Merge remote-tracking branch 'origin/NetHack-3.6.0'

This commit is contained in:
keni
2017-10-08 14:00:50 -04:00
86 changed files with 8633 additions and 272 deletions

View File

@@ -350,12 +350,6 @@ pets start with apport equal to your charisma
sometimes generate the random mazes with wide corridors, thick walls,
or with dead ends changed to loops
put throne room gold in the chest
wielding Trollsbane prevents trolls from reviving
wielding Demonbane prevents demons summoning friends
wielding Dragonbane confers reflection
wielding Ogresmasher grants 25 constitution
Elbereth must now be on a square by itself to function
Elbereth now erodes based on attacks by the player, not monsters scared
novels are made of paper, not gold
movement speeds are made less predictable by using random rounding, rather
than via adding a random offset
@@ -453,6 +447,10 @@ when lit candelabrum burned out, persistent inventory window showed that it
improve hilite_status, allowing multiple stops per field, and temporarily or
permanently hilited fields
give feedback when released from a bear trap
#version output sometimes had ", and basic NetHack features." on its own line
depending upon how the dynamically inserted pattern-match phrase fit
#version output left out "pattern matching via <method>" if the basic NetHack
features entry was split across two lines
Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
@@ -675,6 +673,17 @@ new paranoid_confirm settings: wand-break to require "yes" rather than 'y'
option force_invmenu to make commands asking for inventory items always
use a menu instead of a text line query
option hitpointbar to show a bar graph of hit points behind title field
wielding Trollsbane prevents troll corpses from reviving
wielding Demonbane prevents demons summoning friends
wielding Dragonbane confers reflection
wielding Ogresmasher grants 25 constitution
Cleaver can hit three adjacent monsters with one swing
Master Key of Thievery warns about undetected traps if wielded without gloves
Master Key of Thievery always finds door and chest traps if used to lock or
unlock a trapped door or chest while non-cursed (for rogues) or
blessed (for non-rogues); player is offered the opportunity to disarm
"Elbereth" must now be the only engraved text on a square to function
"Elbereth" now erodes based on attacks by the player, not monsters scared
Platform- and/or Interface-Specific New Features
@@ -709,6 +718,7 @@ Ray Chason's proper background tiles for lava and water
Ray Chason's MS-DOS port restored to functionality with credit to Reddit user
b_helyer for the fix to sys/share/pcmain.c
Ray Chason's MSDOS port support for some VESA modes
Ray Chason's Qt4 windowport
Darshan Shaligram's pet ranged attack
Jason Dorje Short's key rebinding
Maxime Bacoux's new DUMPLOG: compile-time option to enable logging of