Simplify adding menu headings
This commit is contained in:
+1
-3
@@ -1226,9 +1226,7 @@ enhance_weapon_skill(void)
|
||||
/* Print headings for skill types */
|
||||
any = cg.zeroany;
|
||||
if (i == skill_ranges[pass].first)
|
||||
add_menu(win, &nul_glyphinfo, &any, 0, 0,
|
||||
iflags.menu_headings, clr,
|
||||
skill_ranges[pass].name, MENU_ITEMFLAGS_NONE);
|
||||
add_menu_heading(win, skill_ranges[pass].name);
|
||||
|
||||
if (P_RESTRICTED(i))
|
||||
continue;
|
||||
|
||||
Reference in New Issue
Block a user