opts[0];
/* for 'initial', update_bouldersym() is done in ov_rogue_syms[SYM_BOULDER + SYM_OFF_X] = (nhsym) opts[0];
/* for 'initial', update of BOULDER symbol is done in
initoptions_finish(), after all symset options initoptions_finish(), after all symset options
have been processed */ have been processed */
if (!initial) { if (!initial) {
update_bouldersym(); nhsym sym = get_othersym(SYM_BOULDER,
Is_rogue_level(&u.uz) ? ROGUESET : PRIMARY);
if (sym)
showsyms[SYM_BOULDER + SYM_OFF_X] = sym;
need_redraw = TRUE; need_redraw = TRUE;
} }
} }
@@ -4119,12 +4127,14 @@ boolean tinitial, tfrom_file;
} }
} }
#if 0
/* Is it a symbol? */ /* Is it a symbol? */
if (strstr(opts, "S_") == opts && parsesymbols(opts)) { if (strstr(opts, "S_") == opts && parsesymbols(opts, PRIMARY)) {
switch_symbols(TRUE); switch_symbols(TRUE);
check_gold_symbol(); check_gold_symbol();
return retval; return retval;
} }
#endif
/* out of valid options */ /* out of valid options */
config_error_add("Unknown option '%s'", opts); config_error_add("Unknown option '%s'", opts);
@@ -5544,9 +5554,9 @@ boolean setinitial, setfromfile;
/* Set default symbols and clear the handling value */ /* Set default symbols and clear the handling value */
if (rogueflag) if (rogueflag)
init_r_symbols(); init_rogue_symbols();
else else
init_l_symbols(); init_primary_symbols();
if (symset[which_set].name) { if (symset[which_set].name) {
/* non-default symbols */ /* non-default symbols */
@@ -5613,8 +5623,8 @@ char *buf;
#ifdef BACKWARD_COMPAT #ifdef BACKWARD_COMPAT
else if (!strcmp(optname, "boulder")) else if (!strcmp(optname, "boulder"))
Sprintf(buf, "%c", Sprintf(buf, "%c",
iflags.bouldersym ov_primary_syms[SYM_BOULDER + SYM_OFF_X]
? iflags.bouldersym ? ov_primary_syms[SYM_BOULDER + SYM_OFF_X]
: showsyms[(int) objects[BOULDER].oc_class + SYM_OFF_O]); : showsyms[(int) objects[BOULDER].oc_class + SYM_OFF_O]);
#endif #endif
else if (!strcmp(optname, "catname")) else if (!strcmp(optname, "catname"))
@@ -6099,16 +6109,20 @@ free_symsets()
/* Parse the value of a SYMBOLS line from a config file */ /* Parse the value of a SYMBOLS line from a config file */
boolean boolean
parsesymbols(opts) parsesymbols(opts, which_set)
register char *opts; register char *opts;
int which_set;
{ {
int val; int val;
char *op, *symname, *strval; char *op, *symname, *strval;
struct symparse *symp; struct symparse *symp;
#ifdef DEBUG
int sym_max = SYM_MAX;
#endif
if ((op = index(opts, ',')) != 0) { if ((op = index(opts, ',')) != 0) {
*op++ = 0; *op++ = 0;
if (!parsesymbols(op)) if (!parsesymbols(op, which_set))
return FALSE; return FALSE;
} }
@@ -6131,7 +6145,10 @@ register char *opts;
if (symp->range && symp->range != SYM_CONTROL) { if (symp->range && symp->range != SYM_CONTROL) {
val = sym_val(strval); val = sym_val(strval);
update_l_symset(symp, val); if (which_set == ROGUESET)
update_ov_rogue_symset(symp, val);
else
update_ov_primary_symset(symp, val);
} }
return TRUE; return TRUE;
} }
+50 -3
View File
@@ -813,11 +813,12 @@ struct permonst **for_supplement;
unreconnoitered[] = "unreconnoitered"; unreconnoitered[] = "unreconnoitered";
static char look_buf[BUFSZ]; static char look_buf[BUFSZ];
char prefix[BUFSZ]; char prefix[BUFSZ];
int i, alt_i, glyph = NO_GLYPH, int i, alt_i, j, glyph = NO_GLYPH,
skipped_venom = 0, found = 0; /* count of matching syms found */ skipped_venom = 0, found = 0; /* count of matching syms found */
boolean hit_trap, need_to_look = FALSE, boolean hit_trap, need_to_look = FALSE,
submerged = (Underwater && !Is_waterlevel(&u.uz)); submerged = (Underwater && !Is_waterlevel(&u.uz));
const char *x_str; const char *x_str;
nhsym tmpsym;
if (looked) { if (looked) {
int oc; int oc;
@@ -881,7 +882,7 @@ struct permonst **for_supplement;
if (x_str == unreconnoitered) if (x_str == unreconnoitered)
goto didlook; goto didlook;
} }
check_monsters:
/* Check for monsters */ /* Check for monsters */
if (!iflags.terrainmode || (iflags.terrainmode & TER_MON) != 0) { if (!iflags.terrainmode || (iflags.terrainmode & TER_MON) != 0) {
