more dropping unpaid shop items inside engulfer
I thought that the earlier fix for #H2504 was too easy for anything shop related. It didn't deal sensibly with containers owned by hero but holding unpaid shop goods.
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 invent.c $NHDT-Date: 1541145517 2018/11/02 07:58:37 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.241 $ */
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/* NetHack 3.6 invent.c $NHDT-Date: 1545036289 2018/12/17 08:44:49 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.243 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Derek S. Ray, 2015. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -25,7 +25,6 @@ STATIC_DCL boolean FDECL(only_here, (struct obj *));
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STATIC_DCL void FDECL(compactify, (char *));
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STATIC_DCL boolean FDECL(taking_off, (const char *));
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STATIC_DCL boolean FDECL(putting_on, (const char *));
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STATIC_PTR int FDECL(ckunpaid, (struct obj *));
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STATIC_PTR int FDECL(ckvalidcat, (struct obj *));
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STATIC_PTR char *FDECL(safeq_xprname, (struct obj *));
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STATIC_PTR char *FDECL(safeq_shortxprname, (struct obj *));
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@@ -1825,7 +1824,7 @@ struct obj *otmp;
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return (int) allow_category(otmp);
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}
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STATIC_PTR int
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int
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ckunpaid(otmp)
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struct obj *otmp;
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{
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