From a87296c81478963b644cc2155a01d7140a06145f Mon Sep 17 00:00:00 2001 From: "nethack.rankin" Date: Tue, 2 Dec 2003 15:08:59 +0000 Subject: [PATCH] fix B03001 - spelling mistakes in Guidebook Minor problems pointed out about the shop section. [I've only tested the LaTeX variant this time.] --- doc/Guidebook.mn | 13 ++++++++++--- doc/Guidebook.tex | 16 ++++++++++++---- 2 files changed, 22 insertions(+), 7 deletions(-) diff --git a/doc/Guidebook.mn b/doc/Guidebook.mn index fcef1dc4f..cd0eba6d0 100644 --- a/doc/Guidebook.mn +++ b/doc/Guidebook.mn @@ -5,7 +5,7 @@ .ds vr "NetHack 3.4 .ds f0 "\*(vr .ds f1 -.ds f2 "December 1, 2003 +.ds f2 "December 2, 2003 .mt A Guide to the Mazes of Menace (Guidebook for NetHack) @@ -881,7 +881,7 @@ inter-level connections are nearly indistinguishable during game play. Shops and shopping .pg Occasionally you will run across a room with a shopkeeper near the door -and many items laying on the floor. You can buy items by picking them +and many items lying on the floor. You can buy items by picking them up and then using the `p' command. You can inquire about the price of an item prior to picking it up by using the ``#chat'' command while standing on it. Using an item prior to paying for it will incur a @@ -892,7 +892,7 @@ You can sell items to a shopkeeper by dropping them to the floor while inside a shop. You will either be offered an amount of gold and asked whether you're willing to sell, or you'll be told that the shopkeeper isn't interested (generally, your item needs to be compatible with the -type of merchandize carried by the shop). +type of merchandise carried by the shop). .pg If you drop something in a shop by accident, the shopkeeper will usually claim ownership without offering any compensation. You'll have to buy @@ -904,6 +904,13 @@ can be used to pay for purchases, but it is only good in the shop where it was obtained; other shopkeepers won't honor it. (If you happen to find a "credit card" in the dungeon, don't bother trying to use it in shops; shopkeepers will not accept it.) +.pg +The `$' command, which reports the amount of gold you are carrying +(in inventory, not inside bags or boxes), will also show current shop +debt or credit, if any. The `Iu' command lists unpaid items +(those which still belong to the shop) if you are carrying any. +The `Ix' command shows an inventory-like display of any unpaid +items which have been used up, along with other shop fees, if any. .hn 3 Shop idiosyncracies .pg diff --git a/doc/Guidebook.tex b/doc/Guidebook.tex index 54d1117be..bb55705ad 100644 --- a/doc/Guidebook.tex +++ b/doc/Guidebook.tex @@ -27,7 +27,7 @@ \begin{document} % % input file: guidebook.mn -% $Revision: 1.80 $ $Date: 2003/12/02 03:29:38 $ +% $Revision: 1.81 $ $Date: 2003/12/02 04:59:02 $ % %.ds h0 " %.ds h1 %.ds h2 \% @@ -40,7 +40,7 @@ %.au \author{Eric S. Raymond\\ (Extensively edited and expanded for 3.4)} -\date{December 1, 2003} +\date{December 2, 2003} \maketitle @@ -1174,7 +1174,7 @@ inter-level connections are nearly indistinguishable during game play. %.pg Occasionally you will run across a room with a shopkeeper near the door -and many items laying on the floor. You can buy items by picking them +and many items lying on the floor. You can buy items by picking them up and then using the `{\tt p}' command. You can inquire about the price of an item prior to picking it up by using the ``{\tt \#chat}'' command while standing on it. Using an item prior to paying for it will incur a @@ -1186,7 +1186,7 @@ You can sell items to a shopkeeper by dropping them to the floor while inside a shop. You will either be offered an amount of gold and asked whether you're willing to sell, or you'll be told that the shopkeeper isn't interested (generally, your item needs to be compatible with the -type of merchandize carried by the shop). +type of merchandise carried by the shop). %.pg If you drop something in a shop by accident, the shopkeeper will usually @@ -1201,6 +1201,14 @@ it was obtained; other shopkeepers won't honor it. (If you happen to find a ``credit card'' in the dungeon, don't bother trying to use it in shops; shopkeepers will not accept it.) +%.pg +The {\tt \$} command, which reports the amount of gold you are carrying +(in inventory, not inside bags or boxes), will also show current shop +debt or credit, if any. The {\tt Iu} command lists unpaid items +(those which still belong to the shop) if you are carrying any. +The {\tt Ix} command shows an inventory-like display of any unpaid +items which have been used up, along with other shop fees, if any. + %.hn 3 \subsubsection*{Shop idiosyncracies}