diff --git a/src/weapon.c b/src/weapon.c index 1966f5fce..59fa7c30d 100644 --- a/src/weapon.c +++ b/src/weapon.c @@ -558,6 +558,11 @@ select_rwep(struct monst *mtmp) mweponly = (mwelded(mwep) && mtmp->weapon_check == NO_WEAPON_WANTED); if (dist2(mtmp->mx, mtmp->my, mtmp->mux, mtmp->muy) <= 13 && couldsee(mtmp->mx, mtmp->my)) { + if (is_art(mwep, ART_SNICKERSNEE)) { + gp.propellor = mwep; + return mwep; + } + for (i = 0; i < SIZE(pwep); i++) { /* Only strong monsters can wield big (esp. long) weapons. * Big weapon is basically the same as bimanual.