for (i = 1; i < MAXMCLASSES; i++) { for (i = 1; i < MAXMCLASSES; i++) {
@@ -1034,8 +1035,53 @@ struct permonst **for_supplement;
} }
} }
/* Finally, handle some optional overriding symbols */
for (j = SYM_OFF_X; j < SYM_MAX; ++j) {
if (j == (SYM_INVISIBLE + SYM_OFF_X))
continue; /* already handled above */
tmpsym = Is_rogue_level(&u.uz) ? ov_rogue_syms[j] : ov_primary_syms[j];
if (tmpsym && sym == tmpsym) {
switch(j) {
case SYM_BOULDER + SYM_OFF_X:
if (!found) {
*firstmatch = "boulder";
Sprintf(out_str, "%s%s", prefix, an(*firstmatch));
found++;
} else {
found += append_str(out_str, "boulder");
}
break;
case SYM_PET_OVERRIDE + SYM_OFF_X:
if (looked) {
int oc = 0;
unsigned os = 0;
nhsym save_override;
if (Is_rogue_level(&u.uz)) {
save_override = ov_rogue_syms[SYM_PET_OVERRIDE + SYM_OFF_X];
ov_rogue_syms[SYM_PET_OVERRIDE + SYM_OFF_X] = 0;
} else {
save_override = ov_primary_syms[SYM_PET_OVERRIDE + SYM_OFF_X];
ov_primary_syms[SYM_PET_OVERRIDE + SYM_OFF_X] = 0;
}
/* convert to symbol without the override in effect */
(void) mapglyph(glyph, &sym, &oc, &os, cc.x, cc.y);
if (Is_rogue_level(&u.uz))
ov_rogue_syms[SYM_PET_OVERRIDE + SYM_OFF_X] = save_override;
else
ov_primary_syms[SYM_PET_OVERRIDE + SYM_OFF_X] = save_override;
goto check_monsters;
}
break;
case SYM_PLAYER_OVERRIDE + SYM_OFF_X:
sym = showsyms[S_HUMAN + SYM_OFF_M];
goto check_monsters;
}
}
}
#if 0
/* handle optional boulder symbol as a special case */ /* handle optional boulder symbol as a special case */
if (iflags.bouldersym && sym == iflags.bouldersym) { if (o_syms[SYM_BOULDER + SYM_OFF_X] && sym == o_syms[SYM_BOULDER + SYM_OFF_X]) {
if (!found) { if (!found) {
*firstmatch = "boulder"; *firstmatch = "boulder";
Sprintf(out_str, "%s%s", prefix, an(*firstmatch)); Sprintf(out_str, "%s%s", prefix, an(*firstmatch));
@@ -1044,6 +1090,7 @@ struct permonst **for_supplement;
found += append_str(out_str, "boulder"); found += append_str(out_str, "boulder");
} }
} }
#endif
/* /*
* If we are looking at the screen, follow multiple possibilities or * If we are looking at the screen, follow multiple possibilities or
+1
View File
@@ -80,6 +80,7 @@ sys_early_init()
sysopt.check_plname = 0; sysopt.check_plname = 0;
sysopt.seduce = 1; /* if it's compiled in, default to on */ sysopt.seduce = 1; /* if it's compiled in, default to on */
sysopt_seduce_set(sysopt.seduce); sysopt_seduce_set(sysopt.seduce);
sysopt.accessibility = 0;
return; return;
} }
+5
View File
@@ -61,6 +61,11 @@ MAXPLAYERS=10
# incubi to use nymphs' charm behavior rather than their own seduce behavior. # incubi to use nymphs' charm behavior rather than their own seduce behavior.
#SEDUCE=0 #SEDUCE=0
# Uncomment the next line to enable some accessibility features such
# as S_player_override and S_pet_override symbols for screen readers
# in the user config file.
#ACCESSIBILITY=1
# Uncomment to disable savefile UID checking. # Uncomment to disable savefile UID checking.
#CHECK_SAVE_UID=0 #CHECK_SAVE_UID=0
+2 -2
View File
@@ -1599,8 +1599,8 @@ check_font_widths()
boolean used[256]; boolean used[256];
memset(used, 0, sizeof(used)); memset(used, 0, sizeof(used));
for (int i = 0; i < SYM_MAX; i++) { for (int i = 0; i < SYM_MAX; i++) {
used[l_syms[i]] = TRUE; used[primary_syms[i]] = TRUE;
used[r_syms[i]] = TRUE; used[rogue_syms[i]] = TRUE;
} }
int wcUsedCount = 0; int wcUsedCount = 0;
+5
View File
@@ -52,6 +52,11 @@ WIZARDS=*
# Uncomment the next line to disable the SEDUCE option. # Uncomment the next line to disable the SEDUCE option.
#SEDUCE=0 #SEDUCE=0
# Uncomment the next line to enable some accessibility features such
# as S_player_override and S_pet_override symbols for screen readers
# in the user config file.
#ACCESSIBILITY=1
# Record (high score) file options. # Record (high score) file options.
# CAUTION: changing these after people have started playing games can # CAUTION: changing these after people have started playing games can
# lead to lost high scores! # lead to lost high scores!