more dropping unpaid shop items inside engulfer
I thought that the earlier fix for #H2504 was too easy for anything shop related. It didn't deal sensibly with containers owned by hero but holding unpaid shop goods.
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 extern.h $NHDT-Date: 1544998887 2018/12/16 22:21:27 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.671 $ */
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/* NetHack 3.6 extern.h $NHDT-Date: 1545036280 2018/12/17 08:44:40 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.672 $ */
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/* Copyright (c) Steve Creps, 1988. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -974,6 +974,7 @@ E boolean NDECL(have_lizard);
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E struct obj *NDECL(u_have_novel);
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E struct obj *FDECL(o_on, (unsigned int, struct obj *));
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E boolean FDECL(obj_here, (struct obj *, int, int));
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E int FDECL(ckunpaid, (struct obj *));
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E boolean NDECL(wearing_armor);
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E boolean FDECL(is_worn, (struct obj *));
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E struct obj *FDECL(g_at, (int, int));
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