Fix polymorphing into a large monster while wearing unusual cloaks
Most cloaks have a clasp, but some don't, so they need different messages (and occasionally different behaviour).
This commit is contained in:
@@ -1176,9 +1176,20 @@ break_armor(void)
|
||||
if ((otmp = uarmc) != 0
|
||||
/* mummy wrapping adapts to small and very big sizes */
|
||||
&& (otmp->otyp != MUMMY_WRAPPING || !WrappingAllowed(uptr))) {
|
||||
pline_The("clasp on your %s breaks open!", cloak_simple_name(otmp));
|
||||
(void) Cloak_off();
|
||||
dropp(otmp);
|
||||
if (otmp->otyp == MUMMY_WRAPPING) {
|
||||
/* doesn't have a clasp to break open */
|
||||
Your("%s tears apart!", cloak_simple_name(otmp));
|
||||
(void) Cloak_off();
|
||||
useup(otmp);
|
||||
} else if (otmp->otyp == ALCHEMY_SMOCK) {
|
||||
pline_The("knot on your %s is pulled apart!", cloak_simple_name(otmp));
|
||||
(void) Cloak_off();
|
||||
dropp(otmp);
|
||||
} else {
|
||||
pline_The("clasp on your %s breaks open!", cloak_simple_name(otmp));
|
||||
(void) Cloak_off();
|
||||
dropp(otmp);
|
||||
}
|
||||
}
|
||||
if (uarmu) {
|
||||
Your("shirt rips to shreds!");
|
||||
|
||||
Reference in New Issue
Block a user