fix #H8215 - monster intrinsics from worn gear
Fixes #177 The monst struct has 'mintrinsics' field which attempts to handle both mon->data->mresists and extrinsics supplied by worn armor, but polymorph/shape-change was clobbering the extrinsics side of things. Potentially fixing that by changing newcham() to use set_mon_data(...,1) instead of (...,0) solved that but exposed two other bugs. Intrinsics from the old form carried over to the new form along with extrinsics from worn armor, and update_mon_intrinsics() for armor being destroyed or dropped only worked as intended if the armor->owornmask was cleared beforehand--some places were clearing it after, so extrinsics from worn gear could persist even after that gear was gone. So, fixing the set_mon_data() call in newcham() was a no go. This fixes update_mon_intrinsics() and adopts the suggested code from github pull request #177 to have mon->mintrinsics only handle worn gear instead of trying to overload innate intrinsics with that. This is a superset of that; the flag argument to set_mon_data() is gone and mon->mintrinsics has been renamed mon->mextrinsics. (The routine update_mon_intrinsics() ought to be renamed too, but I didn't do that.)
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 teleport.c $NHDT-Date: 1549157815 2019/02/03 01:36:55 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.84 $ */
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/* NetHack 3.6 teleport.c $NHDT-Date: 1550524567 2019/02/18 21:16:07 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.85 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2011. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -130,7 +130,7 @@ unsigned entflags;
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mdat = &mons[u.umonster];
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}
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fakemon = zeromonst;
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set_mon_data(&fakemon, mdat, -1); /* set up for goodpos */
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set_mon_data(&fakemon, mdat); /* set up for goodpos */
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good_ptr = good;
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range = 1;
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