Remove src and unix VISION_TABLES
Remove all references to the unused vision tables in the main source and unix build. Leave makedefs able to generate the vision tables. makdefs will be cleaned up in a different commit, once all ports are clear of dependencies.
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@@ -534,7 +534,7 @@ SYSCSRC = ../sys/share/pcmain.c ../sys/share/pcsys.c \
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SYSCXXSRC = ../sys/share/cppregex.cpp
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# generated source files (tile.c is handled separately via WINxxxSRC)
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GENCSRC = vis_tab.c #tile.c
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GENCSRC = #tile.c
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# all windowing-system-dependent .c (for dependencies and such)
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WINCSRC = $(WINTTYSRC) $(WINCURSESSRC) $(WINX11SRC) $(WINGNOMESRC) $(WINGEMSRC) $(WINSHIMSRC)
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@@ -554,7 +554,7 @@ VERSOURCES = $(HACKCSRC) $(SYSSRC) $(WINSRC) $(CHAINSRC) $(GENCSRC)
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CSOURCES = $(HACKCSRC) $(SYSCSRC) $(WINCSRC) $(CHAINSRC) $(GENCSRC)
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# all .h files except date.h, onames.h, pm.h, and vis_tab.h which would
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# all .h files except date.h, onames.h, and pm.h which would
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# cause dependency loops if run through "make depend"
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# and dgn_file.h, special level & dungeon files.
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#
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@@ -569,7 +569,7 @@ HACKINCL = align.h artifact.h artilist.h attrib.h botl.h \
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tradstdc.h trap.h unixconf.h vision.h vmsconf.h \
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wintty.h wincurs.h winX.h winprocs.h wintype.h you.h youprop.h
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HSOURCES = $(HACKINCL) date.h onames.h pm.h vis_tab.h dgn_file.h
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HSOURCES = $(HACKINCL) date.h onames.h pm.h dgn_file.h
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# the following .o's _must_ be made before any others (for makedefs)
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FIRSTOBJ = monst.o objects.o
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@@ -610,7 +610,7 @@ HOBJ = $(TARGETPFX)allmain.o $(TARGETPFX)alloc.o \
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$(TARGETPFX)steed.o $(TARGETPFX)teleport.o $(TARGETPFX)timeout.o \
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$(TARGETPFX)topten.o $(TARGETPFX)track.o $(TARGETPFX)trap.o \
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$(TARGETPFX)u_init.o $(TARGETPFX)uhitm.o $(TARGETPFX)vault.o \
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$(TARGETPFX)vision.o $(TARGETPFX)vis_tab.o $(TARGETPFX)weapon.o \
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$(TARGETPFX)vision.o $(TARGETPFX)weapon.o \
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$(TARGETPFX)were.o $(TARGETPFX)wield.o $(TARGETPFX)windows.o \
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$(TARGETPFX)wizard.o $(TARGETPFX)worm.o $(TARGETPFX)worn.o \
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$(TARGETPFX)write.o $(TARGETPFX)zap.o \
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@@ -753,10 +753,6 @@ $(MAKEDEFS): $(FIRSTOBJ) \
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@( cd ../util ; $(MAKE) ../include/onames.h )
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../include/pm.h: $(MAKEDEFS) ../include/onames.h
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@( cd ../util ; $(MAKE) ../include/pm.h )
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../include/vis_tab.h: $(MAKEDEFS) ../include/pm.h
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@( cd ../util ; $(MAKE) ../include/vis_tab.h )
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# makedefs -z makes both vis_tab.h and vis_tab.c, but writes the .h first
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vis_tab.c: ../include/vis_tab.h
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# Created at build time for configurations which support tiles,
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# but not by makedefs so not connected to the others.
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tile.c: ../win/share/tilemap.c $(HACK_H)
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@@ -804,7 +800,7 @@ spotless: clean
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-rm -f a.out core $(GAMEBIN) Sys*
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-rm -f ../lib/lua/liblua.a ../include/nhlua.h
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-rm -f ../include/date.h ../include/onames.h ../include/pm.h
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-rm -f ../include/vis_tab.h vis_tab.c tile.c *.moc
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-rm -f tile.c *.moc
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-rm -f ../win/gnome/gn_rip.h
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package:
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@@ -1065,7 +1061,6 @@ $(TARGETPFX)wc_chainout.o: ../win/chain/wc_chainout.c $(HACK_H)
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$(TARGET_CC) $(TARGET_CFLAGS) -c -o $@ ../win/chain/wc_chainout.c
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$(TARGETPFX)wc_trace.o: ../win/chain/wc_trace.c $(HACK_H) ../include/func_tab.h
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$(TARGET_CC) $(TARGET_CFLAGS) -c -o $@ ../win/chain/wc_trace.c
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$(TARGETPFX)vis_tab.o: vis_tab.c $(CONFIG_H) ../include/vis_tab.h
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$(TARGETPFX)allmain.o: allmain.c $(HACK_H)
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$(TARGETPFX)alloc.o: alloc.c $(CONFIG_H)
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$(TARGETPFX)apply.o: apply.c $(HACK_H)
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@@ -1187,7 +1182,7 @@ $(TARGETPFX)u_init.o: u_init.c $(HACK_H)
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$(TARGETPFX)uhitm.o: uhitm.c $(HACK_H)
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$(TARGETPFX)vault.o: vault.c $(HACK_H)
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$(TARGETPFX)version.o: version.c $(HACK_H) ../include/dlb.h ../include/date.h
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$(TARGETPFX)vision.o: vision.c $(HACK_H) ../include/vis_tab.h
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$(TARGETPFX)vision.o: vision.c $(HACK_H)
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$(TARGETPFX)weapon.o: weapon.c $(HACK_H)
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$(TARGETPFX)were.o: were.c $(HACK_H)
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$(TARGETPFX)wield.o: wield.c $(HACK_H)
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